Player Matchup

Cernunnos
Cernunnos
Joseculo16
Cernunnos
Level 22
God Stats
10W - 6L
1,767 SR
Queue Stats
184W - 62L
1,705 Elo+
Party 2
Ymir
Ymir
LeCode88
Ymir
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
255W - 81L
1,771 Elo+
Party 2
Tiamat
Tiamat
bananeitor11
Tiamat
Level 22
God Stats
29W - 16L
1,751 SR
Queue Stats
289W - 145L
1,770 Elo+
Party 2
Team Averages
Level 20
1,673 SR
1,749 Elo+

VS

Team Averages
Level 63
1,520 SR
1,444 Elo+
Cthulhu
Cthulhu
AngusGang
Cthulhu
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 63L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
Phyxiao
Cernunnos
Level 15
God Stats
0W - 2L
1,345 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 1
Arachne
Arachne
gingerwitsoul
Arachne
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Joseculo16
Cernunnos
10
0 / 4 / 13
7,353
668
5,032
6,374
2,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
12
6 / 1 / 8
8,513
774
7,300
10,849
9,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
13
10 / 2 / 5
9,436
858
14,178
8,392
8,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngusGang
Cthulhu
11
3 / 3 / 3
8,548
777
6,983
12,319
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Phyxiao
Cernunnos
10
2 / 7 / 3
7,444
677
5,237
10,754
3,930
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
9
2 / 6 / 1
6,909
628
2,817
8,853
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
7
7
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngusGang
Cthulhu
3
3
3
1.5
W
Cernunnos
Joseculo16
Cernunnos
0
4
13
1.63
W
Ymir
6
1
8
10
L
Cernunnos
Phyxiao
Cernunnos
2
7
3
0.5
W
Tiamat
10
2
5
6.25
L
Arachne
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,510
Damage
15,037
25,615
Taken
31,926
19,939
Mitigated
15,947
6,275
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngusGang
Cthulhu
6,983
338
222
1,088
12,319
8,957
0
6,298
5,801
29,202
0
W
Cernunnos
Joseculo16
Cernunnos
5,032
2,494
0
616
6,374
2,298
454
1,772
4,602
0
19,351
W
Ymir
7,300
1,481
465
2,300
10,849
9,328
467
2,484
8,365
21,911
0
L
Cernunnos
Phyxiao
Cernunnos
5,237
2,897
0
1,373
10,754
3,930
0
7,704
2,792
0
15,699
W
Tiamat
14,178
1,611
120
2,774
8,392
8,313
936
2,771
5,621
41,370
0
L
Arachne
2,817
2,096
273
1,064
8,853
3,060
0
6,692
1,819
0
7,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,302
Gold Earned
22,901
131
Minions Killed
70
0
Camps Cleared
0
559,015
Distance Traveled
530,940
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,548
777
30
3
0
213,868
2
W
Cernunnos
7,353
668
39
4
0
174,974
0
W
Ymir
8,513
774
31
3
0
182,871
0
L
Cernunnos
7,444
677
29
3
0
142,178
0
W
Tiamat
9,436
858
61
6
0
201,170
2
L
Arachne
6,909
628
11
1
0
174,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role