Player Matchup

Danzaburou
Danzaburou
Dindigidon
Danzaburou
Level 121
God Stats
4W - 3L
1,597 SR
Queue Stats
47W - 51L
1,391 Elo+
Solo
Anubis
Anubis
DreadzB
Anubis
Level 40
God Stats
71W - 51L
1,619 SR
Queue Stats
101W - 120L
1,475 Elo+
Solo
Jormungandr
Jormungandr
MaybeKus
Jormungandr
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 162L
1,491 Elo+
Solo
Team Averages
Level 86
1,572 SR
1,452 Elo+

VS

Team Averages
Level 90
1,469 SR
1,514 Elo+
Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
noigel
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
simigame456
Sol
Level 40
God Stats
5W - 9L
1,408 SR
Queue Stats
131W - 127L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dindigidon
Danzaburou
12
9 / 0 / 1
9,270
843
8,023
7,706
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DreadzB
Anubis
11
1 / 2 / 5
7,676
698
3,384
5,760
2,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
MaybeKus
Jormungandr
11
3 / 2 / 8
8,236
749
6,562
7,735
5,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 5 / 1
6,676
607
2,809
8,362
2,656
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
noigel
Bacchus
6
0 / 5 / 1
6,071
552
3,327
6,325
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 4 / 1
7,332
667
6,699
10,092
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
5
1
0.3
W
Danzaburou
Dindigidon
Danzaburou
9
0
1
9.5
W
Anubis
DreadzB
Anubis
1
2
5
1.75
W
Jormungandr
MaybeKus
Jormungandr
3
2
8
3.5
L
Bacchus
noigel
Bacchus
0
5
1
0.1
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,969
Damage
12,835
21,201
Taken
24,779
10,852
Mitigated
8,869
5,661
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,809
871
0
1,491
8,362
2,656
0
3,539
4,823
0
13,013
W
Danzaburou
Dindigidon
Danzaburou
8,023
2,450
0
3,334
7,706
2,900
1,857
3,353
4,247
0
36,218
W
Anubis
DreadzB
Anubis
3,384
224
0
2,162
5,760
2,215
529
2,408
3,266
34,021
0
W
Jormungandr
MaybeKus
Jormungandr
6,562
1,389
0
165
7,735
5,737
0
3,847
3,635
30,568
0
L
Bacchus
noigel
Bacchus
3,327
569
0
0
6,325
3,501
0
2,750
3,575
9,826
0
L
6,699
1,531
0
3,702
10,092
2,712
0
3,717
6,375
21,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,182
Gold Earned
20,079
150
Minions Killed
78
0
Camps Cleared
0
610,585
Distance Traveled
481,204
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,676
607
33
3
0
160,282
1
W
Danzaburou
9,270
843
59
5
0
222,919
3
W
Anubis
7,676
698
51
5
0
181,059
5
W
Jormungandr
8,236
749
40
4
0
206,607
3
L
Bacchus
6,071
552
11
1
0
150,704
1
L
Sol
7,332
667
34
3
0
170,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role