Player Matchup

Merlin
Merlin
Ensotor02
Merlin
Level 16
God Stats
10W - 0L
1,851 SR
Queue Stats
45W - 35L
1,389 Elo+
Party 1
Ratatoskr
Ratatoskr
Gr4tt3
Ratatoskr
Level 23
God Stats
25W - 31L
1,269 SR
Queue Stats
29W - 37L
1,208 Elo+
Solo
Bellona
Bellona
fearlesssheep
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Arachne
Arachne
samuxiano
Arachne
Level 16
God Stats
5W - 2L
1,688 SR
Queue Stats
35W - 27L
1,389 Elo+
Party 1
Nemesis
Nemesis
zein2222
Nemesis
Level 8
God Stats
3W - 1L
1,285 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Team Averages
Level 14
1,518 SR
1,397 Elo+

VS

Team Averages
Level 9
1,541 SR
1,300 Elo+
Cernunnos
Cernunnos
Avatorss
Cernunnos
Level 14
God Stats
24W - 21L
1,696 SR
Queue Stats
85W - 100L
1,287 Elo+
Party 2
Ganesha
Ganesha
Wiccbacc
Ganesha
Level 12
God Stats
24W - 13L
1,542 SR
Queue Stats
112W - 96L
1,383 Elo+
Solo
Kukulkan
Kukulkan
aivokolo
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
edoroto
Medusa
Level 14
God Stats
9W - 15L
1,464 SR
Queue Stats
92W - 103L
1,201 Elo+
Party 2
Neith
Neith
somihaba
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ensotor02
Merlin
18
17 / 5 / 3
12,261
613
19,613
10,610
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Gr4tt3
Ratatoskr
17
6 / 2 / 4
11,526
576
7,455
20,877
9,149
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
15
3 / 7 / 7
9,703
485
6,069
16,038
14,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
samuxiano
Arachne
16
6 / 2 / 3
10,752
538
13,699
18,249
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
zein2222
Nemesis
16
3 / 3 / 9
10,979
549
4,629
11,900
6,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Avatorss
Cernunnos
15
9 / 7 / 0
10,666
533
14,376
20,315
7,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
Wiccbacc
Ganesha
10
0 / 4 / 1
7,237
362
5,171
9,574
4,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
aivokolo
Kukulkan
10
0 / 10 / 2
7,095
355
6,328
10,569
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
edoroto
Medusa
15
9 / 4 / 0
10,196
510
17,929
15,275
5,886
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
somihaba
Neith
10
1 / 10 / 1
6,972
349
3,886
13,512
5,575
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
35
Kills
19
19
Deaths
35
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Avatorss
Cernunnos
9
7
0
1.29
W
Merlin
Ensotor02
Merlin
17
5
3
3.7
W
Ratatoskr
Gr4tt3
Ratatoskr
6
2
4
4
L
Ganesha
Wiccbacc
Ganesha
0
4
1
0.13
L
Kukulkan
aivokolo
Kukulkan
0
10
2
0.1
L
Medusa
edoroto
Medusa
9
4
0
2.25
W
Bellona
3
7
7
0.93
W
Arachne
samuxiano
Arachne
6
2
3
3.75
L
Neith
somihaba
Neith
1
10
1
0.15
W
Nemesis
zein2222
Nemesis
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,465
Damage
47,690
77,674
Taken
69,245
41,519
Mitigated
26,284
24,460
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Avatorss
Cernunnos
14,376
6,807
0
6,207
20,315
7,205
0
5,569
14,509
0
49,606
W
Merlin
Ensotor02
Merlin
19,613
1,259
0
1,697
10,610
4,441
4,008
2,208
8,402
76,371
0
W
Ratatoskr
Gr4tt3
Ratatoskr
7,455
1,933
0
11,676
20,877
9,149
616
3,186
17,691
0
53,304
L
Ganesha
Wiccbacc
Ganesha
5,171
825
0
696
9,574
4,581
143
0
9,574
28,885
0
L
Kukulkan
aivokolo
Kukulkan
6,328
1,254
0
500
10,569
3,037
0
6,584
3,510
19,881
0
L
Medusa
edoroto
Medusa
17,929
9,697
0
2,396
15,275
5,886
1,766
1,326
13,653
0
56,817
W
Bellona
6,069
1,528
0
1,023
16,038
14,287
1,810
1,498
14,540
3,436
30,861
W
Arachne
samuxiano
Arachne
13,699
9,409
0
9,499
18,249
7,463
4,288
3,541
14,708
0
52,503
L
Neith
somihaba
Neith
3,886
1,576
0
856
13,512
5,575
90
5,711
7,498
0
24,886
W
Nemesis
zein2222
Nemesis
4,629
1,218
0
565
11,900
6,179
2,386
1,066
10,834
140
50,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,221
Gold Earned
42,166
442
Minions Killed
285
0
Camps Cleared
0
1,767,324
Distance Traveled
1,509,537
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,666
533
89
4
0
326,407
1
W
Merlin
12,261
613
111
6
0
332,871
2
W
Ratatoskr
11,526
576
88
4
0
384,513
3
L
Ganesha
7,237
362
22
1
0
223,198
4
L
Kukulkan
7,095
355
31
2
0
292,618
1
L
Medusa
10,196
510
87
4
0
357,065
1
W
Bellona
9,703
485
58
3
0
337,402
2
W
Arachne
10,752
538
87
4
0
360,118
0
L
Neith
6,972
349
56
3
0
310,249
9
W
Nemesis
10,979
549
98
5
0
352,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role