Player Matchup

Chaac
Chaac
Ebkday
Chaac
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fate_MnM-Tiger
Danzaburou
Level 22
God Stats
6W - 10L
1,329 SR
Queue Stats
33W - 42L
1,276 Elo+
Solo
Janus
Janus
NICOBELIK98
Janus
Level 29
God Stats
11W - 18L
1,532 SR
Queue Stats
68W - 81L
1,415 Elo+
Solo
Arachne
Arachne
hades2020wsdeew
Arachne
Level 25
God Stats
15W - 10L
1,817 SR
Queue Stats
190W - 220L
1,491 Elo+
Solo
Aphrodite
Aphrodite
rastamily
Aphrodite
Level 29
God Stats
7W - 13L
1,348 SR
Queue Stats
16W - 23L
1,294 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,395 Elo+

VS

Team Averages
Level 6
1,474 SR
1,439 Elo+
Anhur
Anhur
Jackattack4156
Anhur
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Shadow wing7954
Fenrir
Level 14
God Stats
0W - 2L
1,172 SR
Queue Stats
42W - 50L
1,400 Elo+
Solo
Guan Yu
Guan Yu
TheRyanPajewski
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
WesTampao
Ymir
Level 8
God Stats
1W - 1L
1,699 SR
Queue Stats
5W - 9L
1,294 Elo+
Solo
Nemesis
Nemesis
misaelmauricio
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ebkday
Chaac
9
1 / 5 / 4
5,816
485
2,225
8,043
3,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Fate_MnM-Tiger
Danzaburou
12
9 / 0 / 0
7,464
622
7,038
7,279
1,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
13 / 1 / 4
8,194
683
9,778
5,427
1,448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 1
8,313
693
4,468
6,216
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
rastamily
Aphrodite
11
1 / 1 / 4
6,654
555
3,109
3,715
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,911
409
3,574
8,268
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 7 / 0
5,620
468
4,451
7,651
2,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 10 / 1
4,806
401
1,146
10,708
5,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
2 / 2 / 1
4,955
413
1,883
8,730
3,933
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 14 / 0
4,616
385
2,522
11,466
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
30
Kills
5
7
Deaths
36
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ebkday
Chaac
1
5
4
0.6
W
Danzaburou
Fate_MnM-Tiger
Danzaburou
9
0
0
9
L
0
3
1
0.17
W
13
1
4
15
L
2
7
0
0.29
L
0
10
1
0.05
L
Ymir
2
2
1
1.25
W
6
0
1
6.5
L
1
14
0
0.07
W
Aphrodite
rastamily
Aphrodite
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,618
Damage
13,576
30,680
Taken
46,823
11,992
Mitigated
16,694
11,308
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ebkday
Chaac
2,225
373
0
1,428
8,043
3,989
497
525
7,518
0
11,403
W
Danzaburou
Fate_MnM-Tiger
Danzaburou
7,038
4,631
0
4,040
7,279
1,532
1,298
360
6,869
0
33,573
L
3,574
1,451
0
2,921
8,268
2,069
220
535
7,683
0
21,130
W
9,778
1,788
287
2,464
5,427
1,448
480
226
5,126
44,243
0
L
4,451
1,304
0
578
7,651
2,463
467
3,655
3,971
0
18,628
L
1,146
668
135
929
10,708
5,422
0
2,028
8,655
0
11,340
L
Ymir
1,883
394
0
1,750
8,730
3,933
0
3,242
5,442
12,781
0
W
4,468
3,336
147
983
6,216
4,085
345
403
5,747
0
60,691
L
2,522
1,108
0
154
11,466
2,807
10
3,427
7,964
0
13,845
W
Aphrodite
rastamily
Aphrodite
3,109
812
685
1,274
3,715
938
1,729
369
3,346
33,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,441
Gold Earned
24,908
344
Minions Killed
139
0
Camps Cleared
0
1,143,203
Distance Traveled
1,088,978
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,816
485
17
1
0
240,997
2
W
Danzaburou
7,464
622
59
5
0
221,524
1
L
Anhur
4,911
409
36
3
0
167,886
2
W
Janus
8,194
683
77
6
0
226,374
4
L
Fenrir
5,620
468
49
4
0
217,410
1
L
Guan Yu
4,806
401
20
2
0
231,942
3
L
Ymir
4,955
413
18
2
0
219,789
2
W
Arachne
8,313
693
124
10
0
266,280
0
L
Nemesis
4,616
385
16
1
0
251,951
0
W
Aphrodite
6,654
555
67
6
0
188,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role