Player Matchup

Hel
Hel
CBTiskey
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,381 Elo+
Party 1
Chaac
Chaac
FigBoy
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,436 Elo+
Party 1
Sobek
Sobek
HollisterBeats
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
ImaSavageJew
Hun Batz
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 28L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
ZxBRAYANxZ
Heimdallr
Level 23
God Stats
7W - 6L
1,500 SR
Queue Stats
60W - 62L
1,448 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,439 Elo+

VS

Team Averages
Level 22
1,458 SR
1,452 Elo+
Ao Kuang
Ao Kuang
BocaBoston
Ao Kuang
Level 24
God Stats
79W - 72L
1,364 SR
Queue Stats
108W - 113L
1,441 Elo+
Solo
Scylla
Scylla
CurtJohnson
Scylla
Level 15
God Stats
6W - 14L
1,571 SR
Queue Stats
37W - 44L
1,448 Elo+
Solo
Chronos
Chronos
DarthVesskel
Chronos
Level 22
God Stats
4W - 13L
1,201 SR
Queue Stats
138W - 197L
1,425 Elo+
Solo
Cthulhu
Cthulhu
LuisCastro2218
Cthulhu
Level 27
God Stats
20W - 10L
1,653 SR
Queue Stats
54W - 46L
1,560 Elo+
Solo
Cabrakan
Cabrakan
VintagNuke
Cabrakan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 1
9,525
381
10,301
15,346
5,994
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
FigBoy
Chaac
14
1 / 8 / 1
9,321
373
4,767
25,087
10,541
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 5
9,725
389
9,508
29,608
36,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
ImaSavageJew
Hun Batz
15
6 / 9 / 1
11,054
442
15,111
21,696
7,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
ZxBRAYANxZ
Heimdallr
17
1 / 6 / 6
11,126
445
8,394
17,347
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BocaBoston
Ao Kuang
20
14 / 2 / 8
14,311
572
20,860
27,343
13,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
18
9 / 2 / 13
13,131
525
21,142
11,040
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
DarthVesskel
Chronos
18
7 / 3 / 11
12,236
489
12,551
16,230
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
5 / 1 / 10
14,362
574
15,224
15,163
9,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
VintagNuke
Cabrakan
15
3 / 7 / 10
11,480
459
10,090
17,737
25,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
14
Kills
38
38
Deaths
15
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BocaBoston
Ao Kuang
14
2
8
9
L
5
9
1
0.61
W
Scylla
9
2
13
7.75
W
Chronos
DarthVesskel
Chronos
7
3
11
4.17
L
Chaac
FigBoy
Chaac
1
8
1
0.19
L
1
6
5
0.58
L
Hun Batz
ImaSavageJew
Hun Batz
6
9
1
0.72
W
5
1
10
10
W
Cabrakan
VintagNuke
Cabrakan
3
7
10
1.14
L
Heimdallr
ZxBRAYANxZ
Heimdallr
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,081
Damage
79,867
109,084
Taken
87,513
67,362
Mitigated
58,882
32,364
Healing
36,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BocaBoston
Ao Kuang
20,860
7,754
0
16,014
27,343
13,095
1,190
5,468
21,875
122,184
0
L
10,301
2,425
3,522
3,191
15,346
5,994
548
12,268
3,078
38,155
0
W
Scylla
21,142
2,120
0
3,277
11,040
4,283
1,094
4,580
6,460
87,379
0
W
Chronos
DarthVesskel
Chronos
12,551
4,365
0
4,191
16,230
6,569
4,060
2,548
13,682
69,170
0
L
Chaac
FigBoy
Chaac
4,767
2,238
0
5,054
25,087
10,541
859
16,002
9,085
0
41,230
L
9,508
2,522
270
8,505
29,608
36,560
126
21,722
7,886
36,352
0
L
Hun Batz
ImaSavageJew
Hun Batz
15,111
6,515
914
6,474
21,696
7,843
324
15,236
6,460
0
61,718
W
15,224
1,692
825
9,712
15,163
9,111
4,381
3,486
11,677
103,594
0
W
Cabrakan
VintagNuke
Cabrakan
10,090
2,103
0
2,906
17,737
25,824
416
3,836
13,901
36,870
0
L
Heimdallr
ZxBRAYANxZ
Heimdallr
8,394
3,720
0
4,434
17,347
6,424
1,854
14,639
2,708
0
65,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,751
Gold Earned
65,520
388
Minions Killed
618
0
Camps Cleared
0
1,898,268
Distance Traveled
2,366,418
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,311
572
145
6
0
487,429
3
L
Hel
9,525
381
49
2
0
352,662
3
W
Scylla
13,131
525
123
5
0
498,183
0
W
Chronos
12,236
489
97
4
0
471,379
4
L
Chaac
9,321
373
56
2
0
329,018
0
L
Sobek
9,725
389
50
2
0
405,524
0
L
Hun Batz
11,054
442
107
4
0
458,495
0
W
Cthulhu
14,362
574
200
8
0
509,842
0
W
Cabrakan
11,480
459
53
2
0
399,585
0
L
Heimdallr
11,126
445
126
5
0
352,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role