Player Matchup

Cu Chulainn
Cu Chulainn
BURGERMAN721
Cu Chulainn
Level 44
God Stats
23W - 23L
1,560 SR
Queue Stats
203W - 228L
1,386 Elo+
Party 1
Cerberus
Cerberus
Commiesqad1012
Cerberus
Level 41
God Stats
7W - 12L
1,384 SR
Queue Stats
96W - 116L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
Drakonixxxx
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 94L
1,405 Elo+
Party 1
Cupid
Cupid
Omega zero x5
Cupid
Level 87
God Stats
5W - 7L
1,440 SR
Queue Stats
127W - 155L
1,359 Elo+
Party 1
Loki
Loki
VaultHhunterBro
Loki
Level 35
God Stats
51W - 45L
1,601 SR
Queue Stats
567W - 622L
1,369 Elo+
Party 1
Team Averages
Level 49
1,497 SR
1,379 Elo+

VS

Team Averages
Level 54
1,357 SR
1,430 Elo+
The Morrigan
The Morrigan
COVIDISALIE
The Morrigan
Level 62
God Stats
10W - 11L
1,058 SR
Queue Stats
352W - 318L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
EthanPCMaster
Erlang Shen
Level 41
God Stats
8W - 10L
1,486 SR
Queue Stats
203W - 180L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
Requiem128
Cu Chulainn
Level 68
God Stats
20W - 18L
1,538 SR
Queue Stats
68W - 78L
1,438 Elo+
Solo
Artemis
Artemis
deckfrt
Artemis
Level 51
God Stats
9W - 7L
1,424 SR
Queue Stats
348W - 363L
1,351 Elo+
Party 2
Terra
Terra
xAircon
Terra
Level 49
God Stats
1W - 2L
1,278 SR
Queue Stats
200W - 189L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BURGERMAN721
Cu Chulainn
16
3 / 5 / 1
10,064
457
14,026
22,163
18,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
12
0 / 5 / 1
7,518
342
3,378
12,880
9,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Drakonixxxx
Baron Samedi
17
3 / 7 / 2
10,354
471
12,776
17,853
7,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 0
8,702
396
8,065
11,907
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
1 / 6 / 1
9,056
412
5,680
17,155
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
COVIDISALIE
The Morrigan
19
7 / 2 / 11
12,290
559
14,536
10,520
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
EthanPCMaster
Erlang Shen
17
7 / 2 / 9
11,304
514
13,517
16,750
10,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Requiem128
Cu Chulainn
20
6 / 2 / 5
12,476
567
17,145
16,080
19,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
deckfrt
Artemis
17
3 / 1 / 8
10,617
483
10,653
11,537
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
xAircon
Terra
16
4 / 1 / 5
10,447
475
6,283
16,550
17,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
8
Kills
27
27
Deaths
8
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BURGERMAN721
Cu Chulainn
3
5
1
0.7
W
The Morrigan
COVIDISALIE
The Morrigan
7
2
11
6.25
L
Cerberus
0
5
1
0.1
L
Baron Samedi
Drakonixxxx
Baron Samedi
3
7
2
0.57
W
Erlang Shen
EthanPCMaster
Erlang Shen
7
2
9
5.75
L
1
4
0
0.25
W
Cu Chulainn
Requiem128
Cu Chulainn
6
2
5
4.25
L
1
6
1
0.25
W
Artemis
deckfrt
Artemis
3
1
8
7
W
Terra
xAircon
Terra
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,925
Damage
62,134
81,958
Taken
71,437
45,500
Mitigated
58,671
24,937
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BURGERMAN721
Cu Chulainn
14,026
2,738
0
5,368
22,163
18,517
0
4,918
17,170
8,564
54,062
W
The Morrigan
COVIDISALIE
The Morrigan
14,536
3,096
0
1,730
10,520
4,400
887
6,057
4,463
85,170
2,163
L
Cerberus
3,378
429
0
2,691
12,880
9,526
0
2,981
9,813
22,697
0
L
Baron Samedi
Drakonixxxx
Baron Samedi
12,776
1,461
1,411
5,652
17,853
7,901
138
7,689
9,675
66,525
0
W
Erlang Shen
EthanPCMaster
Erlang Shen
13,517
9,267
0
4,627
16,750
10,663
506
5,922
10,828
0
75,227
L
8,065
3,637
733
4,344
11,907
3,754
0
3,574
8,293
0
56,390
W
Cu Chulainn
Requiem128
Cu Chulainn
17,145
2,864
0
4,158
16,080
19,695
144
2,161
13,919
14,647
81,572
L
5,680
1,949
0
4,738
17,155
5,802
0
3,295
13,711
0
63,441
W
Artemis
deckfrt
Artemis
10,653
4,807
0
5,127
11,537
6,433
1,694
1,748
9,789
0
68,750
W
Terra
xAircon
Terra
6,283
1,181
1,142
3,245
16,550
17,480
95
3,121
13,429
56,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
57,134
468
Minions Killed
613
0
Camps Cleared
0
1,944,000
Distance Traveled
2,121,530
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,064
457
109
5
0
417,818
5
W
The Morrigan
12,290
559
168
8
0
419,676
10
L
Cerberus
7,518
342
47
2
0
369,691
3
L
Baron Samedi
10,354
471
109
5
0
355,118
6
W
Erlang Shen
11,304
514
104
5
0
485,094
0
L
Cupid
8,702
396
106
5
0
343,580
3
W
Cu Chulainn
12,476
567
163
7
0
461,001
0
L
Loki
9,056
412
97
4
0
457,793
0
W
Artemis
10,617
483
94
4
0
344,002
6
W
Terra
10,447
475
84
4
0
411,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role