Player Matchup

Ganesha
Ganesha
DededeadInside
Ganesha
Level 76
God Stats
3W - 3L
1,476 SR
Queue Stats
180W - 128L
1,489 Elo+
Party 2
Chang'e
Chang'e
Lemuran
Chang'e
Level 154
God Stats
0W - 1L
1,285 SR
Queue Stats
70W - 68L
1,637 Elo+
Party 2
Chaac
Chaac
Melpy02
Chaac
Level 27
God Stats
0W - 1L
1,310 SR
Queue Stats
31W - 22L
1,718 Elo+
Party 2
Nu Wa
Nu Wa
Wolfstrike84
Nu Wa
Level 127
God Stats
2W - 1L
1,683 SR
Queue Stats
89W - 75L
1,676 Elo+
Party 2
Ymir
Ymir
unmakeme
Ymir
Level 39
God Stats
0W - 2L
1,454 SR
Queue Stats
106W - 60L
1,493 Elo+
Party 2
Team Averages
Level 85
1,441 SR
1,603 Elo+

VS

Team Averages
Level 47
1,705 SR
1,729 Elo+
Poseidon
Poseidon
BotchedKingTut
Poseidon
Level 68
God Stats
9W - 2L
1,779 SR
Queue Stats
79W - 21L
1,938 Elo+
Party 1
Chang'e
Chang'e
MontyRafy
Chang'e
Level 29
God Stats
2W - 0L
1,938 SR
Queue Stats
89W - 23L
1,887 Elo+
Party 1
Hercules
Hercules
Naebdi
Hercules
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
434W - 457L
1,438 Elo+
Solo
Ymir
Ymir
snooziee
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
zSpartan97
Ne Zha
Level 84
God Stats
5W - 0L
1,808 SR
Queue Stats
84W - 23L
1,880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 11
9,568
683
11,209
30,975
23,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Lemuran
Chang'e
17
4 / 8 / 8
10,466
748
17,893
19,253
6,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
Melpy02
Chaac
17
4 / 7 / 6
10,582
756
20,432
30,634
26,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 8 / 11
9,948
711
13,599
14,590
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
17
6 / 6 / 7
11,284
806
11,818
33,777
22,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
20 / 2 / 14
13,413
958
35,905
16,506
7,738
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
MontyRafy
Chang'e
18
5 / 4 / 24
10,927
781
26,543
19,635
10,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Naebdi
Hercules
18
5 / 3 / 27
10,812
772
11,897
22,623
24,828
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
16
2 / 6 / 21
9,994
714
13,247
20,498
17,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
zSpartan97
Ne Zha
19
5 / 2 / 26
12,057
861
29,112
21,486
13,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
149
17
Kills
37
37
Deaths
17
43
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Poseidon
20
2
14
13.5
L
1
8
11
0.81
L
Chang'e
Lemuran
Chang'e
4
8
8
1
L
Chaac
Melpy02
Chaac
4
7
6
1
W
Chang'e
MontyRafy
Chang'e
5
4
24
4.25
W
Hercules
Naebdi
Hercules
5
3
27
6.17
L
2
8
11
0.94
W
Ymir
2
6
21
2.08
L
Ymir
6
6
7
1.58
W
Ne Zha
zSpartan97
Ne Zha
5
2
26
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,951
Damage
116,704
129,229
Taken
100,748
83,386
Mitigated
73,929
47,804
Healing
58,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
35,905
5,610
1,968
3,383
16,506
7,738
1,794
10,728
5,778
70,369
0
L
11,209
1,180
946
7,479
30,975
23,069
0
18,967
12,008
19,500
0
L
Chang'e
Lemuran
Chang'e
17,893
930
5,991
5,799
19,253
6,501
580
10,387
8,866
32,615
0
L
Chaac
Melpy02
Chaac
20,432
3,009
2,250
9,527
30,634
26,386
160
17,856
12,778
0
35,503
W
Chang'e
MontyRafy
Chang'e
26,543
629
13,853
10,726
19,635
10,031
898
13,088
6,547
45,093
0
W
Hercules
Naebdi
Hercules
11,897
2,721
2,038
9,203
22,623
24,828
1,399
9,132
13,491
0
19,353
L
13,599
4,024
1,414
1,221
14,590
4,782
884
7,655
6,935
24,248
0
W
Ymir
13,247
2,370
2,504
2,563
20,498
17,701
117
11,021
9,477
17,267
0
L
Ymir
11,818
1,984
2,024
11,153
33,777
22,648
98
20,830
12,947
19,521
0
W
Ne Zha
zSpartan97
Ne Zha
29,112
8,494
3,063
8,899
21,486
13,631
1,750
10,550
10,936
0
49,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,848
Gold Earned
57,203
112
Minions Killed
169
0
Camps Cleared
0
1,024,856
Distance Traveled
1,205,921
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,413
958
74
5
0
246,551
0
L
Ganesha
9,568
683
0
0
0
206,314
0
L
Chang'e
10,466
748
36
3
0
214,046
0
L
Chaac
10,582
756
36
3
0
225,112
1
W
Chang'e
10,927
781
33
2
0
254,890
0
W
Hercules
10,812
772
15
1
0
252,414
0
L
Nu Wa
9,948
711
22
2
0
183,692
0
W
Ymir
9,994
714
15
1
0
203,624
0
L
Ymir
11,284
806
18
1
0
195,692
0
W
Ne Zha
12,057
861
32
2
0
248,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role