Player Matchup

Cabrakan
Cabrakan
Ostry Jacob
Cabrakan
Level 108
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Anubis
Anubis
Thewi13
Anubis
Level 118
God Stats
1W - 1L
1,451 SR
Queue Stats
1W - 2L
1,714 Elo+
Party 1
Chiron
Chiron
xDezintegratorx
Chiron
Level 75
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
zMrXz
Ne Zha
Level 126
God Stats
0W - 1L
1,112 SR
Queue Stats
1W - 2L
1,714 Elo+
Party 1
Team Averages
Level 107
1,502 SR
1,607 Elo+

VS

Team Averages
Level 115
1,559 SR
1,493 Elo+
Cthulhu
Cthulhu
Destrukdo
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Lemuridas
Guan Yu
Level 126
God Stats
1W - 0L
1,723 SR
Queue Stats
5W - 5L
1,486 Elo+
Party 3
Neith
Neith
LodgedMoth3478
Neith
Level 109
God Stats
1W - 0L
1,314 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
Witchersk
Tiamat
Level 119
God Stats
3W - 2L
1,697 SR
Queue Stats
7W - 9L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ostry Jacob
Cabrakan
16
4 / 8 / 4
11,001
688
9,944
19,321
24,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Thewi13
Anubis
17
2 / 7 / 9
11,437
715
13,615
14,602
7,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 6 / 3
12,187
762
11,648
20,805
8,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
zMrXz
Ne Zha
17
3 / 7 / 3
11,010
688
13,276
15,681
8,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Destrukdo
Cthulhu
18
8 / 4 / 8
12,736
796
11,400
16,628
7,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Lemuridas
Guan Yu
19
8 / 2 / 13
12,862
804
20,048
19,707
21,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 5 / 10
12,394
775
11,673
13,440
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Witchersk
Tiamat
20
6 / 3 / 8
13,061
816
18,481
14,988
11,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
13
Kills
28
28
Deaths
14
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Destrukdo
Cthulhu
8
4
8
3
W
Guan Yu
Lemuridas
Guan Yu
8
2
13
7.25
W
6
5
10
2.2
L
Cabrakan
Ostry Jacob
Cabrakan
4
8
4
0.75
L
Anubis
Thewi13
Anubis
2
7
9
0.93
W
Tiamat
Witchersk
Tiamat
6
3
8
3.33
L
4
6
3
0.92
L
Ne Zha
zMrXz
Ne Zha
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,483
Damage
61,602
70,409
Taken
64,763
48,763
Mitigated
45,517
15,129
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Destrukdo
Cthulhu
11,400
352
148
0
16,628
7,039
977
6,247
10,381
40,131
0
W
Guan Yu
Lemuridas
Guan Yu
20,048
4,427
6,431
8,394
19,707
21,813
1,152
7,199
12,100
73
34,602
W
11,673
5,167
0
3,479
13,440
5,098
3,626
6,110
7,330
0
45,562
L
Cabrakan
Ostry Jacob
Cabrakan
9,944
850
0
1,061
19,321
24,585
132
9,650
9,671
18,120
0
L
Anubis
Thewi13
Anubis
13,615
265
0
4,678
14,602
7,331
322
4,215
10,387
39,692
0
W
Tiamat
Witchersk
Tiamat
18,481
1,696
0
4,139
14,988
11,567
1,699
4,383
10,553
64,057
0
L
11,648
4,519
884
5,568
20,805
8,124
0
9,968
10,808
0
56,432
L
Ne Zha
zMrXz
Ne Zha
13,276
4,634
0
2,938
15,681
8,723
0
6,684
8,997
0
41,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
51,053
250
Minions Killed
261
12
Camps Cleared
10
960,243
Distance Traveled
1,202,346
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,736
796
71
4
1
324,797
1
W
Guan Yu
12,862
804
32
2
2
331,925
2
W
Neith
12,394
775
53
3
2
258,435
0
L
Cabrakan
11,001
688
16
1
2
221,746
2
L
Anubis
11,437
715
74
5
0
217,533
0
W
Tiamat
13,061
816
105
7
5
287,189
1
L
Chiron
12,187
762
102
6
4
258,446
0
L
Ne Zha
11,010
688
58
4
6
262,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role