Player Matchup

Xbalanque
Xbalanque
Shornet18
Xbalanque
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,791 Elo+
Party 1
Scylla
Scylla
SupahFresh
Scylla
Level 146
God Stats
1W - 0L
1,645 SR
Queue Stats
12W - 10L
1,571 Elo+
Party 1
He Bo
He Bo
Tacodestructor
He Bo
Level 135
God Stats
2W - 0L
1,787 SR
Queue Stats
8W - 3L
1,707 Elo+
Party 1
Nu Wa
Nu Wa
TheBackFlip
Nu Wa
Level 67
God Stats
1W - 0L
1,584 SR
Queue Stats
12W - 12L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
Weezie
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,571 Elo+
Party 1
Team Averages
Level 100
1,603 SR
1,643 Elo+

VS

Team Averages
Level 53
1,500 SR
1,515 Elo+
He Bo
He Bo
A10HogSquad
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ASadPancake149
Heimdallr
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
238W - 223L
1,500 Elo+
Party 3
Izanami
Izanami
CorruptGenoc1de
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
Leviathan2
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
death hunter496
Olorun
Level 157
God Stats
6W - 7L
1,500 SR
Queue Stats
750W - 751L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Shornet18
Xbalanque
13
7 / 3 / 15
8,404
1,051
7,684
7,438
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
SupahFresh
Scylla
16
14 / 1 / 13
9,401
1,175
13,210
5,095
2,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 20
9,075
1,134
9,305
7,778
2,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
3 / 2 / 19
7,960
995
8,047
4,556
1,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Weezie
Sun Wukong
12
1 / 2 / 22
7,576
947
2,586
7,024
4,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,659
707
271
3,714
1,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
ASadPancake149
Heimdallr
13
2 / 6 / 2
6,804
851
3,526
9,920
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
2 / 9 / 2
7,027
878
4,660
10,159
3,476
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 10 / 1
5,683
710
1,291
10,816
5,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 4 / 1
6,684
836
5,610
9,579
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
13
32
Kills
7
8
Deaths
32
89
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Heimdallr
ASadPancake149
Heimdallr
2
6
2
0.5
L
2
9
2
0.33
L
0
10
1
0.05
W
Xbalanque
Shornet18
Xbalanque
7
3
15
4.83
W
Scylla
SupahFresh
Scylla
14
1
13
20.5
W
7
0
20
17
W
3
2
19
6.25
W
Sun Wukong
Weezie
Sun Wukong
1
2
22
6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,832
Damage
15,358
31,891
Taken
44,188
13,866
Mitigated
17,311
13,533
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
271
52
0
59
3,714
1,218
0
3,263
451
999
0
L
Heimdallr
ASadPancake149
Heimdallr
3,526
202
328
818
9,920
3,779
0
5,730
4,190
0
8,021
L
4,660
1,555
45
182
10,159
3,476
0
7,880
2,279
0
8,741
L
1,291
244
0
0
10,816
5,178
0
7,268
3,548
0
4,115
W
Xbalanque
Shornet18
Xbalanque
7,684
4,589
573
2,329
7,438
3,034
1,504
908
6,530
0
20,465
W
Scylla
SupahFresh
Scylla
13,210
782
1,904
2,178
5,095
2,036
1,096
936
4,159
20,676
0
W
9,305
117
1,561
2,574
7,778
2,824
976
1,272
6,506
18,456
0
W
8,047
798
95
384
4,556
1,704
1,464
1,668
2,888
12,440
0
W
Sun Wukong
Weezie
Sun Wukong
2,586
334
615
1,320
7,024
4,268
208
1,097
5,927
0
12,404
L
5,610
2,409
1,340
3,438
9,579
3,660
0
6,421
3,158
21,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
31,857
83
Minions Killed
51
0
Camps Cleared
0
792,507
Distance Traveled
584,866
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,659
707
1
0
0
70,028
0
L
Heimdallr
6,804
851
10
1
0
135,155
0
L
Izanami
7,027
878
7
1
0
114,352
0
L
Odin
5,683
710
2
0
0
126,475
0
W
Xbalanque
8,404
1,051
35
4
0
140,749
2
W
Scylla
9,401
1,175
16
2
0
160,086
0
W
He Bo
9,075
1,134
14
2
0
156,823
0
W
Nu Wa
7,960
995
6
1
0
153,834
1
W
Sun Wukong
7,576
947
12
2
0
181,015
4
L
Olorun
6,684
836
31
4
0
138,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role