Player Matchup

Nemesis
Nemesis
JohnnySouza1985
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,373 Elo+
Solo
Yemoja
Yemoja
PabloGSC
Yemoja
Level 26
God Stats
3W - 3L
1,779 SR
Queue Stats
433W - 441L
1,534 Elo+
Party 2
Rama
Rama
emmed75
Rama
Level 27
God Stats
5W - 5L
1,485 SR
Queue Stats
329W - 347L
1,419 Elo+
Party 2
Thor
Thor
ltdepieri
Thor
Level 29
God Stats
1W - 2L
1,327 SR
Queue Stats
52W - 62L
1,404 Elo+
Solo
Ne Zha
Ne Zha
uh im soy
Ne Zha
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
87W - 82L
1,500 Elo+
Solo
Team Averages
Level 21
1,518 SR
1,446 Elo+

VS

Team Averages
Level 23
1,619 SR
1,381 Elo+
Ganesha
Ganesha
DumbFoundDeadly
Ganesha
Level 22
God Stats
6W - 0L
1,790 SR
Queue Stats
122W - 119L
1,349 Elo+
Solo
Cu Chulainn
Cu Chulainn
ILiketoCough
Cu Chulainn
Level 27
God Stats
6W - 6L
1,588 SR
Queue Stats
57W - 51L
1,477 Elo+
Party 1
Raijin
Raijin
SIDEWINDERx007
Raijin
Level 16
God Stats
7W - 7L
1,482 SR
Queue Stats
18W - 23L
1,356 Elo+
Party 1
Anhur
Anhur
Stun Ultra
Anhur
Level 24
God Stats
7W - 1L
1,737 SR
Queue Stats
47W - 39L
1,460 Elo+
Party 1
Loki
Loki
sailor_hoon
Loki
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
3,961
396
1,513
6,941
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Yemoja
PabloGSC
Yemoja
6
1 / 3 / 0
4,630
463
2,965
5,564
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
emmed75
Rama
6
0 / 2 / 1
4,179
418
2,190
5,846
709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
7
0 / 3 / 0
4,453
445
770
3,853
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
uh im soy
Ne Zha
8
1 / 4 / 0
4,680
468
1,574
6,321
1,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,360
536
3,017
4,468
1,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
ILiketoCough
Cu Chulainn
11
3 / 0 / 0
6,217
622
1,490
3,852
1,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 3
6,324
632
3,370
3,580
918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
9
4 / 0 / 1
5,549
555
5,774
4,048
1,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 1
6,316
632
1,595
4,632
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
17
18
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Cu Chulainn
ILiketoCough
Cu Chulainn
3
0
0
3
L
0
6
0
0
L
Yemoja
PabloGSC
Yemoja
1
3
0
0.33
W
5
1
3
6.5
W
Anhur
4
0
1
4.5
L
Rama
emmed75
Rama
0
2
1
0.25
L
Thor
0
3
0
0
W
5
0
1
5.5
L
Ne Zha
uh im soy
Ne Zha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,012
Damage
15,246
28,525
Taken
20,580
7,710
Mitigated
6,989
6,168
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,017
334
0
1,195
4,468
1,757
320
1,196
3,272
12,717
0
W
Cu Chulainn
ILiketoCough
Cu Chulainn
1,490
163
0
1,904
3,852
1,864
747
0
3,852
0
27,365
L
1,513
577
0
766
6,941
1,897
246
2,690
4,251
0
9,412
L
Yemoja
PabloGSC
Yemoja
2,965
915
587
1,005
5,564
1,348
0
1,573
3,991
16,481
0
W
3,370
1,297
0
0
3,580
918
550
0
3,580
26,598
0
W
Anhur
5,774
3,499
0
1,577
4,048
1,075
741
1,621
2,427
0
25,114
L
Rama
emmed75
Rama
2,190
1,943
0
2,737
5,846
709
0
1,394
4,452
0
13,553
L
Thor
770
295
0
0
3,853
2,210
0
388
3,399
0
21,900
W
1,595
123
0
2,162
4,632
1,375
268
148
4,484
0
31,238
L
Ne Zha
uh im soy
Ne Zha
1,574
725
0
1,073
6,321
1,546
0
342
5,904
0
16,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,903
Gold Earned
29,766
149
Minions Killed
251
0
Camps Cleared
0
857,199
Distance Traveled
976,931
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,360
536
2
0
0
206,830
1
W
Cu Chulainn
6,217
622
65
7
0
204,924
0
L
Nemesis
3,961
396
18
2
0
190,123
0
L
Yemoja
4,630
463
35
4
0
147,637
0
W
Raijin
6,324
632
55
6
0
160,903
0
W
Anhur
5,549
555
58
6
0
167,478
0
L
Rama
4,179
418
22
2
0
166,140
1
L
Thor
4,453
445
42
4
0
158,308
0
W
Loki
6,316
632
71
7
0
236,796
1
L
Ne Zha
4,680
468
32
3
0
194,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role