Player Matchup

Ra
Ra
BadPatty
Ra
Level 69
God Stats
1W - 2L
1,403 SR
Queue Stats
90W - 83L
1,415 Elo+
Solo
Heimdallr
Heimdallr
BlacKZux
Heimdallr
Level 109
God Stats
2W - 7L
1,689 SR
Queue Stats
110W - 101L
1,638 Elo+
Solo
Tiamat
Tiamat
MrOzil
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,293 Elo+
Solo
Cthulhu
Cthulhu
Unnoobmás
Cthulhu
Level 125
God Stats
14W - 4L
1,822 SR
Queue Stats
79W - 60L
1,611 Elo+
Solo
Da Ji
Da Ji
damndaniel21420
Da Ji
Level 88
God Stats
9W - 12L
1,572 SR
Queue Stats
344W - 336L
1,499 Elo+
Solo
Team Averages
Level 100
1,597 SR
1,491 Elo+

VS

Team Averages
Level 83
1,583 SR
1,433 Elo+
Tiamat
Tiamat
BearSoup
Tiamat
Level 156
God Stats
64W - 63L
1,614 SR
Queue Stats
468W - 447L
1,612 Elo+
Solo
Izanami
Izanami
Danyboii
Izanami
Level 60
God Stats
7W - 7L
1,530 SR
Queue Stats
149W - 157L
1,270 Elo+
Solo
Thanatos
Thanatos
Limplication
Thanatos
Level 37
God Stats
3W - 8L
1,588 SR
Queue Stats
108W - 128L
1,399 Elo+
Solo
Athena
Athena
LuxraiZ
Athena
Level 55
God Stats
24W - 25L
1,681 SR
Queue Stats
271W - 281L
1,381 Elo+
Solo
Bellona
Bellona
pawnonsoma
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,092
473
4,378
7,999
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
BlacKZux
Heimdallr
2
0 / 0 / 0
4,536
302
0
575
102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
MrOzil
Tiamat
12
1 / 4 / 6
7,084
472
5,860
9,338
6,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Unnoobmás
Cthulhu
13
3 / 0 / 3
7,765
518
5,450
5,977
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
9 / 4 / 2
8,282
552
11,896
11,809
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BearSoup
Tiamat
16
4 / 2 / 4
9,339
623
12,387
10,211
7,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Danyboii
Izanami
12
0 / 1 / 2
7,679
512
2,117
6,231
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Limplication
Thanatos
13
5 / 6 / 1
8,439
563
3,013
11,499
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
LuxraiZ
Athena
12
1 / 5 / 5
7,456
497
2,522
11,626
5,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
pawnonsoma
Bellona
15
2 / 2 / 1
8,571
571
6,853
13,617
8,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
14
Kills
12
12
Deaths
16
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Tiamat
BearSoup
Tiamat
4
2
4
3
L
Heimdallr
BlacKZux
Heimdallr
0
0
0
0
W
Izanami
Danyboii
Izanami
0
1
2
1
W
Thanatos
Limplication
Thanatos
5
6
1
0.92
W
Athena
LuxraiZ
Athena
1
5
5
0.7
L
Tiamat
MrOzil
Tiamat
1
4
6
1
L
Cthulhu
Unnoobmás
Cthulhu
3
0
3
4.5
L
9
4
2
2.5
W
Bellona
pawnonsoma
Bellona
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,584
Damage
26,892
35,698
Taken
53,184
17,152
Mitigated
27,935
10,180
Healing
23,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,378
124
178
1,962
7,999
2,845
374
1,253
6,746
32,983
0
W
Tiamat
BearSoup
Tiamat
12,387
1,691
0
4,549
10,211
7,941
345
3,405
6,475
70,639
0
L
Heimdallr
BlacKZux
Heimdallr
0
0
0
185
575
102
0
0
575
0
1,658
W
Izanami
Danyboii
Izanami
2,117
1,465
0
1,862
6,231
2,005
2,101
1,869
4,274
0
42,835
W
Thanatos
Limplication
Thanatos
3,013
591
0
7,650
11,499
3,269
15
1,744
9,617
0
25,883
W
Athena
LuxraiZ
Athena
2,522
1,011
0
2,416
11,626
5,954
826
3,932
7,498
14,273
0
L
Tiamat
MrOzil
Tiamat
5,860
726
0
3,304
9,338
6,362
0
6,445
2,893
34,503
0
L
Cthulhu
Unnoobmás
Cthulhu
5,450
448
93
2,050
5,977
3,701
380
2,253
3,724
36,185
0
L
11,896
2,957
0
2,408
11,809
4,142
1,062
4,958
6,851
0
40,874
W
Bellona
pawnonsoma
Bellona
6,853
1,456
0
6,560
13,617
8,766
401
3,415
9,632
0
59,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,759
Gold Earned
41,484
298
Minions Killed
433
0
Camps Cleared
0
1,062,331
Distance Traveled
1,414,068
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,092
473
76
5
0
238,218
1
W
Tiamat
9,339
623
130
9
0
284,254
3
L
Heimdallr
4,536
302
5
0
0
23,263
0
W
Izanami
7,679
512
94
6
0
263,626
0
W
Thanatos
8,439
563
55
4
0
279,885
6
W
Athena
7,456
497
27
2
0
304,270
2
L
Tiamat
7,084
472
91
6
0
253,966
1
L
Cthulhu
7,765
518
54
4
0
253,253
2
L
Da Ji
8,282
552
72
5
0
293,631
1
W
Bellona
8,571
571
127
8
0
282,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role