Player Matchup

Anhur
Anhur
Homie-D-Clown88
Anhur
Level 28
God Stats
19W - 15L
1,471 SR
Queue Stats
146W - 148L
1,342 Elo+
Solo
Olorun
Olorun
MidiT3K
Olorun
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
67W - 68L
1,352 Elo+
Solo
Ymir
Ymir
ShadowFenrirHPH
Ymir
Level 29
God Stats
5W - 9L
1,189 SR
Queue Stats
134W - 179L
1,199 Elo+
Solo
Mulan
Mulan
Yyyymasyyyy
Mulan
Level 16
God Stats
5W - 0L
1,842 SR
Queue Stats
66W - 60L
1,254 Elo+
Solo
Chang'e
Chang'e
eledebunny
Chang'e
Level 20
God Stats
102W - 93L
1,483 SR
Queue Stats
174W - 169L
1,371 Elo+
Solo
Team Averages
Level 24
1,497 SR
1,303 Elo+

VS

Team Averages
Level 15
1,517 SR
1,381 Elo+
Kukulkan
Kukulkan
KindofDemented
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Santi201417
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,216 Elo+
Solo
Tsukuyomi
Tsukuyomi
chicoelulu
Tsukuyomi
Level 29
God Stats
2W - 2L
1,583 SR
Queue Stats
22W - 18L
1,402 Elo+
Solo
Geb
Geb
flash_joystick7
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,287 Elo+
Solo
Set
Set
x1Jaysplays1x
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 25
12,267
1,115
21,728
14,279
5,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
MidiT3K
Olorun
19
12 / 1 / 20
13,599
1,236
17,082
7,445
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 4 / 23
10,926
993
4,573
14,458
7,314
18
4 / 1 / 24
11,862
1,078
11,681
11,833
9,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
eledebunny
Chang'e
20
19 / 2 / 20
15,145
1,377
26,854
15,264
6,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 5 / 4
9,566
870
6,756
11,638
4,087
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

16
2 / 8 / 5
10,647
968
4,397
16,996
6,252
Tsukuyomi
chicoelulu
Tsukuyomi
16
5 / 16 / 5
11,709
1,064
26,235
24,273
8,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 5
11,640
1,058
6,866
15,556
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 12 / 2
10,920
993
11,575
21,973
11,932
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
33
44
Kills
12
12
Deaths
44
112
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
4
25
4.88
L
Kukulkan
0
5
4
0.4
W
Olorun
MidiT3K
Olorun
12
1
20
22
L
2
8
5
0.56
W
2
4
23
3.38
W
4
1
24
16
L
Tsukuyomi
chicoelulu
Tsukuyomi
5
16
5
0.47
W
Chang'e
eledebunny
Chang'e
19
2
20
14.5
L
2
3
5
1.5
L
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,918
Damage
55,829
63,279
Taken
90,436
32,220
Mitigated
43,784
28,112
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,728
16,492
0
4,660
14,279
5,650
0
2,628
11,651
0
43,120
L
Kukulkan
6,756
2,313
0
0
11,638
4,087
0
6,781
4,751
17,720
0
W
Olorun
MidiT3K
Olorun
17,082
9,047
826
1,817
7,445
3,480
0
1,913
5,532
32,350
0
L
4,397
866
0
0
16,996
6,252
0
9,731
7,019
0
15,880
W
4,573
1,429
0
0
14,458
7,314
0
4,743
9,715
6,562
0
W
11,681
3,163
159
4,630
11,833
9,245
0
1,615
10,218
0
31,342
L
Tsukuyomi
chicoelulu
Tsukuyomi
26,235
6,112
0
702
24,273
8,995
0
14,658
9,237
0
41,322
W
Chang'e
eledebunny
Chang'e
26,854
5,330
7,779
8,241
15,264
6,531
0
2,723
12,541
43,371
0
L
6,866
198
0
2,342
15,556
12,518
0
7,745
7,625
25,530
0
L
11,575
6,349
0
1,319
21,973
11,932
0
8,508
13,295
0
27,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,799
Gold Earned
54,482
165
Minions Killed
154
4
Camps Cleared
1
895,629
Distance Traveled
1,012,667
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,267
1,115
43
4
0
136,121
0
L
Kukulkan
9,566
870
24
2
0
143,629
0
W
Olorun
13,599
1,236
26
2
1
175,141
1
L
Loki
10,647
968
22
2
1
175,002
0
W
Ymir
10,926
993
6
1
0
170,181
0
W
Mulan
11,862
1,078
39
4
3
197,652
0
L
Tsukuyomi
11,709
1,064
21
2
0
226,166
3
W
Chang'e
15,145
1,377
51
5
0
216,534
0
L
Geb
11,640
1,058
44
4
0
277,639
0
L
Set
10,920
993
43
4
0
190,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role