Player Matchup

Ares
Ares
Brendum
Ares
Level 85
God Stats
12W - 20L
1,660 SR
Queue Stats
421W - 381L
1,603 Elo+
Party 1
Chang'e
Chang'e
DracoDeGlace
Chang'e
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,574 Elo+
Solo
Ne Zha
Ne Zha
Felipekks
Ne Zha
Level 132
God Stats
33W - 35L
1,115 SR
Queue Stats
646W - 602L
1,602 Elo+
Solo
Anhur
Anhur
SkyandSand
Anhur
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 157L
1,594 Elo+
Party 1
Hades
Hades
babybalenciaga
Hades
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
163W - 152L
1,561 Elo+
Solo
Team Averages
Level 110
1,455 SR
1,587 Elo+

VS

Team Averages
Level 111
1,494 SR
1,492 Elo+
Guan Yu
Guan Yu
MajesticStyles
Guan Yu
Level 85
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Tiamat
Tiamat
Princevahn
Tiamat
Level 139
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Voltriox
Danzaburou
Level 68
God Stats
4W - 8L
1,370 SR
Queue Stats
116W - 105L
1,237 Elo+
Party 2
Loki
Loki
Xevïous
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 149L
1,638 Elo+
Party 2
Ares
Ares
caxios
Ares
Level 136
God Stats
5W - 6L
1,540 SR
Queue Stats
177W - 161L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Brendum
Ares
19
6 / 2 / 22
13,268
829
12,111
20,500
25,698
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
DracoDeGlace
Chang'e
19
9 / 1 / 19
13,050
816
14,460
15,503
6,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Felipekks
Ne Zha
18
6 / 1 / 21
12,324
770
16,193
16,158
8,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
17
3 / 3 / 17
11,104
694
9,030
16,519
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 1 / 19
13,084
818
13,276
16,720
12,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 4
8,829
552
8,363
17,641
15,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Princevahn
Tiamat
19
3 / 4 / 3
11,491
718
20,482
12,711
9,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Voltriox
Danzaburou
17
2 / 7 / 3
10,636
665
12,738
13,378
5,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
3 / 8 / 4
10,460
654
13,204
13,753
5,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
caxios
Ares
15
0 / 6 / 2
9,286
580
11,247
19,515
22,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
24
32
Kills
8
8
Deaths
32
98
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
Brendum
Ares
6
2
22
8.5
W
Chang'e
DracoDeGlace
Chang'e
9
1
19
18.5
W
Ne Zha
Felipekks
Ne Zha
6
1
21
16.5
L
0
7
4
0.29
L
Tiamat
Princevahn
Tiamat
3
4
3
1.13
W
Anhur
3
3
17
3.83
L
Danzaburou
Voltriox
Danzaburou
2
7
3
0.5
L
Loki
3
8
4
0.63
W
8
1
19
17.5
L
Ares
caxios
Ares
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,070
Damage
66,034
85,400
Taken
76,998
59,918
Mitigated
59,132
37,748
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Brendum
Ares
12,111
550
0
4,637
20,500
25,698
577
5,374
14,714
31,098
0
W
Chang'e
DracoDeGlace
Chang'e
14,460
1,481
8,406
7,116
15,503
6,469
792
7,218
7,906
37,578
0
W
Ne Zha
Felipekks
Ne Zha
16,193
3,271
1,309
5,686
16,158
8,161
927
5,735
10,173
0
43,340
L
8,363
736
1,502
2,674
17,641
15,369
0
8,699
8,942
85
21,758
L
Tiamat
Princevahn
Tiamat
20,482
1,605
0
2,764
12,711
9,951
17
6,319
6,392
64,374
0
W
Anhur
9,030
4,220
0
2,962
16,519
6,894
440
5,904
10,198
0
37,634
L
Danzaburou
Voltriox
Danzaburou
12,738
5,559
0
1,555
13,378
5,560
1
8,716
4,662
0
38,250
L
Loki
13,204
2,431
0
0
13,753
5,424
0
6,460
7,293
0
42,288
W
13,276
1,058
1,451
6,181
16,720
12,696
3,057
6,830
9,623
58,825
0
L
Ares
caxios
Ares
11,247
240
0
1,584
19,515
22,828
0
10,263
9,252
20,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,830
Gold Earned
50,702
365
Minions Killed
329
8
Camps Cleared
8
1,498,825
Distance Traveled
1,330,736
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,268
829
44
3
1
316,804
0
W
Chang'e
13,050
816
66
4
1
320,828
1
W
Ne Zha
12,324
770
47
3
2
318,720
6
L
Guan Yu
8,829
552
40
3
1
268,972
1
L
Tiamat
11,491
718
143
9
2
287,741
0
W
Anhur
11,104
694
74
5
3
265,939
1
L
Danzaburou
10,636
665
67
4
1
245,044
0
L
Loki
10,460
654
66
4
4
269,272
2
W
Hades
13,084
818
134
8
1
276,534
1
L
Ares
9,286
580
13
1
0
259,707
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role