Player Matchup

Achilles
Achilles
Baasana
Achilles
Level 155
God Stats
1W - 3L
1,303 SR
Queue Stats
380W - 338L
1,571 Elo+
Party 3
Janus
Janus
DustyMcBendz
Janus
Level 80
God Stats
8W - 11L
1,144 SR
Queue Stats
250W - 208L
1,562 Elo+
Party 3
Ares
Ares
IvanTheTeriible
Ares
Level 69
God Stats
3W - 2L
1,543 SR
Queue Stats
87W - 94L
1,502 Elo+
Party 1
Sol
Sol
Opoz
Sol
Level 117
God Stats
13W - 11L
1,648 SR
Queue Stats
85W - 80L
1,615 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheDireNinja
Tsukuyomi
Level 138
God Stats
9W - 5L
1,720 SR
Queue Stats
166W - 152L
1,647 Elo+
Party 1
Team Averages
Level 112
1,472 SR
1,579 Elo+

VS

Team Averages
Level 124
1,556 SR
1,553 Elo+
Loki
Loki
ArakanoxK
Loki
Level 118
God Stats
57W - 54L
1,680 SR
Queue Stats
200W - 171L
1,584 Elo+
Solo
Cu Chulainn
Cu Chulainn
KamuzYS
Cu Chulainn
Level 145
God Stats
5W - 6L
1,393 SR
Queue Stats
89W - 78L
1,504 Elo+
Solo
Anubis
Anubis
LambWest
Anubis
Level 106
God Stats
4W - 5L
1,441 SR
Queue Stats
142W - 132L
1,515 Elo+
Party 2
Apollo
Apollo
WarSci
Apollo
Level 126
God Stats
15W - 14L
1,708 SR
Queue Stats
167W - 179L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
foegon
Baron Samedi
Level 125
God Stats
12W - 6L
1,560 SR
Queue Stats
740W - 748L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Baasana
Achilles
16
2 / 3 / 3
9,551
531
6,622
15,079
10,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 8 / 1
8,160
453
1,877
10,708
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 8 / 5
7,331
407
5,815
19,356
14,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Opoz
Sol
16
8 / 8 / 2
10,449
581
19,652
22,406
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TheDireNinja
Tsukuyomi
15
6 / 9 / 2
10,263
570
11,269
15,659
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
12 / 4 / 11
11,672
648
11,678
14,828
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
KamuzYS
Cu Chulainn
18
5 / 3 / 6
11,385
633
13,323
16,655
15,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
LambWest
Anubis
18
7 / 2 / 17
11,724
651
16,139
11,701
6,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
WarSci
Apollo
16
8 / 2 / 9
10,185
566
14,046
14,126
4,818
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
foegon
Baron Samedi
13
4 / 5 / 15
9,492
527
10,700
14,076
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
16
Kills
36
36
Deaths
16
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Loki
12
4
11
4.38
L
Achilles
Baasana
Achilles
2
3
3
1.17
L
0
8
1
0.06
L
0
8
5
0.31
W
Cu Chulainn
KamuzYS
Cu Chulainn
5
3
6
2.67
W
Anubis
LambWest
Anubis
7
2
17
7.75
L
Sol
Opoz
Sol
8
8
2
1.13
L
Tsukuyomi
TheDireNinja
Tsukuyomi
6
9
2
0.78
W
Apollo
WarSci
Apollo
8
2
9
6.25
W
Baron Samedi
foegon
Baron Samedi
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,235
Damage
65,886
83,208
Taken
71,386
40,913
Mitigated
41,879
21,709
Healing
28,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
11,678
5,456
0
3,656
14,828
5,655
1,495
3,878
10,950
0
73,711
L
Achilles
Baasana
Achilles
6,622
1,162
0
6,771
15,079
10,547
0
3,460
11,074
0
49,359
L
1,877
167
0
765
10,708
3,674
0
2,980
7,440
46,487
0
L
5,815
130
0
2,018
19,356
14,061
0
7,743
11,326
10,748
0
W
Cu Chulainn
KamuzYS
Cu Chulainn
13,323
2,373
0
5,467
16,655
15,259
101
3,350
12,743
10,021
75,259
W
Anubis
LambWest
Anubis
16,139
1,096
0
6,990
11,701
6,042
915
2,949
8,713
86,710
0
L
Sol
Opoz
Sol
19,652
7,083
0
11,315
22,406
7,187
332
9,134
13,043
71,673
0
L
Tsukuyomi
TheDireNinja
Tsukuyomi
11,269
3,080
0
840
15,659
5,444
0
4,201
11,264
0
58,520
W
Apollo
WarSci
Apollo
14,046
10,673
0
5,134
14,126
4,818
761
8,193
5,911
0
57,890
W
Baron Samedi
foegon
Baron Samedi
10,700
1,091
1,145
5,971
14,076
10,105
54
8,890
5,113
29,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,754
Gold Earned
54,458
422
Minions Killed
519
0
Camps Cleared
0
1,619,816
Distance Traveled
1,705,689
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,672
648
116
6
0
375,164
1
L
Achilles
9,551
531
103
6
0
359,113
9
L
Janus
8,160
453
111
6
0
313,508
2
L
Ares
7,331
407
10
1
0
305,591
6
W
Cu Chulainn
11,385
633
154
9
0
362,973
3
W
Anubis
11,724
651
140
8
0
324,986
3
L
Sol
10,449
581
105
6
0
277,047
0
L
Tsukuyomi
10,263
570
93
5
0
364,557
0
W
Apollo
10,185
566
86
5
0
344,198
6
W
Baron Samedi
9,492
527
23
1
0
298,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role