Player Matchup

Hades
Hades
JohnWickBF
Hades
Level 12
God Stats
22W - 18L
1,576 SR
Queue Stats
313W - 334L
1,363 Elo+
Solo
Guan Yu
Guan Yu
SBalinh I Dx
Guan Yu
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
194W - 157L
1,607 Elo+
Solo
Discordia
Discordia
gabrielgamerpv20
Discordia
Level 19
God Stats
4W - 4L
1,297 SR
Queue Stats
67W - 79L
1,416 Elo+
Solo
Neith
Neith
julianorodso
Neith
Level 22
God Stats
22W - 16L
1,464 SR
Queue Stats
23W - 17L
1,411 Elo+
Solo
Anhur
Anhur
vilot
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 47L
1,409 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,441 Elo+

VS

Team Averages
Level 13
1,538 SR
1,487 Elo+
Thanatos
Thanatos
C1W31
Thanatos
Level 17
God Stats
1W - 3L
1,684 SR
Queue Stats
56W - 50L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
Ceif4dordeBuc4t4
Ao Kuang
Level 16
God Stats
2W - 3L
1,443 SR
Queue Stats
95W - 106L
1,432 Elo+
Party 1
Artemis
Artemis
Lorten_Gueron
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Nemesis
Nemesis
SrSpecter
Nemesis
Level 14
God Stats
1W - 1L
1,719 SR
Queue Stats
19W - 27L
1,448 Elo+
Party 1
Izanami
Izanami
Tuii2K
Izanami
Level 15
God Stats
3W - 8L
1,344 SR
Queue Stats
42W - 42L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
0 / 0 / 1
7,729
773
75
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
SBalinh I Dx
Guan Yu
18
7 / 1 / 20
11,177
1,118
10,119
7,011
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
17
2 / 2 / 18
10,135
1,014
4,364
6,821
2,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
33 / 2 / 11
15,426
1,543
54,410
18,362
9,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
vilot
Anhur
18
7 / 1 / 20
11,512
1,151
13,880
8,551
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

289

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C1W31
Thanatos
14
1 / 13 / 1
8,846
885
4,705
18,895
6,298
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 12 / 2
9,515
952
11,038
21,907
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
16
0 / 9 / 2
9,141
914
6,224
19,444
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
SrSpecter
Nemesis
15
1 / 8 / 2
9,154
915
6,562
16,068
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Tuii2K
Izanami
15
2 / 7 / 0
9,909
991
8,840
18,082
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
13
49
Kills
6
6
Deaths
49
70
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
C1W31
Thanatos
1
13
1
0.12
L
2
12
2
0.25
W
Hades
0
0
1
0.5
L
Artemis
0
9
2
0.11
W
Guan Yu
SBalinh I Dx
Guan Yu
7
1
20
17
L
Nemesis
SrSpecter
Nemesis
1
8
2
0.25
L
Izanami
Tuii2K
Izanami
2
7
0
0.29
W
Discordia
2
2
18
5.5
W
33
2
11
19.25
W
Anhur
vilot
Anhur
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,848
Damage
37,369
40,745
Taken
94,396
21,702
Mitigated
29,823
16,012
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
C1W31
Thanatos
4,705
1,282
0
2,866
18,895
6,298
0
1,413
17,390
0
22,660
L
11,038
4,113
0
4,422
21,907
6,067
0
1,040
20,637
16,756
0
W
Hades
75
0
0
0
0
0
0
0
0
201
0
L
Artemis
6,224
3,418
0
1,876
19,444
6,734
0
509
18,910
0
22,918
W
Guan Yu
SBalinh I Dx
Guan Yu
10,119
2,263
1,596
1,981
7,011
6,595
0
1,104
5,907
2,392
17,212
L
Nemesis
SrSpecter
Nemesis
6,562
2,151
0
1,704
16,068
4,413
0
1,108
14,854
0
10,839
L
Izanami
Tuii2K
Izanami
8,840
6,235
0
3,629
18,082
6,311
0
1,148
16,775
0
48,693
W
Discordia
4,364
322
183
467
6,821
2,371
0
3,690
3,131
24,896
0
W
54,410
42,103
0
9,742
18,362
9,226
0
3,014
15,348
0
74,878
W
Anhur
vilot
Anhur
13,880
7,589
0
2,043
8,551
3,510
0
3,230
5,321
0
26,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,979
Gold Earned
46,565
145
Minions Killed
160
6
Camps Cleared
8
685,953
Distance Traveled
795,380
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,846
885
30
3
0
142,393
0
L
Ao Kuang
9,515
952
6
1
4
153,630
0
W
Hades
7,729
773
0
0
0
7,319
1
L
Artemis
9,141
914
25
3
1
144,465
0
W
Guan Yu
11,177
1,118
25
3
0
189,564
0
L
Nemesis
9,154
915
6
1
3
207,674
0
L
Izanami
9,909
991
93
9
0
147,218
0
W
Discordia
10,135
1,014
35
4
0
152,436
0
W
Neith
15,426
1,543
56
6
0
152,933
0
W
Anhur
11,512
1,151
29
3
6
183,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role