Player Matchup

Cernunnos
Cernunnos
Diamond I
Ant5
Cernunnos
Diamond I
Level 69
God Stats
9W - 3L
1,897 SR
Queue Stats
173W - 125L
2,435 MMR
Party 2
Xbalanque
Xbalanque
Diamond II
Competent
Xbalanque
Diamond II
Level 69
God Stats
6W - 6L
1,626 SR
Queue Stats
154W - 123L
2,314 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond I
Corlione1
Cu Chulainn
Diamond I
Level 149
God Stats
39W - 43L
1,468 SR
Queue Stats
809W - 750L
2,381 MMR
Solo
Scylla
Scylla
Diamond I
DrThicc
Scylla
Diamond I
Level 61
God Stats
1W - 2L
1,293 SR
Queue Stats
84W - 74L
2,444 MMR
Party 1
Fafnir
Fafnir
Diamond I
Zemlupus
Fafnir
Diamond I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 49L
2,426 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 101
1,557 SR
2,400 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,516 SR
2,396 MMR
Athena
Athena
Diamond II
AntiVaxMother
Athena
Diamond II
Level 89
God Stats
7W - 5L
1,500 SR
Queue Stats
151W - 95L
2,307 MMR
Solo
Ra
Ra
Masters
Heisеnberg
Ra
Masters
Level 160
God Stats
25W - 13L
1,447 SR
Queue Stats
541W - 492L
2,265 MMR
Solo
Anhur
Anhur
Masters
Nikolastjr
Anhur
Masters
Level 154
God Stats
1W - 4L
1,490 SR
Queue Stats
80W - 60L
2,627 MMR
Solo
Loki
Loki
Diamond II
Rivqah
Loki
Diamond II
Level 98
God Stats
5W - 2L
1,500 SR
Queue Stats
119W - 88L
2,460 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Roukeez
Guan Yu
Diamond III
Level 89
God Stats
2W - 2L
1,643 SR
Queue Stats
124W - 114L
2,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ant5
Cernunnos
20
13 / 2 / 10
13,849
692
17,742
16,714
7,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Competent
Xbalanque
20
6 / 3 / 10
13,152
658
18,033
17,999
9,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Corlione1
Cu Chulainn
19
2 / 4 / 3
12,244
612
13,026
15,720
13,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
DrThicc
Scylla
20
7 / 2 / 10
12,954
648
15,401
13,331
5,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Zemlupus
Fafnir
16
2 / 2 / 19
11,641
582
5,643
19,499
21,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetThe MorriganDanzaburouAphroditeApollo

VS

Bans
JanusCerberusCabrakanSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 6
8,708
435
7,970
22,356
19,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 11 / 2
9,958
498
9,760
18,330
8,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
16
1 / 4 / 0
10,070
504
11,929
16,482
5,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Rivqah
Loki
17
4 / 4 / 4
10,454
523
10,153
14,918
7,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Roukeez
Guan Yu
18
5 / 4 / 2
11,423
571
9,342
23,419
33,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
30
Kills
13
13
Deaths
30
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ant5
Cernunnos
13
2
10
9
L
0
7
6
0.43
W
Xbalanque
Competent
Xbalanque
6
3
10
3.67
W
Cu Chulainn
Corlione1
Cu Chulainn
2
4
3
0.88
W
Scylla
DrThicc
Scylla
7
2
10
6
L
3
11
2
0.36
L
Anhur
1
4
0
0.25
L
Loki
Rivqah
Loki
4
4
4
1.5
L
Guan Yu
Roukeez
Guan Yu
5
4
2
1.5
W
Fafnir
Zemlupus
Fafnir
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,845
Damage
49,154
83,263
Taken
95,505
57,253
Mitigated
74,038
32,446
Healing
25,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ant5
Cernunnos
17,742
10,767
0
7,470
16,714
7,140
2,792
4,703
11,986
0
111,605
L
7,970
2,952
0
2,707
22,356
19,055
0
7,999
14,357
33,836
0
W
Xbalanque
Competent
Xbalanque
18,033
11,415
0
10,320
17,999
9,098
2,915
2,294
15,705
0
101,988
W
Cu Chulainn
Corlione1
Cu Chulainn
13,026
3,186
0
5,737
15,720
13,517
216
1,411
13,859
7,209
76,727
W
Scylla
DrThicc
Scylla
15,401
3,289
0
3,059
13,331
5,955
836
6,434
6,891
103,869
0
L
9,760
1,356
819
4,332
18,330
8,145
1,475
6,320
12,010
70,313
0
L
Anhur
11,929
5,050
0
4,245
16,482
5,495
687
1,811
14,671
0
83,254
L
Loki
Rivqah
Loki
10,153
2,015
0
3,376
14,918
7,356
0
3,804
11,114
0
73,252
L
Guan Yu
Roukeez
Guan Yu
9,342
1,781
454
9,686
23,419
33,987
2,151
2,753
20,472
0
67,920
W
Fafnir
Zemlupus
Fafnir
5,643
1,057
0
5,860
19,499
21,543
764
3,237
16,212
21,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,840
Gold Earned
50,613
608
Minions Killed
575
0
Camps Cleared
0
2,070,215
Distance Traveled
1,992,309
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,849
692
140
7
0
419,120
6
L
Athena
8,708
435
53
3
0
437,937
5
W
Xbalanque
13,152
658
160
8
0
384,542
4
W
Cu Chulainn
12,244
612
154
8
0
402,649
5
W
Scylla
12,954
648
145
7
0
414,925
6
L
Ra
9,958
498
121
6
0
352,977
3
L
Anhur
10,070
504
134
7
0
380,392
5
L
Loki
10,454
523
130
7
0
420,469
2
L
Guan Yu
11,423
571
137
7
0
400,534
0
W
Fafnir
11,641
582
9
0
0
448,979
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role