Player Matchup

Tiamat
Tiamat
Armocalypsis
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 56L
1,130 Elo+
Party 2
Artio
Artio
LeCharnak
Artio
Level 23
God Stats
0W - 1L
1,520 SR
Queue Stats
61W - 45L
1,399 Elo+
Party 2
Cupid
Cupid
XOlafX
Cupid
Level 125
God Stats
0W - 2L
1,479 SR
Queue Stats
43W - 36L
1,492 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,341 Elo+

VS

Team Averages
Level 71
1,417 SR
1,618 Elo+
Artemis
Artemis
Nieto1998
Artemis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,803 Elo+
Party 1
Jormungandr
Jormungandr
Reece1122
Jormungandr
Level 49
God Stats
1W - 2L
1,251 SR
Queue Stats
237W - 222L
1,552 Elo+
Solo
Discordia
Discordia
S3rgyManst3r
Discordia
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 7 / 1
6,550
595
2,770
9,033
2,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
LeCharnak
Artio
9
0 / 3 / 0
6,692
608
2,157
13,461
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
XOlafX
Cupid
10
1 / 5 / 0
7,097
645
3,777
9,277
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nieto1998
Artemis
13
9 / 1 / 5
9,215
838
8,745
5,863
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Reece1122
Jormungandr
12
3 / 0 / 12
9,288
844
5,716
9,078
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
S3rgyManst3r
Discordia
12
3 / 0 / 12
8,397
763
11,340
4,551
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
15
15
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
7
1
0.07
L
Artio
LeCharnak
Artio
0
3
0
0
W
Artemis
Nieto1998
Artemis
9
1
5
11.5
W
Jormungandr
Reece1122
Jormungandr
3
0
12
9
W
Discordia
S3rgyManst3r
Discordia
3
0
12
9
L
Cupid
XOlafX
Cupid
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,704
Damage
25,801
31,771
Taken
19,492
16,346
Mitigated
11,038
7,770
Healing
7,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,770
419
0
1,009
9,033
2,958
0
4,297
4,524
12,813
0
L
Artio
LeCharnak
Artio
2,157
185
530
2,809
13,461
10,314
0
7,094
5,889
10,550
0
W
Artemis
Nieto1998
Artemis
8,745
3,887
0
3,346
5,863
2,471
1,448
2,213
3,650
0
45,615
W
Jormungandr
Reece1122
Jormungandr
5,716
903
0
2,432
9,078
7,192
250
1,951
7,127
27,484
0
W
Discordia
S3rgyManst3r
Discordia
11,340
1,020
0
1,334
4,551
1,375
675
775
3,776
38,520
0
L
Cupid
XOlafX
Cupid
3,777
877
891
2,531
9,277
3,074
0
4,649
4,286
0
28,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,339
Gold Earned
26,900
82
Minions Killed
162
0
Camps Cleared
0
555,659
Distance Traveled
600,371
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,550
595
16
1
0
161,228
0
L
Artio
6,692
608
14
1
0
211,239
2
W
Artemis
9,215
838
72
7
0
177,831
1
W
Jormungandr
9,288
844
30
3
0
208,001
2
W
Discordia
8,397
763
60
5
0
214,539
4
L
Cupid
7,097
645
52
5
0
183,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role