Player Matchup

Cerberus
Cerberus
Gold IV
Dramidia
Cerberus
Gold IV
Level 158
God Stats
18W - 17L
1,338 SR
Queue Stats
144W - 142L
1,516 MMR
Solo
Camazotz
Camazotz
Gold IV
Secr0
Camazotz
Gold IV
Level 155
God Stats
2W - 0L
1,647 SR
Queue Stats
202W - 192L
1,517 MMR
Solo
Tyr
Tyr
Gold III
acestorms
Tyr
Gold III
Level 160
God Stats
26W - 17L
1,667 SR
Queue Stats
501W - 483L
1,508 MMR
Solo
Anubis
Anubis
Gold III
adaisher
Anubis
Gold III
Level 125
God Stats
5W - 5L
1,504 SR
Queue Stats
73W - 69L
1,531 MMR
Solo
Hachiman
Hachiman
Bronze III
eyewolf1
Hachiman
Bronze III
Level 127
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 6L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,539 SR
1,523 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,381 SR
1,522 MMR
Sun Wukong
Sun Wukong
Gold III
CryptoErmis
Sun Wukong
Gold III
Level 123
God Stats
1W - 5L
1,439 SR
Queue Stats
342W - 332L
1,529 MMR
Solo
Chang'e
Chang'e
Bronze III
Yusssssswo
Chang'e
Bronze III
Level 81
God Stats
0W - 1L
1,474 SR
Queue Stats
104W - 82L
1,541 MMR
Solo
Set
Set
Gold IV
dbone
Set
Gold IV
Level 149
God Stats
1W - 3L
1,246 SR
Queue Stats
399W - 403L
1,508 MMR
Solo
Apollo
Apollo
Bronze III
fracmenter
Apollo
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,500 MMR
Solo
Ares
Ares
Bronze III
tschreff76
Ares
Bronze III
Level 102
God Stats
0W - 2L
1,247 SR
Queue Stats
5W - 4L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dramidia
Cerberus
19
8 / 2 / 14
13,901
556
10,593
21,913
30,389
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Secr0
Camazotz
20
9 / 0 / 9
15,512
620
19,297
28,312
14,606
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 1 / 16
14,137
565
19,508
28,980
29,490
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
adaisher
Anubis
20
9 / 4 / 6
15,352
614
18,575
15,225
8,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
eyewolf1
Hachiman
19
9 / 1 / 7
13,749
550
14,820
14,121
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TsukuyomiScyllaDanzaburouJanus

VS

Bans
Erlang ShenBellonaOsirisNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CryptoErmis
Sun Wukong
18
3 / 8 / 1
12,075
483
15,898
24,349
20,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Yusssssswo
Chang'e
16
1 / 12 / 3
10,298
412
13,347
24,261
8,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
dbone
Set
20
3 / 6 / 2
12,295
492
12,254
22,100
9,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Apollo
fracmenter
Apollo
15
1 / 9 / 0
9,707
388
6,556
15,984
6,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
0 / 4 / 6
10,073
403
10,990
18,808
18,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
39
Kills
8
8
Deaths
39
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CryptoErmis
Sun Wukong
3
8
1
0.44
W
Cerberus
Dramidia
Cerberus
8
2
14
7.5
W
Camazotz
Secr0
Camazotz
9
0
9
13.5
L
Chang'e
Yusssssswo
Chang'e
1
12
3
0.21
W
4
1
16
12
W
Anubis
adaisher
Anubis
9
4
6
3
L
Set
dbone
Set
3
6
2
0.67
W
Hachiman
eyewolf1
Hachiman
9
1
7
12.5
L
Apollo
fracmenter
Apollo
1
9
0
0.11
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,793
Damage
59,045
108,551
Taken
105,502
89,996
Mitigated
63,463
56,399
Healing
22,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CryptoErmis
Sun Wukong
15,898
2,863
0
5,069
24,349
20,153
0
5,737
18,612
0
68,870
W
Cerberus
Dramidia
Cerberus
10,593
639
0
4,834
21,913
30,389
411
4,921
16,992
41,587
0
W
Camazotz
Secr0
Camazotz
19,297
3,418
0
20,298
28,312
14,606
4,060
6,779
21,533
0
135,710
L
Chang'e
Yusssssswo
Chang'e
13,347
1,191
1,564
6,965
24,261
8,555
0
7,656
16,605
82,234
0
W
19,508
2,271
0
15,188
28,980
29,490
633
5,878
23,102
0
91,953
W
Anubis
adaisher
Anubis
18,575
612
0
8,308
15,225
8,553
3,313
5,096
10,129
132,287
0
L
Set
dbone
Set
12,254
5,395
0
5,440
22,100
9,943
348
5,350
16,750
0
101,999
W
Hachiman
eyewolf1
Hachiman
14,820
8,413
0
7,771
14,121
6,958
5,699
3,828
10,293
0
96,881
L
Apollo
fracmenter
Apollo
6,556
4,122
0
545
15,984
6,624
0
2,891
13,093
0
55,459
L
10,990
610
0
3,309
18,808
18,188
0
7,534
11,034
40,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,651
Gold Earned
54,448
740
Minions Killed
605
0
Camps Cleared
0
2,455,175
Distance Traveled
2,299,797
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,075
483
128
5
0
470,555
2
W
Cerberus
13,901
556
79
3
0
511,336
12
W
Camazotz
15,512
620
180
7
0
526,456
1
L
Chang'e
10,298
412
136
5
0
405,609
1
W
Tyr
14,137
565
151
6
0
564,990
5
W
Anubis
15,352
614
219
9
0
408,729
3
L
Set
12,295
492
181
7
0
496,102
8
W
Hachiman
13,749
550
111
4
0
443,664
6
L
Apollo
9,707
388
113
5
0
455,725
4
L
Ares
10,073
403
47
2
0
471,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role