Player Matchup

Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
BO__2506
Geb
Gold V
Level 119
God Stats
2W - 3L
1,329 SR
Queue Stats
30W - 21L
1,593 MMR
Party 2
Susano
Susano
Gold III
Bosanac099
Susano
Gold III
Level 158
God Stats
1W - 0L
1,900 SR
Queue Stats
17W - 14L
1,648 MMR
Party 1
Cernunnos
Cernunnos
Platinum III
PraiseGodForL2
Cernunnos
Platinum III
Level 109
God Stats
13W - 6L
1,824 SR
Queue Stats
81W - 75L
1,783 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,610 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,447 SR
1,634 MMR
Mulan
Mulan
Gold I
IamUrStepBoy
Mulan
Gold I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,721 MMR
Solo
Jing Wei
Jing Wei
Gold I
Jarvisism
Jing Wei
Gold I
Level 106
God Stats
13W - 21L
1,458 SR
Queue Stats
286W - 281L
1,580 MMR
Solo
Thanatos
Thanatos
Gold V
KamezRiot
Thanatos
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
SplitZ_Shadw
Merlin
Gold I
Level 136
God Stats
0W - 1L
1,130 SR
Queue Stats
386W - 382L
1,707 MMR
Solo
Athena
Athena
Gold I
Strigoi hunter1
Athena
Gold I
Level 128
God Stats
4W - 3L
1,648 SR
Queue Stats
98W - 100L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
5 / 1 / 2
6,106
611
4,487
3,453
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
11
3 / 0 / 2
5,819
582
4,544
5,795
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 8
5,582
558
2,563
4,754
1,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Bosanac099
Susano
10
3 / 0 / 3
5,723
572
3,602
4,664
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
PraiseGodForL2
Cernunnos
10
2 / 0 / 2
5,699
570
5,052
5,429
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Nu WaSetCu ChulainnGuan YuDanzaburou

VS

Bans
JanusSun WukongTsukuyomiKhepriFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,003
500
2,665
8,060
2,806
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
Jarvisism
Jing Wei
8
0 / 0 / 0
4,931
493
2,524
4,621
1,139
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
KamezRiot
Thanatos
9
1 / 2 / 0
5,306
531
2,870
5,794
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
9
0 / 4 / 1
5,111
511
1,447
5,326
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 1
4,777
478
1,276
7,085
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
1
1
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
2
6
W
Sobek
 
Sobek
3
0
2
4
W
0
0
8
4
W
Susano
Bosanac099
Susano
3
0
3
4.5
L
0
3
0
0
L
Jing Wei
Jarvisism
Jing Wei
0
0
0
0
L
Thanatos
KamezRiot
Thanatos
1
2
0
0.5
W
Cernunnos
PraiseGodForL2
Cernunnos
2
0
2
3
L
Merlin
0
4
1
0.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,248
Damage
10,782
24,095
Taken
30,886
10,501
Mitigated
9,990
12,000
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,487
424
0
1,212
3,453
841
484
871
2,582
30,650
0
W
Sobek
 
Sobek
4,544
440
0
3,620
5,795
5,245
111
0
5,795
24,386
0
W
2,563
322
0
1,683
4,754
1,597
0
1,194
3,560
13,662
0
W
Susano
Bosanac099
Susano
3,602
1,111
0
2,312
4,664
1,394
0
156
4,508
0
29,918
L
2,665
289
0
1,649
8,060
2,806
0
3,915
3,770
0
21,298
L
Jing Wei
Jarvisism
Jing Wei
2,524
1,749
0
2,144
4,621
1,139
0
577
4,044
0
23,343
L
Thanatos
KamezRiot
Thanatos
2,870
534
0
3,719
5,794
1,604
0
1,708
3,980
0
23,152
W
Cernunnos
PraiseGodForL2
Cernunnos
5,052
2,214
0
3,173
5,429
1,424
0
502
4,927
0
34,329
L
Merlin
1,447
58
0
884
5,326
1,655
0
2,545
2,549
28,422
0
L
1,276
660
0
1,394
7,085
2,786
0
2,136
4,949
14,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
25,128
264
Minions Killed
243
0
Camps Cleared
0
998,083
Distance Traveled
946,385
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,106
611
62
6
0
178,716
2
W
Sobek
5,819
582
45
5
0
199,564
0
W
Geb
5,582
558
26
3
0
205,500
1
W
Susano
5,723
572
59
6
0
225,517
1
L
Mulan
5,003
500
42
4
0
186,309
3
L
Jing Wei
4,931
493
63
6
0
188,829
3
L
Thanatos
5,306
531
47
5
0
203,833
1
W
Cernunnos
5,699
570
72
7
0
188,786
3
L
Merlin
5,111
511
68
7
0
175,983
1
L
Athena
4,777
478
23
2
0
191,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role