Player Matchup

Ymir
Ymir
EP_PDX
Ymir
Level 41
God Stats
29W - 23L
1,626 SR
Queue Stats
33W - 36L
1,535 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fatt-Mack-803
Cu Chulainn
Level 18
God Stats
0W - 5L
1,409 SR
Queue Stats
4W - 11L
1,370 Elo+
Solo
Danzaburou
Danzaburou
JozeyBoo
Danzaburou
Level 18
God Stats
21W - 20L
1,594 SR
Queue Stats
123W - 114L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
KingMeJehoel
Kukulkan
Level 28
God Stats
0W - 1L
1,305 SR
Queue Stats
42W - 50L
1,450 Elo+
Solo
Set
Set
eeeeerrrrr
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,491 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,486 Elo+

VS

Team Averages
Level 25
1,564 SR
1,463 Elo+
Chiron
Chiron
Birdperson3403
Chiron
Level 28
God Stats
1W - 3L
1,221 SR
Queue Stats
75W - 77L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
CrankThatIce
Baron Samedi
Level 16
God Stats
1W - 0L
1,873 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Dilbert03
Hun Batz
Level 29
God Stats
3W - 2L
1,530 SR
Queue Stats
91W - 79L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
SCASEMELEEE
Ao Kuang
Level 25
God Stats
73W - 42L
1,747 SR
Queue Stats
240W - 208L
1,563 Elo+
Solo
Odin
Odin
x34 WILLSY 34x
Odin
Level 27
God Stats
6W - 5L
1,448 SR
Queue Stats
69W - 55L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EP_PDX
Ymir
14
2 / 8 / 2
9,436
449
8,629
21,041
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Fatt-Mack-803
Cu Chulainn
13
0 / 6 / 2
8,193
390
5,016
18,256
10,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
JozeyBoo
Danzaburou
16
3 / 6 / 1
10,266
489
14,247
17,200
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
KingMeJehoel
Kukulkan
15
2 / 10 / 2
9,493
452
8,427
14,649
5,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 0
6,052
288
996
2,779
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 11
10,943
521
12,815
15,709
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
CrankThatIce
Baron Samedi
20
15 / 0 / 5
13,127
625
23,784
12,703
6,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Dilbert03
Hun Batz
19
5 / 4 / 7
11,483
547
6,764
14,414
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
SCASEMELEEE
Ao Kuang
17
6 / 2 / 5
10,710
510
8,947
18,841
7,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 0 / 7
10,991
523
6,164
7,327
4,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
7
Kills
33
33
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
Baron Samedi
CrankThatIce
Baron Samedi
15
0
5
17.5
W
Hun Batz
Dilbert03
Hun Batz
5
4
7
2.13
L
Ymir
EP_PDX
Ymir
2
8
2
0.38
L
Cu Chulainn
Fatt-Mack-803
Cu Chulainn
0
6
2
0.17
L
Danzaburou
JozeyBoo
Danzaburou
3
6
1
0.58
L
Kukulkan
KingMeJehoel
Kukulkan
2
10
2
0.3
W
Ao Kuang
SCASEMELEEE
Ao Kuang
6
2
5
4.25
L
0
3
0
0
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,315
Damage
58,474
73,925
Taken
68,994
36,151
Mitigated
31,004
9,578
Healing
28,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,815
4,327
867
7,564
15,709
6,088
2,976
5,367
10,292
0
61,118
W
Baron Samedi
CrankThatIce
Baron Samedi
23,784
1,508
1,113
4,805
12,703
6,479
2,134
2,635
9,993
105,648
0
W
Hun Batz
Dilbert03
Hun Batz
6,764
2,620
0
5,122
14,414
6,026
1,318
3,101
11,263
0
79,661
L
Ymir
EP_PDX
Ymir
8,629
680
735
1,921
21,041
11,931
0
13,607
7,148
24,050
0
L
Cu Chulainn
Fatt-Mack-803
Cu Chulainn
5,016
1,497
0
1,921
18,256
10,963
814
3,561
14,326
233
33,106
L
Danzaburou
JozeyBoo
Danzaburou
14,247
5,987
0
4,516
17,200
6,440
192
6,636
10,461
0
63,739
L
Kukulkan
KingMeJehoel
Kukulkan
8,427
267
0
410
14,649
5,211
0
7,075
7,059
58,954
0
W
Ao Kuang
SCASEMELEEE
Ao Kuang
8,947
2,211
366
7,598
18,841
7,490
1,444
4,118
14,698
59,112
0
L
996
505
0
75
2,779
1,606
0
892
1,828
0
10,262
W
6,164
2,238
0
1,408
7,327
4,921
1,964
1,969
5,186
0
45,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,440
Gold Earned
57,254
342
Minions Killed
568
0
Camps Cleared
0
1,517,975
Distance Traveled
1,901,286
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,943
521
93
4
0
354,463
0
W
Baron Samedi
13,127
625
160
8
0
382,796
8
W
Hun Batz
11,483
547
126
6
0
438,374
0
L
Ymir
9,436
449
37
2
0
340,784
3
L
Cu Chulainn
8,193
390
67
3
0
328,555
0
L
Danzaburou
10,266
489
98
5
0
351,222
10
L
Kukulkan
9,493
452
115
5
0
370,060
1
W
Ao Kuang
10,710
510
92
4
0
387,316
2
L
Set
6,052
288
25
1
0
127,354
0
W
Odin
10,991
523
97
5
0
338,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role