Player Matchup

Merlin
Merlin
Blak_IronTarkus
Merlin
Level 87
God Stats
9W - 14L
1,287 SR
Queue Stats
105W - 151L
1,240 Elo+
Party 3
Awilix
Awilix
Keanuu
Awilix
Level 106
God Stats
5W - 9L
1,382 SR
Queue Stats
142W - 189L
1,360 Elo+
Party 3
Chaac
Chaac
NicolasBlack66
Chaac
Level 43
God Stats
13W - 28L
1,154 SR
Queue Stats
71W - 117L
1,283 Elo+
Party 3
Izanami
Izanami
SmoothTango
Izanami
Level 69
God Stats
39W - 60L
1,470 SR
Queue Stats
158W - 242L
1,346 Elo+
Party 3
Kumbhakarna
Kumbhakarna
gusanotheking
Kumbhakarna
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,089 Elo+
Party 3
Team Averages
Level 62
1,359 SR
1,263 Elo+

VS

Team Averages
Level 78
1,500 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AllahMyGoats
Tyr
Level 54
God Stats
3W - 0L
1,285 SR
Queue Stats
19W - 22L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
Detective-Mury
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,436 Elo+
Party 2
Bakasura
Bakasura
drcoolguy2772
Bakasura
Level 62
God Stats
3W - 1L
1,718 SR
Queue Stats
47W - 50L
1,471 Elo+
Party 2
Olorun
Olorun
felts33333
Olorun
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,564
455
9,468
9,115
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Keanuu
Awilix
17
7 / 9 / 1
11,326
539
12,013
17,046
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 1 / 2
10,095
481
6,849
9,194
6,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SmoothTango
Izanami
10
1 / 9 / 3
7,517
358
4,018
14,926
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
gusanotheking
Kumbhakarna
9
0 / 14 / 2
6,988
333
3,179
17,177
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 2 / 15
12,412
591
13,125
14,697
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
9 / 4 / 7
11,437
545
6,709
13,551
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Detective-Mury
Sun Wukong
17
0 / 2 / 3
11,084
528
2,249
9,606
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
drcoolguy2772
Bakasura
20
10 / 2 / 2
13,262
632
9,710
15,372
7,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
felts33333
Olorun
19
5 / 2 / 8
12,196
581
10,414
11,809
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
10
Kills
32
35
Deaths
12
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
15
7.75
W
9
4
7
3.13
L
2
2
2
1.5
W
Sun Wukong
Detective-Mury
Sun Wukong
0
2
3
0.75
L
Awilix
Keanuu
Awilix
7
9
1
0.83
L
0
1
2
1
L
Izanami
SmoothTango
Izanami
1
9
3
0.28
W
Bakasura
drcoolguy2772
Bakasura
10
2
2
5.5
W
Olorun
felts33333
Olorun
5
2
8
4.5
L
Kumbhakarna
gusanotheking
Kumbhakarna
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,527
Damage
42,207
67,458
Taken
65,035
33,488
Mitigated
36,904
11,998
Healing
21,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,125
5,569
0
5,921
14,697
4,962
1,385
4,292
10,280
72,752
0
W
6,709
805
0
3,177
13,551
13,031
0
2,300
10,876
0
29,038
L
9,468
57
0
707
9,115
4,678
150
3,960
4,925
62,922
0
W
Sun Wukong
Detective-Mury
Sun Wukong
2,249
622
0
701
9,606
4,343
1,279
0
9,256
0
58,637
L
Awilix
Keanuu
Awilix
12,013
4,236
0
4,050
17,046
6,071
665
8,214
8,302
0
48,976
L
6,849
321
0
2,892
9,194
6,796
912
1,262
7,897
0
59,212
L
Izanami
SmoothTango
Izanami
4,018
2,725
0
3,974
14,926
4,272
812
4,847
10,079
0
30,818
W
Bakasura
drcoolguy2772
Bakasura
9,710
7,074
0
5,076
15,372
7,879
1,696
1,492
13,830
0
114,660
W
Olorun
felts33333
Olorun
10,414
4,742
2,372
4,633
11,809
6,689
670
4,138
7,649
72,521
4,498
L
Kumbhakarna
gusanotheking
Kumbhakarna
3,179
1,556
0
375
17,177
11,671
174
4,881
12,241
15,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
60,391
353
Minions Killed
583
0
Camps Cleared
0
1,874,944
Distance Traveled
1,953,816
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,412
591
110
5
0
333,491
8
W
Tyr
11,437
545
47
2
0
423,905
0
L
Merlin
9,564
455
101
5
0
380,690
2
W
Sun Wukong
11,084
528
111
5
0
411,155
0
L
Awilix
11,326
539
77
4
0
395,024
3
L
Chaac
10,095
481
102
5
0
443,788
1
L
Izanami
7,517
358
61
3
0
314,148
7
W
Bakasura
13,262
632
186
9
0
450,021
0
W
Olorun
12,196
581
129
6
0
335,244
4
L
Kumbhakarna
6,988
333
12
1
0
341,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role