Player Matchup

Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
A_CUPOF_YOGURT9
Anubis
Level 28
God Stats
8W - 7L
1,325 SR
Queue Stats
177W - 175L
1,521 Elo+
Solo
Merlin
Merlin
IWavor
Merlin
Level 26
God Stats
2W - 2L
1,433 SR
Queue Stats
124W - 120L
1,556 Elo+
Solo
Danzaburou
Danzaburou
Meisterlich1
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 52L
1,565 Elo+
Solo
Tyr
Tyr
RiverGull804103
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,495 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,527 Elo+

VS

Team Averages
Level 17
1,466 SR
1,499 Elo+
Neith
Neith
Mylord24
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
ReturnofDavicus
King Arthur
Level 16
God Stats
2W - 2L
1,601 SR
Queue Stats
103W - 109L
1,536 Elo+
Solo
Arachne
Arachne
SheActually
Arachne
Level 25
God Stats
2W - 6L
1,231 SR
Queue Stats
8W - 10L
1,390 Elo+
Solo
Ullr
Ullr
Yonko Kata
Ullr
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 27L
1,590 Elo+
Solo
Da Ji
Da Ji
eeeeerrrrr
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 1 / 0
6,525
653
4,632
7,032
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 1
6,271
627
2,971
4,172
1,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
IWavor
Merlin
9
3 / 1 / 4
6,150
615
2,225
3,162
886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Meisterlich1
Danzaburou
10
4 / 0 / 4
6,563
656
4,743
4,192
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 2
4,745
475
57
3,556
2,161
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mylord24
Neith
5
0 / 6 / 1
3,866
387
770
4,512
967
King Arthur
ReturnofDavicus
King Arthur
8
0 / 4 / 1
5,026
503
3,574
7,007
2,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
SheActually
Arachne
10
3 / 2 / 0
5,681
568
2,337
6,780
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 1 / 0
5,192
519
2,164
5,497
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
6
0 / 2 / 1
4,304
430
1,696
3,325
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
4
4
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
0
5
W
3
1
1
3.5
W
Merlin
IWavor
Merlin
3
1
4
5
W
Danzaburou
Meisterlich1
Danzaburou
4
0
4
6
L
Neith
Mylord24
Neith
0
6
1
0.08
L
King Arthur
ReturnofDavicus
King Arthur
0
4
1
0.13
W
0
1
2
1
L
Arachne
SheActually
Arachne
3
2
0
1.5
L
1
1
0
1
L
Da Ji
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,628
Damage
10,541
22,114
Taken
27,121
7,932
Mitigated
8,237
7,904
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,632
1,148
0
1,364
7,032
2,149
1,168
0
7,032
0
35,339
W
2,971
296
0
2,235
4,172
1,613
550
0
4,172
30,856
0
W
Merlin
IWavor
Merlin
2,225
372
0
449
3,162
886
368
0
3,162
14,644
0
W
Danzaburou
Meisterlich1
Danzaburou
4,743
1,360
235
2,947
4,192
1,123
1,368
0
4,192
0
27,404
L
Neith
Mylord24
Neith
770
383
0
60
4,512
967
8
1,385
3,127
0
4,589
L
King Arthur
ReturnofDavicus
King Arthur
3,574
501
0
540
7,007
2,532
94
0
7,007
0
24,442
W
57
57
0
674
3,556
2,161
0
0
3,556
0
7,345
L
Arachne
SheActually
Arachne
2,337
1,895
0
3,529
6,780
1,751
0
1,127
5,653
0
27,757
L
2,164
475
0
1,938
5,497
1,418
0
1,316
4,181
0
26,102
L
Da Ji
1,696
459
0
220
3,325
1,569
0
1,368
1,957
0
7,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
24,069
226
Minions Killed
188
0
Camps Cleared
0
824,719
Distance Traveled
857,825
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,525
653
74
7
0
198,582
0
W
Anubis
6,271
627
60
6
0
138,540
1
W
Merlin
6,150
615
22
2
0
163,443
0
W
Danzaburou
6,563
656
57
6
0
173,318
0
L
Neith
3,866
387
7
1
0
180,372
0
L
King Arthur
5,026
503
48
5
0
166,573
1
W
Tyr
4,745
475
13
1
0
150,836
1
L
Arachne
5,681
568
63
6
0
185,052
0
L
Ullr
5,192
519
50
5
0
166,675
1
L
Da Ji
4,304
430
20
2
0
159,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role