Player Matchup

Anhur
Anhur
Ch4osZocker
Anhur
Level 26
God Stats
28W - 25L
1,563 SR
Queue Stats
80W - 81L
1,437 Elo+
Party 1
Thanatos
Thanatos
EastHill-GutShot
Thanatos
Level 16
God Stats
5W - 9L
1,500 SR
Queue Stats
19W - 13L
1,766 Elo+
Solo
Cabrakan
Cabrakan
Exodus08
Cabrakan
Level 18
God Stats
10W - 8L
1,500 SR
Queue Stats
55W - 55L
1,464 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GNZI
Cu Chulainn
Level 27
God Stats
3W - 4L
1,884 SR
Queue Stats
65W - 59L
1,515 Elo+
Solo
Ra
Ra
Kuro115
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,669 Elo+
Solo
Team Averages
Level 21
1,590 SR
1,570 Elo+

VS

Team Averages
Level 20
1,382 SR
1,316 Elo+
Agni
Agni
Daivol7
Agni
Level 40
God Stats
0W - 4L
1,448 SR
Queue Stats
53W - 77L
1,265 Elo+
Party 2
Yemoja
Yemoja
MagicFoxBox
Yemoja
Level 12
God Stats
3W - 4L
1,340 SR
Queue Stats
32W - 45L
1,304 Elo+
Solo
Set
Set
RaijinToRage
Set
Level 18
God Stats
1W - 8L
1,219 SR
Queue Stats
38W - 55L
1,338 Elo+
Party 2
Bellona
Bellona
aivokolo
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Neith
Neith
ferciv
Neith
Level 27
God Stats
0W - 3L
1,402 SR
Queue Stats
10W - 13L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,612
544
9,068
6,478
2,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 4 / 6
7,141
510
3,042
9,426
3,234
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Exodus08
Cabrakan
12
4 / 1 / 5
7,314
522
3,053
8,271
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
GNZI
Cu Chulainn
13
9 / 1 / 1
8,059
576
7,744
13,919
5,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 1 / 4
8,292
592
7,070
5,499
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Daivol7
Agni
10
2 / 6 / 1
6,578
470
6,768
7,269
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
1 / 7 / 0
6,172
441
2,710
10,462
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 1
6,864
490
4,005
7,202
4,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
aivokolo
Bellona
9
2 / 5 / 0
6,020
430
4,603
7,996
5,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
ferciv
Neith
11
0 / 2 / 1
6,337
453
4,586
7,974
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
24
Kills
7
8
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Agni
Daivol7
Agni
2
6
1
0.42
W
2
4
6
1.25
W
Cabrakan
Exodus08
Cabrakan
4
1
5
6.5
W
Cu Chulainn
GNZI
Cu Chulainn
9
1
1
9.5
W
5
1
4
7
L
Yemoja
1
7
0
0.14
L
2
4
1
0.63
L
Bellona
aivokolo
Bellona
2
5
0
0.4
L
Neith
ferciv
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
22,672
43,593
Taken
40,903
20,905
Mitigated
17,943
17,964
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,068
3,082
0
2,831
6,478
2,342
690
653
5,825
0
42,867
L
Agni
Daivol7
Agni
6,768
747
393
955
7,269
2,457
141
3,441
3,580
28,298
0
W
3,042
1,053
0
6,331
9,426
3,234
138
1,669
7,657
0
28,365
W
Cabrakan
Exodus08
Cabrakan
3,053
373
0
1,826
8,271
7,182
561
2,233
6,014
17,812
0
W
Cu Chulainn
GNZI
Cu Chulainn
7,744
1,591
0
3,954
13,919
5,983
0
2,750
10,969
0
45,920
W
7,070
1,023
596
2,426
5,499
2,164
1,061
2,173
3,301
54,227
0
L
Yemoja
2,710
920
414
825
10,462
3,382
56
2,796
7,542
14,752
0
L
4,005
1,878
0
594
7,202
4,184
0
965
6,221
0
40,042
L
Bellona
aivokolo
Bellona
4,603
871
0
225
7,996
5,772
75
1,176
6,780
0
10,908
L
Neith
ferciv
Neith
4,586
1,822
0
2,747
7,974
2,148
183
1,267
6,657
0
34,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
31,971
374
Minions Killed
233
0
Camps Cleared
0
1,332,423
Distance Traveled
1,211,657
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,612
544
93
7
0
232,543
2
L
Agni
6,578
470
58
4
0
237,439
0
W
Thanatos
7,141
510
60
4
0
259,186
0
W
Cabrakan
7,314
522
32
2
0
272,283
0
W
Cu Chulainn
8,059
576
86
6
0
291,794
3
W
Ra
8,292
592
103
7
0
276,617
3
L
Yemoja
6,172
441
20
1
0
206,731
1
L
Set
6,864
490
75
5
0
273,807
0
L
Bellona
6,020
430
19
1
0
263,311
1
L
Neith
6,337
453
61
4
0
230,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role