Player Matchup

Chiron
Chiron
Doctor_Nassty2
Chiron
Level 44
God Stats
14W - 14L
1,628 SR
Queue Stats
450W - 503L
1,426 Elo+
Party 2
Kali
Kali
KingShadow4554
Kali
Level 52
God Stats
8W - 3L
1,513 SR
Queue Stats
324W - 322L
1,512 Elo+
Party 2
King Arthur
King Arthur
Lord_Akumu_
King Arthur
Level 44
God Stats
14W - 36L
1,479 SR
Queue Stats
50W - 87L
1,348 Elo+
Party 3
Chang'e
Chang'e
Millefeiulle
Chang'e
Level 33
God Stats
15W - 15L
1,614 SR
Queue Stats
19W - 35L
1,334 Elo+
Party 3
Zhong Kui
Zhong Kui
Raumicide
Zhong Kui
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
343W - 365L
1,477 Elo+
Party 2
Team Averages
Level 54
1,547 SR
1,419 Elo+

VS

Team Averages
Level 44
1,441 SR
1,352 Elo+
Bellona
Bellona
Lemurciless
Bellona
Level 12
God Stats
16W - 13L
1,159 SR
Queue Stats
28W - 26L
1,112 Elo+
Party 1
Danzaburou
Danzaburou
SauceDerk
Danzaburou
Level 60
God Stats
2W - 2L
1,475 SR
Queue Stats
235W - 245L
1,446 Elo+
Party 1
Yemoja
Yemoja
Simply_CMT
Yemoja
Level 61
God Stats
12W - 11L
1,422 SR
Queue Stats
235W - 241L
1,446 Elo+
Party 1
Bakasura
Bakasura
rffso
Bakasura
Level 46
God Stats
4W - 5L
1,892 SR
Queue Stats
234W - 247L
1,452 Elo+
Party 1
Tiamat
Tiamat
sneekysnake98
Tiamat
Level 39
God Stats
0W - 2L
1,258 SR
Queue Stats
22W - 23L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
9,205
511
7,875
7,058
2,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 0 / 6
10,963
609
16,596
15,535
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Lord_Akumu_
King Arthur
13
4 / 2 / 5
8,451
470
5,730
13,540
5,827
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Millefeiulle
Chang'e
14
5 / 1 / 6
8,855
492
6,073
7,974
3,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Raumicide
Zhong Kui
14
5 / 3 / 8
9,200
511
10,691
8,393
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lemurciless
Bellona
12
0 / 4 / 2
7,384
410
2,573
10,917
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
SauceDerk
Danzaburou
13
3 / 5 / 2
8,450
469
13,118
15,030
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Simply_CMT
Yemoja
12
0 / 5 / 5
7,223
401
4,822
17,276
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
rffso
Bakasura
13
3 / 6 / 1
8,567
476
6,027
12,345
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 1
7,263
404
4,467
11,429
6,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
26
Kills
6
7
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
9
0
6
12
L
Bellona
Lemurciless
Bellona
0
4
2
0.25
W
King Arthur
Lord_Akumu_
King Arthur
4
2
5
3.25
W
Chang'e
Millefeiulle
Chang'e
5
1
6
8
W
Zhong Kui
Raumicide
Zhong Kui
5
3
8
3
L
Danzaburou
SauceDerk
Danzaburou
3
5
2
0.8
L
Yemoja
Simply_CMT
Yemoja
0
5
5
0.5
L
Bakasura
rffso
Bakasura
3
6
1
0.58
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,965
Damage
31,007
52,500
Taken
66,997
25,249
Mitigated
33,291
19,999
Healing
23,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,875
1,339
1,203
3,127
7,058
2,623
2,044
2,007
4,887
0
49,426
W
16,596
7,734
0
5,668
15,535
6,934
476
2,274
13,261
0
87,875
L
Bellona
Lemurciless
Bellona
2,573
369
0
2,993
10,917
7,468
265
4,177
6,504
0
24,356
W
King Arthur
Lord_Akumu_
King Arthur
5,730
432
0
4,506
13,540
5,827
451
2,347
11,193
0
29,464
W
Chang'e
Millefeiulle
Chang'e
6,073
406
644
4,767
7,974
3,342
2,059
1,433
6,461
33,882
0
W
Zhong Kui
Raumicide
Zhong Kui
10,691
497
0
84
8,393
6,523
1,177
1,228
7,110
35,668
0
L
Danzaburou
SauceDerk
Danzaburou
13,118
6,300
360
2,548
15,030
5,120
2,985
6,061
8,833
0
57,378
L
Yemoja
Simply_CMT
Yemoja
4,822
1,302
5,213
7,425
17,276
7,634
501
1,788
15,480
26,734
0
L
Bakasura
rffso
Bakasura
6,027
3,878
231
1,207
12,345
6,451
840
2,514
9,704
0
37,784
L
4,467
651
207
3,538
11,429
6,618
644
1,686
9,712
32,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,674
Gold Earned
38,887
434
Minions Killed
324
0
Camps Cleared
0
1,630,766
Distance Traveled
1,522,489
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,205
511
105
6
0
306,347
1
W
Kali
10,963
609
143
8
0
387,620
2
L
Bellona
7,384
410
54
3
0
343,463
0
W
King Arthur
8,451
470
40
2
0
329,054
1
W
Chang'e
8,855
492
74
4
0
313,397
6
W
Zhong Kui
9,200
511
72
4
0
294,348
0
L
Danzaburou
8,450
469
100
6
0
272,962
4
L
Yemoja
7,223
401
44
2
0
269,756
4
L
Bakasura
8,567
476
81
5
0
356,234
1
L
Tiamat
7,263
404
45
3
0
280,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role