Player Matchup

Cerberus
Cerberus
DarkHoodie
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ShinLucy
Medusa
Level 112
God Stats
9W - 2L
1,763 SR
Queue Stats
34W - 37L
1,554 Elo+
Solo
Discordia
Discordia
TheGoodBoy
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 142
1,588 SR
1,518 Elo+

VS

Team Averages
Level 157
1,516 SR
1,576 Elo+
Jing Wei
Jing Wei
Gandlax
Jing Wei
Level 157
God Stats
3W - 3L
1,547 SR
Queue Stats
78W - 87L
1,600 Elo+
Solo
Tiamat
Tiamat
Radwimper
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,523 Elo+
Solo
Vamana
Vamana
paconeee
Vamana
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 118L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkHoodie
Cerberus
11
2 / 3 / 8
7,406
741
3,911
9,588
7,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
ShinLucy
Medusa
11
5 / 2 / 2
7,353
735
9,808
5,654
1,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
TheGoodBoy
Discordia
10
4 / 2 / 4
7,577
758
6,833
5,009
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gandlax
Jing Wei
11
3 / 2 / 3
7,604
760
4,351
6,989
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Radwimper
Tiamat
9
0 / 7 / 5
6,747
675
4,050
7,517
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
paconeee
Vamana
11
3 / 2 / 3
8,186
819
6,108
10,873
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
6
7
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarkHoodie
Cerberus
2
3
8
2
L
Jing Wei
Gandlax
Jing Wei
3
2
3
2.25
L
Tiamat
Radwimper
Tiamat
0
7
5
0.36
W
Medusa
ShinLucy
Medusa
5
2
2
3
W
Discordia
TheGoodBoy
Discordia
4
2
4
3
L
Vamana
paconeee
Vamana
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,552
Damage
14,509
20,251
Taken
25,379
11,404
Mitigated
12,736
6,037
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarkHoodie
Cerberus
3,911
223
0
3,441
9,588
7,996
0
2,461
6,861
22,337
0
L
Jing Wei
Gandlax
Jing Wei
4,351
2,879
0
1,415
6,989
2,173
867
2,805
4,184
0
33,384
L
Tiamat
Radwimper
Tiamat
4,050
526
0
899
7,517
3,315
514
2,726
4,791
14,451
0
W
Medusa
ShinLucy
Medusa
9,808
4,894
0
750
5,654
1,928
2,540
1,367
4,069
0
30,880
W
Discordia
TheGoodBoy
Discordia
6,833
1,243
0
1,846
5,009
1,480
375
717
4,228
23,204
0
L
Vamana
paconeee
Vamana
6,108
2,109
0
5,119
10,873
7,248
23
5,233
5,640
2,558
15,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,336
Gold Earned
22,537
152
Minions Killed
122
0
Camps Cleared
0
478,846
Distance Traveled
514,665
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,406
741
76
8
0
163,161
1
L
Jing Wei
7,604
760
73
7
0
172,859
1
L
Tiamat
6,747
675
32
3
0
155,418
0
W
Medusa
7,353
735
40
4
0
175,074
2
W
Discordia
7,577
758
36
4
0
140,611
2
L
Vamana
8,186
819
17
2
0
186,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role