Player Matchup

Ymir
Ymir
ElijahSorel
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,421 Elo+
Solo
Thoth
Thoth
Kapitalertrag
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
OXAID
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
koxanybak
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 2
Ne Zha
Ne Zha
otsoune
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,560 Elo+

VS

Team Averages
Level 14
1,414 SR
1,407 Elo+
Neith
Neith
Januex
Neith
Level 4
God Stats
8W - 6L
1,291 SR
Queue Stats
284W - 254L
1,380 Elo+
Solo
Cthulhu
Cthulhu
S2MPEl
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,230 Elo+
Party 1
Kukulkan
Kukulkan
Smarkuś
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
franmore2002
Sun Wukong
Level 25
God Stats
3W - 1L
1,280 SR
Queue Stats
135W - 123L
1,455 Elo+
Solo
Loki
Loki
lionelzockt
Loki
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
6,044
356
1,542
12,351
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 7 / 2
6,830
402
5,270
11,138
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
OXAID
Chaac
13
0 / 5 / 1
7,621
448
10,016
16,220
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 8 / 1
8,019
472
5,946
13,629
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
otsoune
Ne Zha
10
1 / 5 / 1
6,990
411
4,590
6,721
2,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Januex
Neith
14
9 / 2 / 7
9,625
566
10,724
8,011
2,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
S2MPEl
Cthulhu
13
4 / 0 / 8
8,953
527
3,919
6,125
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Smarkuś
Kukulkan
15
8 / 2 / 6
9,814
577
13,002
9,993
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
franmore2002
Sun Wukong
16
9 / 0 / 5
10,050
591
14,326
12,147
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 1 / 4
8,272
487
3,551
12,940
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
4
Kills
31
31
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Neith
Januex
Neith
9
2
7
6.25
L
0
7
2
0.14
L
Chaac
OXAID
Chaac
0
5
1
0.1
W
Cthulhu
S2MPEl
Cthulhu
4
0
8
8
W
Kukulkan
Smarkuś
Kukulkan
8
2
6
5.5
W
Sun Wukong
franmore2002
Sun Wukong
9
0
5
11.5
L
3
8
1
0.44
W
1
1
4
3
L
Ne Zha
otsoune
Ne Zha
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,364
Damage
45,522
60,059
Taken
49,216
27,869
Mitigated
23,410
10,742
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,542
361
0
420
12,351
6,348
0
5,083
7,193
9,069
0
W
Neith
Januex
Neith
10,724
6,518
0
3,760
8,011
2,646
1,879
1,020
6,897
0
47,460
L
5,270
613
0
1,632
11,138
3,864
0
5,090
6,023
30,142
0
L
Chaac
OXAID
Chaac
10,016
2,788
0
5,324
16,220
10,193
0
1,466
14,437
0
52,725
W
Cthulhu
S2MPEl
Cthulhu
3,919
474
0
600
6,125
4,536
880
1,012
4,982
28,117
0
W
Kukulkan
Smarkuś
Kukulkan
13,002
1,221
0
2,061
9,993
3,674
821
2,793
6,808
59,485
0
W
Sun Wukong
franmore2002
Sun Wukong
14,326
4,046
0
5,535
12,147
8,453
2,633
1,437
10,302
0
58,305
L
5,946
2,356
0
2,444
13,629
5,315
0
3,884
9,670
0
29,735
W
3,551
1,292
0
4,506
12,940
4,101
0
0
12,869
0
59,179
L
Ne Zha
otsoune
Ne Zha
4,590
543
0
922
6,721
2,149
541
1,398
5,273
0
18,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
46,714
240
Minions Killed
425
0
Camps Cleared
0
1,477,619
Distance Traveled
1,585,537
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,044
356
13
1
0
298,729
0
W
Neith
9,625
566
82
5
0
273,649
0
L
Thoth
6,830
402
54
3
0
269,085
0
L
Chaac
7,621
448
83
5
0
309,663
1
W
Cthulhu
8,953
527
39
2
0
333,136
1
W
Kukulkan
9,814
577
108
6
0
278,068
2
W
Sun Wukong
10,050
591
91
5
0
340,265
5
L
Set
8,019
472
52
3
0
268,366
3
W
Loki
8,272
487
105
6
0
360,419
2
L
Ne Zha
6,990
411
38
2
0
331,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role