Player Matchup

Kukulkan
Kukulkan
AbZaW_
Kukulkan
Level 28
God Stats
2W - 5L
1,465 SR
Queue Stats
25W - 28L
1,622 Elo+
Solo
Neith
Neith
IvyRoseAshcroft
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,613 Elo+
Solo
Anubis
Anubis
Mister_X_By_XeT
Anubis
Level 20
God Stats
10W - 10L
1,591 SR
Queue Stats
19W - 17L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
WilliamThurlow
Sun Wukong
Level 27
God Stats
11W - 13L
1,439 SR
Queue Stats
198W - 242L
1,436 Elo+
Solo
Apollo
Apollo
freezing_ending4
Apollo
Level 17
God Stats
5W - 4L
1,629 SR
Queue Stats
96W - 98L
1,445 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,507 Elo+

VS

Team Averages
Level 20
1,462 SR
1,452 Elo+
Nemesis
Nemesis
Inrang-Y
Nemesis
Level 28
God Stats
6W - 2L
1,570 SR
Queue Stats
95W - 89L
1,525 Elo+
Solo
Ares
Ares
KaiOkorosa018
Ares
Level 8
God Stats
10W - 9L
1,515 SR
Queue Stats
23W - 33L
1,524 Elo+
Solo
Bellona
Bellona
Kuh-ron
Bellona
Level 25
God Stats
7W - 8L
1,500 SR
Queue Stats
72W - 78L
1,339 Elo+
Solo
Nu Wa
Nu Wa
RainbowGummi
Nu Wa
Level 10
God Stats
25W - 7L
1,497 SR
Queue Stats
39W - 28L
1,633 Elo+
Solo
Anhur
Anhur
superfelipe2010
Anhur
Level 28
God Stats
8W - 15L
1,230 SR
Queue Stats
201W - 232L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbZaW_
Kukulkan
13
2 / 3 / 1
8,255
486
3,644
6,808
2,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 9 / 0
6,542
385
1,621
9,835
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 7 / 1
8,457
497
9,441
12,866
5,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
WilliamThurlow
Sun Wukong
14
3 / 5 / 3
9,045
532
7,303
16,526
7,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 4 / 2
7,754
456
3,098
8,871
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Inrang-Y
Nemesis
18
11 / 1 / 4
10,785
634
9,350
8,810
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 6 / 10
8,166
480
5,491
13,382
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Kuh-ron
Bellona
16
9 / 2 / 3
10,077
593
10,588
13,349
12,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 0 / 6
10,492
617
11,544
6,443
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
5,054
297
0
736
52
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
10
Kills
27
28
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AbZaW_
Kukulkan
2
3
1
0.83
W
Nemesis
Inrang-Y
Nemesis
11
1
4
13
L
1
9
0
0.11
W
2
6
10
1.17
W
Bellona
Kuh-ron
Bellona
9
2
3
5.25
L
3
7
1
0.5
W
5
0
6
8
L
Sun Wukong
WilliamThurlow
Sun Wukong
3
5
3
0.9
L
1
4
2
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
36,973
54,906
Taken
42,720
21,049
Mitigated
25,974
11,723
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AbZaW_
Kukulkan
3,644
398
0
1,927
6,808
2,187
131
2,829
3,979
50,196
0
W
Nemesis
Inrang-Y
Nemesis
9,350
5,572
0
1,210
8,810
4,321
438
1,181
7,629
0
83,634
L
1,621
638
0
533
9,835
2,763
874
5,018
4,817
0
19,574
W
5,491
534
0
504
13,382
7,312
0
5,009
8,373
16,467
0
W
Bellona
Kuh-ron
Bellona
10,588
5,529
522
3,774
13,349
12,202
1,470
4,841
8,508
0
56,517
L
9,441
520
0
3,939
12,866
5,489
520
4,110
8,756
58,034
0
W
11,544
1,678
0
749
6,443
2,087
3,403
1,783
4,660
81,400
0
L
Sun Wukong
WilliamThurlow
Sun Wukong
7,303
3,049
330
4,678
16,526
7,761
0
2,638
13,888
0
49,630
L
3,098
1,686
0
316
8,871
2,849
1,361
2,440
6,431
0
37,823
W
0
0
0
7
736
52
0
271
465
0
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
44,574
405
Minions Killed
412
0
Camps Cleared
0
1,349,343
Distance Traveled
1,445,758
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,255
486
112
7
0
292,418
3
W
Nemesis
10,785
634
144
8
0
388,260
0
L
Neith
6,542
385
32
2
0
259,985
2
W
Ares
8,166
480
12
1
0
378,815
7
W
Bellona
10,077
593
107
6
0
326,947
0
L
Anubis
8,457
497
99
6
0
246,219
0
W
Nu Wa
10,492
617
147
9
0
318,945
8
L
Sun Wukong
9,045
532
82
5
0
247,587
0
L
Apollo
7,754
456
80
5
0
303,134
2
W
Anhur
5,054
297
2
0
0
32,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role