Player Matchup

Cabrakan
Cabrakan
Ledrick_
Cabrakan
Level 56
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 2
Anhur
Anhur
MadaraDW
Anhur
Level 102
God Stats
55W - 25L
1,628 SR
Queue Stats
514W - 289L
1,638 Elo+
Solo
Zhong Kui
Zhong Kui
Madurame
Zhong Kui
Level 114
God Stats
1W - 1L
1,761 SR
Queue Stats
4W - 7L
1,331 Elo+
Party 2
Chaac
Chaac
Zyeos
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 2
Arachne
Arachne
xKouchirou
Arachne
Level 79
God Stats
0W - 1L
1,164 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 2
Team Averages
Level 73
1,464 SR
1,385 Elo+

VS

Team Averages
Level 133
1,669 SR
1,521 Elo+
Baron Samedi
Baron Samedi
Dracolys
Baron Samedi
Level 159
God Stats
2W - 0L
1,760 SR
Queue Stats
34W - 18L
1,623 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Robisomen
Tsukuyomi
Level 157
God Stats
6W - 6L
1,530 SR
Queue Stats
224W - 195L
1,541 Elo+
Party 1
Anhur
Anhur
iVЧZ
Anhur
Level 156
God Stats
12W - 10L
1,801 SR
Queue Stats
101W - 85L
1,647 Elo+
Solo
Kukulkan
Kukulkan
ibibilinda
Kukulkan
Level 125
God Stats
32W - 23L
1,514 SR
Queue Stats
758W - 800L
1,467 Elo+
Solo
Ymir
Ymir
zTywinLannister
Ymir
Level 68
God Stats
2W - 1L
1,741 SR
Queue Stats
8W - 8L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ledrick_
Cabrakan
7
0 / 8 / 0
5,150
322
2,576
15,375
12,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
MadaraDW
Anhur
8
0 / 2 / 0
5,819
364
1,849
5,410
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Madurame
Zhong Kui
11
0 / 10 / 0
6,515
407
5,289
19,817
9,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Zyeos
Chaac
11
0 / 4 / 0
6,113
382
6,675
14,507
12,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
xKouchirou
Arachne
7
0 / 14 / 0
5,311
332
1,598
16,081
4,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dracolys
Baron Samedi
16
9 / 0 / 12
10,229
639
13,925
8,847
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Robisomen
Tsukuyomi
16
7 / 0 / 13
10,120
633
10,494
6,746
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
iVЧZ
Anhur
17
14 / 0 / 3
11,337
709
16,034
9,164
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ibibilinda
Kukulkan
14
3 / 0 / 7
9,429
589
13,704
6,722
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 19
9,862
616
6,175
10,253
7,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
92
0
Kills
38
38
Deaths
0
0
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dracolys
Baron Samedi
9
0
12
15
L
Cabrakan
Ledrick_
Cabrakan
0
8
0
0
L
Anhur
MadaraDW
Anhur
0
2
0
0
L
Zhong Kui
Madurame
Zhong Kui
0
10
0
0
W
Tsukuyomi
Robisomen
Tsukuyomi
7
0
13
13.5
L
Chaac
Zyeos
Chaac
0
4
0
0
W
Anhur
iVЧZ
Anhur
14
0
3
15.5
W
Kukulkan
ibibilinda
Kukulkan
3
0
7
6.5
L
Arachne
xKouchirou
Arachne
0
14
0
0
W
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,987
Damage
60,332
71,190
Taken
41,732
40,253
Mitigated
22,244
10,186
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dracolys
Baron Samedi
13,925
2,327
2,086
5,005
8,847
4,450
2,736
3,124
5,627
74,357
0
L
Cabrakan
Ledrick_
Cabrakan
2,576
325
0
550
15,375
12,913
0
7,755
7,562
7,375
0
L
Anhur
MadaraDW
Anhur
1,849
1,163
0
1,196
5,410
1,146
0
1,592
3,788
0
19,119
L
Zhong Kui
Madurame
Zhong Kui
5,289
419
0
4,697
19,817
9,341
0
8,429
11,107
36,739
0
W
Tsukuyomi
Robisomen
Tsukuyomi
10,494
2,372
0
381
6,746
3,950
1,307
485
6,239
0
69,660
L
Chaac
Zyeos
Chaac
6,675
858
0
2,250
14,507
12,092
0
8,300
6,100
0
30,355
W
Anhur
iVЧZ
Anhur
16,034
8,685
0
5,247
9,164
3,506
3,976
1,591
7,473
0
91,731
W
Kukulkan
ibibilinda
Kukulkan
13,704
503
0
904
6,722
2,602
1,859
569
5,978
56,171
0
L
Arachne
xKouchirou
Arachne
1,598
957
0
1,493
16,081
4,761
0
7,156
8,829
0
10,513
W
6,175
1,321
0
1,299
10,253
7,736
506
2,096
8,090
29,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
50,977
214
Minions Killed
525
0
Camps Cleared
0
1,252,695
Distance Traveled
1,599,241
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,229
639
121
8
0
307,514
4
L
Cabrakan
5,150
322
13
1
0
312,369
4
L
Anhur
5,819
364
39
2
0
168,410
3
L
Zhong Kui
6,515
407
89
6
0
225,322
4
W
Tsukuyomi
10,120
633
121
8
0
394,989
4
L
Chaac
6,113
382
46
3
0
295,482
0
W
Anhur
11,337
709
130
8
0
270,336
1
W
Kukulkan
9,429
589
97
6
0
291,493
0
L
Arachne
5,311
332
27
2
0
251,112
3
W
Ymir
9,862
616
56
4
0
334,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role