Player Matchup

Apollo
Apollo
Gold V
Bonkkerrs
Apollo
Gold V
Level 31
God Stats
1W - 0L
1,612 SR
Queue Stats
11W - 18L
1,690 MMR
Party 1
Bacchus
Bacchus
Platinum I
Original_Tanksta
Bacchus
Platinum I
Level 142
God Stats
2W - 0L
1,993 SR
Queue Stats
55W - 44L
2,032 MMR
Party 1
Ra
Ra
Platinum III
Shmaleximo
Ra
Platinum III
Level 152
God Stats
4W - 2L
1,677 SR
Queue Stats
61W - 46L
1,833 MMR
Party 2
Mercury
Mercury
Platinum II
ZePequeno197
Mercury
Platinum II
Level 149
God Stats
11W - 10L
1,794 SR
Queue Stats
320W - 311L
1,852 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
gamerx9494
Sun Wukong
Platinum III
Level 137
God Stats
2W - 1L
1,938 SR
Queue Stats
60W - 45L
1,833 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,803 SR
1,848 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,578 SR
1,775 MMR
Nemesis
Nemesis
Platinum II
 
Nemesis
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
BreakNV
Ares
Platinum IV
Level 128
God Stats
4W - 8L
1,564 SR
Queue Stats
194W - 175L
1,823 MMR
Solo
Cabrakan
Cabrakan
Platinum II
MaximumGrip
Cabrakan
Platinum II
Level 118
God Stats
65W - 45L
1,705 SR
Queue Stats
402W - 386L
1,863 MMR
Solo
Jing Wei
Jing Wei
Platinum III
RequestedToast
Jing Wei
Platinum III
Level 159
God Stats
2W - 4L
1,779 SR
Queue Stats
218W - 210L
1,864 MMR
Solo
Nox
Nox
Platinum III
SoyMental
Nox
Platinum III
Level 103
God Stats
1W - 3L
1,343 SR
Queue Stats
518W - 516L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bonkkerrs
Apollo
16
3 / 2 / 3
9,998
555
8,078
9,772
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 6
9,275
515
8,210
13,283
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 5 / 2
10,607
589
5,836
10,612
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
ZePequeno197
Mercury
15
3 / 3 / 2
9,161
509
4,771
11,870
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
gamerx9494
Sun Wukong
18
2 / 0 / 4
11,194
622
7,836
11,195
7,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AphroditePersephoneSetDanzaburouScylla

VS

Bans
Cu ChulainnGuan YuJanusNu WaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 1 / 4
9,220
512
4,341
8,726
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
BreakNV
Ares
12
0 / 4 / 6
7,873
437
7,282
15,487
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
MaximumGrip
Cabrakan
16
6 / 2 / 5
9,366
520
11,665
12,273
8,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
15
2 / 2 / 3
8,609
478
3,515
10,923
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 2
8,081
449
4,886
8,413
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
12
Kills
13
13
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
1
4
7
W
Apollo
Bonkkerrs
Apollo
3
2
3
2.25
L
Ares
BreakNV
Ares
0
4
6
0.75
L
Cabrakan
MaximumGrip
Cabrakan
6
2
5
4.25
W
1
3
6
1.33
L
Jing Wei
2
2
3
1.75
W
3
5
2
0.8
L
0
3
2
0.33
W
Mercury
ZePequeno197
Mercury
3
3
2
1.33
W
Sun Wukong
gamerx9494
Sun Wukong
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,731
Damage
31,689
56,732
Taken
55,822
31,409
Mitigated
31,224
19,815
Healing
19,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,341
898
0
3,641
8,726
3,342
0
1,161
7,565
0
46,302
W
Apollo
Bonkkerrs
Apollo
8,078
5,070
0
5,326
9,772
3,445
850
3,346
6,422
0
81,179
L
Ares
BreakNV
Ares
7,282
259
0
3,535
15,487
12,566
0
4,999
10,488
32,048
0
L
Cabrakan
MaximumGrip
Cabrakan
11,665
1,549
0
4,852
12,273
8,095
0
4,709
7,564
64,330
0
W
8,210
591
0
2,116
13,283
12,215
0
5,953
7,251
24,218
0
L
Jing Wei
3,515
1,999
0
6,105
10,923
3,758
1,214
2,000
8,923
0
64,715
W
5,836
1,069
1,970
4,130
10,612
4,310
0
6,933
3,383
77,042
0
L
4,886
392
0
1,516
8,413
3,463
0
1,177
7,236
50,129
0
W
Mercury
ZePequeno197
Mercury
4,771
1,794
0
190
11,870
4,385
0
3,449
8,269
0
67,133
W
Sun Wukong
gamerx9494
Sun Wukong
7,836
1,295
0
6,083
11,195
7,054
0
3,621
7,574
0
79,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,235
Gold Earned
43,149
596
Minions Killed
483
0
Camps Cleared
0
1,770,861
Distance Traveled
1,647,402
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,220
512
83
5
0
334,999
0
W
Apollo
9,998
555
132
7
0
343,388
8
L
Ares
7,873
437
38
2
0
358,799
3
L
Cabrakan
9,366
520
134
7
0
310,696
1
W
Bacchus
9,275
515
26
1
0
362,304
7
L
Jing Wei
8,609
478
124
7
0
319,021
5
W
Ra
10,607
589
169
9
0
349,238
3
L
Nox
8,081
449
104
6
0
323,887
1
W
Mercury
9,161
509
97
5
0
386,907
2
W
Sun Wukong
11,194
622
172
10
0
329,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role