Player Matchup

Athena
Athena
AbZaW_
Athena
Level 29
God Stats
1W - 6L
1,688 SR
Queue Stats
25W - 28L
1,560 Elo+
Solo
Hera
Hera
Elvisaaron
Hera
Level 28
God Stats
7W - 11L
1,202 SR
Queue Stats
924W - 957L
1,586 Elo+
Solo
Scylla
Scylla
Yuliy-Jirov-san
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,579 Elo+
Solo
Ares
Ares
bimboninja
Ares
Level 6
God Stats
2W - 3L
1,373 SR
Queue Stats
36W - 41L
1,587 Elo+
Solo
Tiamat
Tiamat
turt1e-neck-hood
Tiamat
Level 18
God Stats
41W - 26L
1,669 SR
Queue Stats
563W - 462L
1,598 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,582 Elo+

VS

Team Averages
Level 22
1,593 SR
1,605 Elo+
Izanami
Izanami
ArcArtisan
Izanami
Level 29
God Stats
10W - 7L
1,645 SR
Queue Stats
70W - 61L
1,694 Elo+
Solo
Fenrir
Fenrir
BIoodfalIen
Fenrir
Level 29
God Stats
13W - 5L
1,690 SR
Queue Stats
92W - 89L
1,520 Elo+
Solo
Bellona
Bellona
CutieSenpai33
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,734 Elo+
Solo
Sol
Sol
Donger RL
Sol
Level 23
God Stats
71W - 65L
1,629 SR
Queue Stats
307W - 318L
1,606 Elo+
Solo
Set
Set
Penitra1tor
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 130L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AbZaW_
Athena
6
1 / 2 / 0
4,148
519
1,038
4,737
1,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
2 / 5 / 2
4,243
530
2,041
3,475
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,686
461
549
2,597
459
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

7
2 / 3 / 1
4,466
558
1,592
5,810
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 1
4,551
569
3,261
4,801
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArcArtisan
Izanami
11
3 / 0 / 0
6,302
788
2,030
4,255
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
9
7 / 2 / 1
5,521
690
4,411
4,620
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
8
1 / 1 / 1
4,749
594
2,726
3,379
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 3 / 6
4,830
604
2,901
4,613
1,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 1 / 3
4,807
601
2,696
3,237
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
AbZaW_
Athena
1
2
0
0.5
W
Izanami
ArcArtisan
Izanami
3
0
0
3
W
Fenrir
7
2
1
3.75
W
Bellona
1
1
1
1.5
W
1
3
6
1.33
L
2
5
2
0.6
W
1
1
3
2.5
L
0
2
0
0
L
2
3
1
0.83
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,481
Damage
14,764
21,420
Taken
20,104
7,857
Mitigated
8,258
4,253
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AbZaW_
Athena
1,038
315
0
1,410
4,737
1,523
0
0
4,737
13,927
0
W
Izanami
ArcArtisan
Izanami
2,030
952
0
1,955
4,255
1,345
293
1,764
2,491
0
41,628
W
Fenrir
4,411
1,084
0
853
4,620
1,399
423
1,955
2,487
0
17,317
W
Bellona
2,726
1,006
0
1,178
3,379
2,033
444
2,071
1,308
0
15,799
W
2,901
1,132
0
1,522
4,613
1,531
395
1,188
3,327
17,530
0
L
2,041
292
0
130
3,475
711
0
960
2,515
10,209
0
W
2,696
1,262
0
465
3,237
1,950
510
1,190
2,010
0
21,011
L
549
40
0
295
2,597
459
0
0
2,597
11,470
0
L
1,592
683
0
204
5,810
2,378
0
1,941
3,869
8,460
0
L
3,261
488
0
2,214
4,801
2,786
0
0
4,801
18,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,094
Gold Earned
26,209
137
Minions Killed
225
0
Camps Cleared
0
701,814
Distance Traveled
749,043
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,148
519
34
4
0
185,198
0
W
Izanami
6,302
788
92
12
0
151,571
2
W
Fenrir
5,521
690
34
4
0
157,426
0
W
Bellona
4,749
594
31
4
0
150,903
2
W
Sol
4,830
604
27
3
0
145,200
0
L
Hera
4,243
530
25
3
0
121,060
1
W
Set
4,807
601
41
5
0
143,943
0
L
Scylla
3,686
461
19
2
0
99,050
0
L
Ares
4,466
558
15
2
0
145,931
1
L
Tiamat
4,551
569
44
6
0
150,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role