Player Matchup

Set
Set
GeorgeConnor
Set
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Hx7maN
Vulcan
Level 7
God Stats
2W - 3L
1,689 SR
Queue Stats
99W - 97L
1,704 Elo+
Party 1
Nemesis
Nemesis
MermaidMaynee
Nemesis
Level 20
God Stats
44W - 36L
1,605 SR
Queue Stats
108W - 73L
1,484 Elo+
Party 3
Ymir
Ymir
MunchyQ
Ymir
Level 24
God Stats
18W - 10L
1,589 SR
Queue Stats
99W - 74L
1,513 Elo+
Party 3
Heimdallr
Heimdallr
manmen25
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 202L
1,398 Elo+
Party 1
Team Averages
Level 15
1,577 SR
1,520 Elo+

VS

Team Averages
Level 14
1,653 SR
1,514 Elo+
Cerberus
Cerberus
ArchOmegaEgo
Cerberus
Level 10
God Stats
12W - 4L
1,752 SR
Queue Stats
34W - 38L
1,456 Elo+
Solo
Neith
Neith
LadySeraph
Neith
Level 3
God Stats
4W - 1L
1,701 SR
Queue Stats
5W - 4L
1,554 Elo+
Solo
Janus
Janus
MrKovaaks
Janus
Level 8
God Stats
2W - 1L
1,286 SR
Queue Stats
26W - 26L
1,388 Elo+
Party 2
Ne Zha
Ne Zha
Vynlendurf
Ne Zha
Level 28
God Stats
6W - 3L
1,902 SR
Queue Stats
46W - 26L
1,595 Elo+
Party 2
Da Ji
Da Ji
jubxyz
Da Ji
Level 20
God Stats
34W - 23L
1,626 SR
Queue Stats
68W - 64L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 1
11,377
632
9,747
16,113
8,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Hx7maN
Vulcan
15
3 / 5 / 3
9,508
528
7,693
9,278
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
14
6 / 3 / 3
9,144
508
6,917
14,262
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
MunchyQ
Ymir
13
1 / 7 / 3
7,988
444
5,739
14,540
8,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
manmen25
Heimdallr
11
0 / 6 / 4
7,360
409
4,574
12,749
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArchOmegaEgo
Cerberus
13
1 / 3 / 2
7,545
419
2,872
10,341
7,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
14
3 / 3 / 3
8,633
480
7,385
8,926
3,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
MrKovaaks
Janus
14
1 / 3 / 5
7,986
444
2,278
6,953
1,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Vynlendurf
Ne Zha
17
12 / 1 / 8
10,873
604
18,797
14,294
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
jubxyz
Da Ji
16
8 / 3 / 5
9,732
541
11,788
12,271
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
25
25
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArchOmegaEgo
Cerberus
1
3
2
0.67
L
3
4
1
0.88
L
Vulcan
Hx7maN
Vulcan
3
5
3
0.9
W
Neith
3
3
3
1.5
L
Nemesis
6
3
3
2.5
W
Janus
MrKovaaks
Janus
1
3
5
1.17
L
Ymir
MunchyQ
Ymir
1
7
3
0.36
W
Ne Zha
Vynlendurf
Ne Zha
12
1
8
16
W
Da Ji
jubxyz
Da Ji
8
3
5
3.5
L
Heimdallr
manmen25
Heimdallr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,670
Damage
43,120
66,942
Taken
52,785
28,824
Mitigated
27,001
18,355
Healing
19,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArchOmegaEgo
Cerberus
2,872
584
0
3,901
10,341
7,646
0
449
9,892
26,591
0
L
9,747
5,573
0
8,793
16,113
8,136
0
2,675
13,213
0
98,535
L
Vulcan
Hx7maN
Vulcan
7,693
1,658
0
968
9,278
3,568
204
282
8,996
60,365
0
W
Neith
7,385
3,589
0
3,991
8,926
3,045
412
3,181
5,745
0
49,660
L
Nemesis
6,917
3,311
0
3,265
14,262
4,590
0
1,275
12,962
0
52,923
W
Janus
MrKovaaks
Janus
2,278
273
0
1,634
6,953
1,961
0
1,806
5,147
32,759
0
L
Ymir
MunchyQ
Ymir
5,739
1,053
576
981
14,540
8,531
0
668
13,872
35,075
0
W
Ne Zha
Vynlendurf
Ne Zha
18,797
6,303
0
5,943
14,294
10,062
51
5,129
9,165
0
76,399
W
Da Ji
jubxyz
Da Ji
11,788
3,104
0
3,722
12,271
4,287
0
2,867
9,404
0
46,563
L
Heimdallr
manmen25
Heimdallr
4,574
2,520
0
3,772
12,749
3,999
0
0
12,749
0
34,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,377
Gold Earned
44,769
480
Minions Killed
411
0
Camps Cleared
0
1,595,330
Distance Traveled
1,679,255
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,545
419
83
5
0
297,569
5
L
Set
11,377
632
185
10
0
327,661
5
L
Vulcan
9,508
528
98
5
0
310,856
3
W
Neith
8,633
480
99
6
0
227,390
0
L
Nemesis
9,144
508
87
5
0
360,413
3
W
Janus
7,986
444
63
4
0
341,823
0
L
Ymir
7,988
444
57
3
0
326,987
0
W
Ne Zha
10,873
604
88
5
0
440,602
4
W
Da Ji
9,732
541
78
4
0
371,871
5
L
Heimdallr
7,360
409
53
3
0
269,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role