Player Matchup

King Arthur
King Arthur
FaTe-Spencer
King Arthur
Level 13
God Stats
0W - 4L
1,116 SR
Queue Stats
0W - 5L
1,068 Elo+
Solo
Set
Set
GuiltyChampion
Set
Level 29
God Stats
25W - 35L
1,447 SR
Queue Stats
728W - 811L
1,346 Elo+
Solo
Hercules
Hercules
Lord_Hamilton170
Hercules
Level 28
God Stats
1W - 5L
1,237 SR
Queue Stats
112W - 144L
1,321 Elo+
Party 1
Anubis
Anubis
bigheadtays
Anubis
Level 29
God Stats
25W - 14L
1,677 SR
Queue Stats
230W - 251L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
riabobia
Sun Wukong
Level 12
God Stats
0W - 3L
1,381 SR
Queue Stats
3W - 12L
1,211 Elo+
Solo
Team Averages
Level 22
1,372 SR
1,263 Elo+

VS

Team Averages
Level 22
1,489 SR
1,291 Elo+
Horus
Horus
FreaknikBlack
Horus
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
298W - 296L
1,251 Elo+
Solo
Susano
Susano
SamuraiSpike556
Susano
Level 22
God Stats
3W - 2L
1,509 SR
Queue Stats
3W - 2L
1,370 Elo+
Solo
Skadi
Skadi
SmuffyJonez
Skadi
Level 21
God Stats
39W - 24L
1,507 SR
Queue Stats
111W - 120L
1,278 Elo+
Solo
Hachiman
Hachiman
Timsy5159
Hachiman
Level 28
God Stats
7W - 6L
1,397 SR
Queue Stats
108W - 104L
1,168 Elo+
Solo
Artemis
Artemis
l Mac l
Artemis
Level 29
God Stats
21W - 14L
1,533 SR
Queue Stats
70W - 53L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FaTe-Spencer
King Arthur
7
0 / 4 / 0
6,273
299
1,015
6,304
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
1 / 3 / 0
10,168
484
4,788
15,983
10,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 9 / 3
9,158
436
4,222
22,640
12,126
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
7 / 11 / 1
10,876
518
19,125
18,847
8,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
riabobia
Sun Wukong
6
0 / 13 / 0
6,150
293
2,038
11,762
5,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 15
10,371
494
8,098
14,856
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 1 / 3
10,194
485
7,320
7,104
2,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 1 / 5
12,617
601
12,225
10,487
3,702
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hachiman
Timsy5159
Hachiman
15
8 / 0 / 5
10,778
513
7,025
6,776
2,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
l Mac l
Artemis
20
15 / 4 / 6
12,788
609
20,545
15,047
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
10
Kills
40
40
Deaths
10
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FaTe-Spencer
King Arthur
0
4
0
0
W
4
4
15
2.88
L
1
3
0
0.33
L
2
9
3
0.39
W
8
1
3
9.5
W
5
1
5
7.5
W
Hachiman
Timsy5159
Hachiman
8
0
5
10.5
L
Anubis
7
11
1
0.68
W
Artemis
l Mac l
Artemis
15
4
6
4.5
L
Sun Wukong
riabobia
Sun Wukong
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,188
Damage
55,213
75,536
Taken
54,270
39,402
Mitigated
20,742
11,780
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FaTe-Spencer
King Arthur
1,015
153
0
156
6,304
3,412
0
0
6,304
0
7,212
W
8,098
4,085
2,607
4,313
14,856
8,090
812
8,688
6,143
0
28,134
L
4,788
1,599
0
4,932
15,983
10,470
1,279
0
15,933
0
64,370
L
4,222
1,633
0
3,153
22,640
12,126
531
0
22,465
0
30,406
W
7,320
2,002
0
1,477
7,104
2,482
1,075
1,192
5,837
0
21,773
W
12,225
8,124
0
3,592
10,487
3,702
5,935
1,598
8,739
0
100,615
W
Hachiman
Timsy5159
Hachiman
7,025
5,487
0
329
6,776
2,162
3,151
454
6,197
0
47,940
L
Anubis
19,125
709
0
2,973
18,847
8,017
887
0
18,622
64,982
0
W
Artemis
l Mac l
Artemis
20,545
15,837
0
6,097
15,047
4,306
5,147
7,193
7,804
0
90,494
L
Sun Wukong
riabobia
Sun Wukong
2,038
907
0
566
11,762
5,377
107
0
11,712
0
6,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,625
Gold Earned
56,748
297
Minions Killed
440
0
Camps Cleared
0
1,385,443
Distance Traveled
1,866,654
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,273
299
9
0
0
148,716
0
W
Horus
10,371
494
33
2
0
399,638
0
L
Set
10,168
484
142
7
0
332,897
2
L
Hercules
9,158
436
45
2
0
358,337
3
W
Susano
10,194
485
36
2
0
453,544
0
W
Skadi
12,617
601
171
8
0
377,419
1
W
Hachiman
10,778
513
86
4
0
305,100
0
L
Anubis
10,876
518
95
5
0
303,611
1
W
Artemis
12,788
609
114
5
0
330,953
4
L
Sun Wukong
6,150
293
6
0
0
241,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role