Player Matchup

Pele
Pele
Bonez0413
Pele
Level 43
God Stats
17W - 12L
1,607 SR
Queue Stats
128W - 108L
1,489 Elo+
Party 3
Ymir
Ymir
D1ABL0_GHOUL
Ymir
Level 7
God Stats
9W - 6L
1,766 SR
Queue Stats
9W - 10L
1,488 Elo+
Party 3
Chang'e
Chang'e
JosueFaker
Chang'e
Level 29
God Stats
86W - 47L
1,552 SR
Queue Stats
411W - 456L
1,468 Elo+
Solo
Chernobog
Chernobog
Nexernop
Chernobog
Level 18
God Stats
19W - 11L
1,572 SR
Queue Stats
46W - 40L
1,518 Elo+
Party 3
Cu Chulainn
Cu Chulainn
THAT SHUGOKI
Cu Chulainn
Level 25
God Stats
3W - 6L
1,281 SR
Queue Stats
131W - 119L
1,454 Elo+
Solo
Team Averages
Level 24
1,556 SR
1,483 Elo+

VS

Team Averages
Level 20
1,449 SR
1,428 Elo+
Bellona
Bellona
Durandal-Tycho
Bellona
Level 24
God Stats
7W - 9L
1,189 SR
Queue Stats
100W - 104L
1,445 Elo+
Party 2
Raijin
Raijin
Love-as-a-Weapon
Raijin
Level 35
God Stats
14W - 16L
1,367 SR
Queue Stats
224W - 235L
1,364 Elo+
Party 2
Hera
Hera
Romuloajatene
Hera
Level 8
God Stats
3W - 6L
1,460 SR
Queue Stats
8W - 10L
1,515 Elo+
Solo
Fenrir
Fenrir
Ten4FatRooster
Fenrir
Level 16
God Stats
1W - 1L
1,721 SR
Queue Stats
18W - 25L
1,402 Elo+
Party 1
Ares
Ares
taintedhell
Ares
Level 18
God Stats
2W - 2L
1,506 SR
Queue Stats
14W - 21L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
11 / 1 / 11
10,752
597
15,077
12,069
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 3 / 12
7,851
436
3,928
11,307
6,890
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
JosueFaker
Chang'e
14
6 / 5 / 6
9,000
500
7,419
12,851
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Nexernop
Chernobog
14
10 / 2 / 11
9,663
537
13,778
11,606
4,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
THAT SHUGOKI
Cu Chulainn
16
1 / 0 / 5
9,126
507
6,726
10,314
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,723
429
7,226
13,431
9,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 7 / 5
7,994
444
11,069
13,485
4,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 5 / 1
7,612
423
4,522
9,382
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 3
8,084
449
4,091
15,122
6,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 5 / 5
7,635
424
6,086
14,401
14,227
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
29
Kills
11
11
Deaths
29
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
11
1
11
16.5
W
1
3
12
2.33
L
2
4
2
0.75
W
Chang'e
JosueFaker
Chang'e
6
5
6
1.8
L
4
7
5
0.93
W
Chernobog
Nexernop
Chernobog
10
2
11
7.75
L
2
5
1
0.5
W
Cu Chulainn
THAT SHUGOKI
Cu Chulainn
1
0
5
3.5
L
1
8
3
0.31
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,928
Damage
32,994
58,147
Taken
65,821
27,850
Mitigated
37,662
18,538
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
15,077
3,804
0
2,825
12,069
5,911
402
4,489
7,580
0
74,136
W
3,928
188
599
2,062
11,307
6,890
543
5,580
5,727
25,065
0
L
7,226
3,101
0
4,552
13,431
9,396
608
1,043
11,891
0
33,951
W
Chang'e
JosueFaker
Chang'e
7,419
419
1,147
3,931
12,851
4,527
1,273
5,070
7,781
40,560
0
L
11,069
1,015
0
2,274
13,485
4,748
588
3,612
9,559
41,939
0
W
Chernobog
Nexernop
Chernobog
13,778
9,364
0
2,447
11,606
4,111
1,386
5,470
6,136
0
52,470
L
4,522
1,668
306
2,263
9,382
3,042
28
1,177
8,097
30,462
0
W
Cu Chulainn
THAT SHUGOKI
Cu Chulainn
6,726
1,248
0
5,527
10,314
6,411
23
1,068
9,246
0
53,497
L
4,091
1,110
0
4,237
15,122
6,249
0
1,162
13,891
0
49,190
L
6,086
432
0
1,863
14,401
14,227
0
3,706
10,486
17,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
39,048
377
Minions Killed
272
0
Camps Cleared
0
1,689,641
Distance Traveled
1,406,089
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,752
597
101
6
0
410,358
1
W
Ymir
7,851
436
36
2
0
336,443
0
L
Bellona
7,723
429
65
4
0
320,459
0
W
Chang'e
9,000
500
70
4
0
288,223
0
L
Raijin
7,994
444
57
3
0
298,297
0
W
Chernobog
9,663
537
78
4
0
350,606
0
L
Hera
7,612
423
51
3
0
237,838
0
W
Cu Chulainn
9,126
507
92
5
0
304,011
9
L
Fenrir
8,084
449
82
5
0
270,409
2
L
Ares
7,635
424
17
1
0
279,086
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role