Player Matchup

Sobek
Sobek
Gold III
Chewykiller136
Sobek
Gold III
Level 149
God Stats
18W - 11L
1,801 SR
Queue Stats
285W - 271L
1,482 MMR
Solo
Ravana
Ravana
Bronze III
GronkPartyBus
Ravana
Bronze III
Level 142
God Stats
9W - 9L
1,638 SR
Queue Stats
31W - 35L
1,500 MMR
Solo
Janus
Janus
Silver II
Liefwarrior
Janus
Silver II
Level 155
God Stats
3W - 3L
1,277 SR
Queue Stats
67W - 51L
1,494 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Nitemare96
Baba Yaga
Gold III
Level 146
God Stats
1W - 1L
1,828 SR
Queue Stats
104W - 121L
1,478 MMR
Solo
Ullr
Ullr
Bronze III
ScrubbinBubbles
Ullr
Bronze III
Level 40
God Stats
1W - 1L
1,432 SR
Queue Stats
48W - 50L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,595 SR
1,491 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,551 SR
1,491 MMR
Fenrir
Fenrir
Gold II
ChineseToast
Fenrir
Gold II
Level 128
God Stats
13W - 21L
1,285 SR
Queue Stats
411W - 409L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Dramidia
Scylla
Gold IV
Level 158
God Stats
16W - 18L
1,447 SR
Queue Stats
144W - 142L
1,478 MMR
Solo
King Arthur
King Arthur
Bronze III
FIRTRUK
King Arthur
Bronze III
Level 88
God Stats
7W - 9L
1,582 SR
Queue Stats
10W - 9L
1,500 MMR
Solo
Cupid
Cupid
Gold V
Secr0
Cupid
Gold V
Level 155
God Stats
5W - 4L
1,725 SR
Queue Stats
202W - 192L
1,478 MMR
Solo
Geb
Geb
Bronze III
tschreff76
Geb
Bronze III
Level 102
God Stats
3W - 0L
1,715 SR
Queue Stats
5W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,900
460
4,414
15,724
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

12
2 / 6 / 4
7,500
500
6,840
10,783
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

14
3 / 3 / 2
8,484
566
4,602
7,986
2,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Nitemare96
Baba Yaga
12
0 / 6 / 2
7,184
479
6,895
10,395
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 5 / 2
6,393
426
5,105
10,500
2,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Cu ChulainnSetDanzaburouGuan YuApollo

VS

Bans
TsukuyomiChang'eThanatosDiscordiaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 1 / 4
8,809
587
6,399
9,757
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Dramidia
Scylla
14
1 / 1 / 4
8,373
558
11,351
4,335
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

King Arthur
FIRTRUK
King Arthur
17
4 / 1 / 2
9,912
661
6,614
14,688
9,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Secr0
Cupid
16
8 / 2 / 4
10,226
682
13,251
11,144
3,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 1 / 5
9,460
631
6,061
11,918
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
6
Kills
23
23
Deaths
6
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Fenrir
4
1
4
6
W
Scylla
Dramidia
Scylla
1
1
4
3
W
King Arthur
FIRTRUK
King Arthur
4
1
2
5
L
2
6
4
0.67
L
3
3
2
1.33
L
Baba Yaga
Nitemare96
Baba Yaga
0
6
2
0.17
L
0
5
2
0.2
W
Cupid
Secr0
Cupid
8
2
4
5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,856
Damage
43,676
55,388
Taken
51,842
24,156
Mitigated
28,551
12,591
Healing
19,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,414
492
0
5,322
15,724
9,032
0
7,059
8,467
21,318
0
W
Fenrir
6,399
885
0
4,446
9,757
4,739
0
1,980
7,777
0
58,825
W
Scylla
Dramidia
Scylla
11,351
833
0
1,900
4,335
1,455
509
1,053
3,282
55,304
0
W
King Arthur
FIRTRUK
King Arthur
6,614
425
0
3,643
14,688
9,725
0
7,384
7,304
0
58,515
L
6,840
1,929
0
3,122
10,783
4,237
0
3,130
7,523
0
37,809
L
4,602
317
0
834
7,986
2,630
0
4,868
2,850
50,031
0
L
Baba Yaga
Nitemare96
Baba Yaga
6,895
280
0
1,509
10,395
5,337
0
585
9,810
46,191
0
L
5,105
2,694
0
1,804
10,500
2,920
0
1,174
9,326
0
29,298
W
Cupid
Secr0
Cupid
13,251
9,024
84
6,044
11,144
3,978
2,650
2,543
8,601
0
75,001
W
6,061
1,392
0
3,264
11,918
8,654
421
2,951
8,967
25,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,461
Gold Earned
46,780
361
Minions Killed
500
0
Camps Cleared
0
1,443,526
Distance Traveled
1,532,285
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,900
460
25
2
0
300,106
5
W
Fenrir
8,809
587
93
6
0
339,886
6
W
Scylla
8,373
558
119
8
0
293,032
8
W
King Arthur
9,912
661
136
9
0
321,582
0
L
Ravana
7,500
500
71
5
0
303,417
3
L
Janus
8,484
566
112
7
0
308,267
7
L
Baba Yaga
7,184
479
89
6
0
266,676
7
L
Ullr
6,393
426
64
4
0
265,060
3
W
Cupid
10,226
682
135
9
0
253,170
2
W
Geb
9,460
631
17
1
0
324,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role