Player Matchup

Merlin
Merlin
Eternal2410
Merlin
Level 29
God Stats
8W - 13L
1,442 SR
Queue Stats
101W - 111L
1,422 Elo+
Party 2
Pele
Pele
Ostiauneuro
Pele
Level 13
God Stats
0W - 3L
1,730 SR
Queue Stats
96W - 74L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
Prophymate
Zhong Kui
Level 20
God Stats
22W - 16L
1,571 SR
Queue Stats
63W - 71L
1,506 Elo+
Party 2
Guan Yu
Guan Yu
Shmaralov
Guan Yu
Level 26
God Stats
2W - 2L
1,391 SR
Queue Stats
17W - 25L
1,429 Elo+
Solo
Neith
Neith
Trevikk
Neith
Level 28
God Stats
9W - 16L
1,477 SR
Queue Stats
111W - 139L
1,452 Elo+
Solo
Team Averages
Level 23
1,522 SR
1,435 Elo+

VS

Team Averages
Level 27
1,468 SR
1,449 Elo+
Chang'e
Chang'e
BardBasty
Chang'e
Level 23
God Stats
10W - 5L
1,532 SR
Queue Stats
42W - 42L
1,473 Elo+
Solo
Heimdallr
Heimdallr
Gleb159
Heimdallr
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,452 Elo+
Party 1
Erlang Shen
Erlang Shen
S_y_O_m_A
Erlang Shen
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 93L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
nazar2010
Guan Yu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 23L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
x_bratik_x
Tsukuyomi
Level 18
God Stats
2W - 3L
1,307 SR
Queue Stats
41W - 62L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
14 / 4 / 12
16,439
548
29,934
22,742
11,289
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 7 / 11
15,424
514
20,513
26,227
10,481
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Prophymate
Zhong Kui
12
6 / 2 / 7
11,434
381
7,278
8,580
5,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Shmaralov
Guan Yu
20
12 / 5 / 8
13,689
456
15,065
21,811
30,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Trevikk
Neith
20
9 / 6 / 10
14,844
495
23,804
24,078
10,461
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BardBasty
Chang'e
20
6 / 8 / 9
14,991
500
23,873
26,387
14,300
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Gleb159
Heimdallr
17
2 / 8 / 10
12,455
415
9,168
22,380
8,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
S_y_O_m_A
Erlang Shen
19
1 / 13 / 13
13,343
445
13,170
31,775
19,195
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
nazar2010
Guan Yu
18
3 / 14 / 7
12,683
423
8,361
31,757
25,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
x_bratik_x
Tsukuyomi
20
12 / 11 / 4
16,484
549
20,928
28,577
11,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
67
53
Kills
24
24
Deaths
54
48
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BardBasty
Chang'e
6
8
9
1.31
L
Merlin
14
4
12
5
W
Heimdallr
Gleb159
Heimdallr
2
8
10
0.88
L
12
7
11
2.5
L
Zhong Kui
Prophymate
Zhong Kui
6
2
7
4.75
W
Erlang Shen
S_y_O_m_A
Erlang Shen
1
13
13
0.58
L
Guan Yu
Shmaralov
Guan Yu
12
5
8
3.2
L
Neith
Trevikk
Neith
9
6
10
2.33
W
Guan Yu
nazar2010
Guan Yu
3
14
7
0.46
W
Tsukuyomi
x_bratik_x
Tsukuyomi
12
11
4
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,594
Damage
75,500
103,438
Taken
140,876
68,413
Mitigated
79,337
32,000
Healing
28,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BardBasty
Chang'e
23,873
1,112
5,447
9,113
26,387
14,300
2,021
5,980
20,332
91,040
0
L
Merlin
29,934
2,708
0
9,664
22,742
11,289
1,706
4,936
17,579
121,038
0
W
Heimdallr
Gleb159
Heimdallr
9,168
1,306
0
205
22,380
8,502
4,900
5,099
17,231
0
53,187
L
20,513
5,447
0
5,630
26,227
10,481
1,705
6,445
19,342
0
105,385
L
Zhong Kui
Prophymate
Zhong Kui
7,278
1,367
0
3,482
8,580
5,250
552
763
7,731
33,632
0
W
Erlang Shen
S_y_O_m_A
Erlang Shen
13,170
6,652
0
3,395
31,775
19,195
2,131
9,519
21,962
0
87,598
L
Guan Yu
Shmaralov
Guan Yu
15,065
2,364
1,081
3,868
21,811
30,932
891
4,397
17,093
0
47,631
L
Neith
Trevikk
Neith
23,804
12,218
0
8,275
24,078
10,461
2,832
6,011
17,745
0
109,837
W
Guan Yu
nazar2010
Guan Yu
8,361
752
2,642
3,496
31,757
25,608
1,618
7,410
24,067
0
40,953
W
Tsukuyomi
x_bratik_x
Tsukuyomi
20,928
2,703
0
4,427
28,577
11,732
142
9,204
19,203
0
89,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,830
Gold Earned
69,956
562
Minions Killed
514
0
Camps Cleared
0
2,465,997
Distance Traveled
2,702,021
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,991
500
139
5
0
531,902
0
L
Merlin
16,439
548
161
5
0
499,750
5
W
Heimdallr
12,455
415
100
3
0
528,538
1
L
Pele
15,424
514
146
5
0
560,723
2
L
Zhong Kui
11,434
381
64
2
0
285,638
0
W
Erlang Shen
13,343
445
120
4
0
512,028
0
L
Guan Yu
13,689
456
60
2
0
642,867
2
L
Neith
14,844
495
131
4
0
477,019
0
W
Guan Yu
12,683
423
51
2
0
572,293
1
W
Tsukuyomi
16,484
549
104
3
0
557,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role