Player Matchup

Ah Puch
Ah Puch
GateKeeper 789
Ah Puch
Level 102
God Stats
6W - 0L
2,000 SR
Queue Stats
58W - 60L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
K-ArabGanG_1706
Baron Samedi
Level 99
God Stats
14W - 7L
1,930 SR
Queue Stats
163W - 162L
1,439 Elo+
Solo
King Arthur
King Arthur
Leaninmyfanta2
King Arthur
Level 62
God Stats
51W - 36L
1,596 SR
Queue Stats
1,105W - 1,083L
1,452 Elo+
Solo
Neith
Neith
Shinkugarasu
Neith
Level 104
God Stats
13W - 4L
1,872 SR
Queue Stats
174W - 177L
1,539 Elo+
Party 1
Da Ji
Da Ji
tigeruchiha
Da Ji
Level 144
God Stats
6W - 5L
1,705 SR
Queue Stats
346W - 374L
1,531 Elo+
Party 1
Team Averages
Level 102
1,821 SR
1,478 Elo+

VS

Team Averages
Level 79
1,488 SR
1,417 Elo+
Eset
Eset
Ikani82
Eset
Level 64
God Stats
3W - 5L
1,548 SR
Queue Stats
268W - 310L
1,401 Elo+
Solo
Medusa
Medusa
JAYGO CAKE
Medusa
Level 123
God Stats
86W - 81L
1,399 SR
Queue Stats
344W - 371L
1,454 Elo+
Solo
Fenrir
Fenrir
Micules
Fenrir
Level 56
God Stats
300W - 291L
1,461 SR
Queue Stats
642W - 671L
1,351 Elo+
Solo
Ymir
Ymir
migaja-fausto
Ymir
Level 46
God Stats
6W - 10L
1,484 SR
Queue Stats
230W - 272L
1,411 Elo+
Solo
Mulan
Mulan
persepheone
Mulan
Level 106
God Stats
4W - 6L
1,549 SR
Queue Stats
258W - 263L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 4
11,630
612
19,611
9,936
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
K-ArabGanG_1706
Baron Samedi
12
3 / 3 / 10
8,236
433
8,465
9,941
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Leaninmyfanta2
King Arthur
15
2 / 2 / 3
9,311
490
12,843
20,728
11,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
12 / 3 / 5
10,239
539
13,834
15,283
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 3
8,569
451
4,927
13,874
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ikani82
Eset
15
1 / 8 / 1
8,881
467
5,379
14,850
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
JAYGO CAKE
Medusa
14
2 / 7 / 4
9,135
481
11,704
12,552
3,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Micules
Fenrir
13
3 / 4 / 2
8,479
446
5,461
15,659
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
3 / 9 / 4
9,296
489
8,998
20,514
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 1 / 0
9,647
508
13,229
19,559
17,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
29
Kills
12
12
Deaths
29
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
L
Eset
Ikani82
Eset
1
8
1
0.19
L
Medusa
JAYGO CAKE
Medusa
2
7
4
0.57
W
Baron Samedi
K-ArabGanG_1706
Baron Samedi
3
3
10
2.67
W
King Arthur
Leaninmyfanta2
King Arthur
2
2
3
1.75
L
Fenrir
Micules
Fenrir
3
4
2
1
W
12
3
5
4.83
L
3
9
4
0.56
L
3
1
0
3
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,680
Damage
44,771
69,762
Taken
83,134
34,233
Mitigated
47,067
31,015
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,611
213
219
5,018
9,936
3,412
2,540
3,055
6,524
74,823
0
L
Eset
Ikani82
Eset
5,379
180
281
2,388
14,850
4,736
710
5,711
8,762
62,836
0
L
Medusa
JAYGO CAKE
Medusa
11,704
5,195
0
1,660
12,552
3,816
419
3,262
9,011
0
53,044
W
Baron Samedi
K-ArabGanG_1706
Baron Samedi
8,465
1,281
1,671
4,509
9,941
8,077
149
4,425
5,466
29,769
0
W
King Arthur
Leaninmyfanta2
King Arthur
12,843
1,003
0
7,208
20,728
11,695
252
2,337
17,719
0
57,566
L
Fenrir
Micules
Fenrir
5,461
820
513
4,134
15,659
5,778
0
4,815
10,456
0
35,710
W
13,834
8,454
0
8,371
15,283
5,809
751
3,252
11,991
0
60,290
L
8,998
1,369
0
3,315
20,514
15,216
65
8,307
11,581
42,978
0
L
13,229
791
0
7,490
19,559
17,521
362
4,038
15,248
0
71,691
W
4,927
1,199
0
4,019
13,874
5,240
0
903
12,901
0
45,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,985
Gold Earned
45,438
413
Minions Killed
488
0
Camps Cleared
0
1,592,955
Distance Traveled
1,588,196
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,630
612
125
7
0
346,285
4
L
Eset
8,881
467
122
6
0
292,272
4
L
Medusa
9,135
481
103
5
0
313,227
2
W
Baron Samedi
8,236
433
27
1
0
238,982
1
W
King Arthur
9,311
490
103
5
0
337,805
4
L
Fenrir
8,479
446
71
4
0
362,799
2
W
Neith
10,239
539
82
4
0
300,891
0
L
Ymir
9,296
489
66
3
0
294,739
4
L
Mulan
9,647
508
126
7
0
325,159
0
W
Da Ji
8,569
451
76
4
0
368,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role