Player Matchup

Guan Yu
Guan Yu
Dave723
Guan Yu
Level 157
God Stats
3W - 1L
1,949 SR
Queue Stats
150W - 132L
1,707 Elo+
Party 1
Raijin
Raijin
Tamable723
Raijin
Level 34
God Stats
2W - 0L
1,833 SR
Queue Stats
120W - 97L
1,749 Elo+
Party 1
Neith
Neith
iAuspele
Neith
Level 27
God Stats
2W - 3L
1,703 SR
Queue Stats
32W - 25L
1,500 Elo+
Party 3
Discordia
Discordia
iWildestAce
Discordia
Level 48
God Stats
2W - 0L
1,660 SR
Queue Stats
92W - 69L
1,823 Elo+
Party 3
Loki
Loki
icefire1211
Loki
Level 106
God Stats
25W - 13L
1,818 SR
Queue Stats
99W - 78L
1,980 Elo+
Party 3
Team Averages
Level 74
1,793 SR
1,752 Elo+

VS

Team Averages
Level 62
1,563 SR
1,564 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
DukeBongo
Thoth
Level 18
God Stats
0W - 1L
1,294 SR
Queue Stats
34W - 32L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
PredawnMoon
Cthulhu
Level 106
God Stats
1W - 2L
1,879 SR
Queue Stats
78W - 66L
1,616 Elo+
Party 2
Tiamat
Tiamat
bbejk
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
King Arthur
King Arthur
thegang0n
King Arthur
Level 66
God Stats
1W - 8L
1,641 SR
Queue Stats
23W - 24L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dave723
Guan Yu
17
3 / 0 / 14
10,892
726
10,569
16,373
21,891
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Raijin
Tamable723
Raijin
17
3 / 3 / 12
10,866
724
13,501
11,863
4,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
iAuspele
Neith
17
3 / 3 / 12
10,562
704
12,877
10,484
4,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Discordia
iWildestAce
Discordia
18
1 / 2 / 12
10,584
706
10,937
8,644
3,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
21 / 2 / 5
15,834
1,056
30,479
11,529
5,044
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 8 / 6
9,678
645
10,650
13,250
4,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
DukeBongo
Thoth
14
0 / 5 / 3
8,606
574
1,704
9,497
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
PredawnMoon
Cthulhu
16
1 / 5 / 3
9,402
627
9,373
23,934
19,611
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
bbejk
Tiamat
16
1 / 8 / 2
9,382
625
9,157
15,055
9,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
thegang0n
King Arthur
17
7 / 5 / 1
11,260
751
18,302
25,281
19,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
31
Kills
10
10
Deaths
31
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
8
6
0.5
W
Guan Yu
Dave723
Guan Yu
3
0
14
10
L
Thoth
DukeBongo
Thoth
0
5
3
0.3
L
Cthulhu
PredawnMoon
Cthulhu
1
5
3
0.5
W
Raijin
Tamable723
Raijin
3
3
12
3
L
Tiamat
bbejk
Tiamat
1
8
2
0.25
W
Neith
iAuspele
Neith
3
3
12
3
W
Discordia
iWildestAce
Discordia
1
2
12
3.5
W
21
2
5
11.75
L
King Arthur
thegang0n
King Arthur
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,363
Damage
49,186
58,893
Taken
87,017
39,348
Mitigated
57,264
9,106
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,650
2,492
0
270
13,250
4,905
0
4,201
9,049
0
34,991
W
Guan Yu
Dave723
Guan Yu
10,569
1,847
1,027
2,634
16,373
21,891
270
4,842
11,032
0
38,159
L
Thoth
DukeBongo
Thoth
1,704
95
0
794
9,497
3,760
447
2,569
6,928
13,635
0
L
Cthulhu
PredawnMoon
Cthulhu
9,373
613
266
5,138
23,934
19,611
1
8,839
15,095
34,725
0
W
Raijin
Tamable723
Raijin
13,501
1,053
0
1,707
11,863
4,795
198
5,667
5,942
36,002
0
L
Tiamat
bbejk
Tiamat
9,157
448
118
2,997
15,055
9,629
182
2,836
12,219
33,383
0
W
Neith
iAuspele
Neith
12,877
6,941
0
1,469
10,484
4,393
1,194
2,713
7,555
0
30,983
W
Discordia
iWildestAce
Discordia
10,937
53
255
1,188
8,644
3,225
177
2,289
5,460
50,262
0
W
30,479
13,968
0
826
11,529
5,044
1,452
4,499
6,941
0
56,733
L
King Arthur
thegang0n
King Arthur
18,302
1,991
624
6,662
25,281
19,359
60
5,993
19,288
0
39,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,738
Gold Earned
48,328
346
Minions Killed
300
11
Camps Cleared
5
1,523,290
Distance Traveled
1,179,922
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,678
645
71
5
3
223,620
6
W
Guan Yu
10,892
726
54
4
3
328,227
3
L
Thoth
8,606
574
40
3
0
152,008
0
L
Cthulhu
9,402
627
61
4
0
282,519
1
W
Raijin
10,866
724
82
5
2
287,896
0
L
Tiamat
9,382
625
84
6
1
235,470
0
W
Neith
10,562
704
50
3
1
302,810
0
W
Discordia
10,584
706
103
7
3
290,904
0
W
Loki
15,834
1,056
57
4
2
313,453
0
L
King Arthur
11,260
751
44
3
1
286,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role