Player Matchup

Ah Puch
Ah Puch
FlashCamBam33
Ah Puch
Level 88
God Stats
1W - 1L
1,767 SR
Queue Stats
36W - 29L
1,641 Elo+
Party 2
Bellona
Bellona
Nasty Klarity
Bellona
Level 30
God Stats
1W - 1L
1,578 SR
Queue Stats
13W - 10L
1,618 Elo+
Party 2
Anhur
Anhur
Nasty Sanch
Anhur
Level 4
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 2
Team Averages
Level 41
1,547 SR
1,509 Elo+

VS

Team Averages
Level 56
1,500 SR
1,244 Elo+
Hera
Hera
DrOnyx_YT
Hera
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,180 Elo+
Party 1
Skadi
Skadi
L2_JayDaStraight
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,304 Elo+
Party 1
Geb
Geb
Qwertles_K
Geb
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 16L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
5 / 7 / 1
7,921
720
13,223
7,920
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
10
1 / 5 / 5
7,180
653
5,211
11,438
7,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 4 / 4
6,673
607
2,237
6,565
2,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
6 / 0 / 10
9,680
880
11,306
5,790
2,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
8 / 3 / 8
9,794
890
8,478
9,432
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 10
8,570
779
3,676
12,264
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
16
16
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hera
6
0
10
11
L
Ah Puch
5
7
1
0.79
W
8
3
8
4
L
Bellona
1
5
5
0.7
L
0
4
4
0.5
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
23,460
25,923
Taken
27,486
13,133
Mitigated
17,682
2,938
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
11,306
1,983
0
3,538
5,790
2,376
270
3,606
2,184
52,323
0
L
Ah Puch
13,223
574
0
357
7,920
2,839
155
4,104
3,816
37,676
0
W
8,478
4,397
0
3,601
9,432
3,620
2,084
5,476
3,956
0
44,648
L
Bellona
5,211
2,178
0
2,349
11,438
7,982
67
6,726
4,712
0
15,391
L
2,237
1,267
0
232
6,565
2,312
122
4,152
2,413
0
8,506
W
3,676
357
0
737
12,264
11,686
54
4,561
7,703
11,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,774
Gold Earned
28,044
91
Minions Killed
160
0
Camps Cleared
0
546,247
Distance Traveled
592,166
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,680
880
80
7
0
213,208
2
L
Ah Puch
7,921
720
49
4
0
179,024
6
W
Skadi
9,794
890
74
7
0
186,961
2
L
Bellona
7,180
653
29
3
0
208,117
0
L
Anhur
6,673
607
13
1
0
159,106
0
W
Geb
8,570
779
6
1
0
191,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role