Player Matchup

Hera
Hera
I_Mite_Cum
Hera
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 125L
1,596 Elo+
Party 3
Hou Yi
Hou Yi
OxVertigox0
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,305 Elo+
Solo
Vamana
Vamana
Ozone-_-Fusion
Vamana
Level 129
God Stats
2W - 3L
1,265 SR
Queue Stats
60W - 53L
1,468 Elo+
Party 3
Tiamat
Tiamat
RobbazisGod
Tiamat
Level 148
God Stats
3W - 4L
1,534 SR
Queue Stats
225W - 218L
1,607 Elo+
Party 1
Agni
Agni
SheldonCooper31
Agni
Level 80
God Stats
1W - 1L
1,694 SR
Queue Stats
40W - 25L
1,723 Elo+
Party 1
Team Averages
Level 114
1,499 SR
1,540 Elo+

VS

Team Averages
Level 120
1,579 SR
1,535 Elo+
Agni
Agni
BAMABISKIT
Agni
Level 149
God Stats
1W - 0L
1,732 SR
Queue Stats
6W - 3L
1,608 Elo+
Party 2
Raijin
Raijin
ClashNDash
Raijin
Level 154
God Stats
2W - 1L
1,437 SR
Queue Stats
165W - 172L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
Flippinn
Zhong Kui
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,526 Elo+
Party 2
Odin
Odin
KingotElves
Odin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,518 Elo+
Party 2
Chiron
Chiron
THCXTCNLSD
Chiron
Level 126
God Stats
7W - 4L
1,726 SR
Queue Stats
312W - 335L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 9
10,148
781
13,332
11,891
4,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
16
2 / 6 / 8
9,502
731
8,112
14,259
5,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 9 / 6
9,912
762
11,342
21,160
11,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
17
5 / 5 / 9
10,534
810
14,706
12,859
10,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 6 / 9
9,492
730
8,260
9,863
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 11
10,986
845
17,296
9,768
4,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
ClashNDash
Raijin
18
8 / 5 / 11
11,082
852
9,784
10,099
4,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Flippinn
Zhong Kui
16
4 / 4 / 15
10,246
788
11,802
15,578
11,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 3 / 24
10,929
841
10,541
24,897
17,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
THCXTCNLSD
Chiron
18
7 / 3 / 19
11,079
852
14,466
9,169
5,829
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
114
19
Kills
34
34
Deaths
19
41
Assists
80
Player
Kills
Deaths
Assists
KDA
W
10
4
11
3.88
W
Raijin
ClashNDash
Raijin
8
5
11
2.7
W
Zhong Kui
Flippinn
Zhong Kui
4
4
15
2.88
L
5
8
9
1.19
W
5
3
24
5.67
L
Hou Yi
2
6
8
1
L
5
9
6
0.89
L
Tiamat
5
5
9
1.9
L
2
6
9
1.08
W
Chiron
THCXTCNLSD
Chiron
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,752
Damage
63,889
70,032
Taken
69,511
36,456
Mitigated
42,868
19,285
Healing
31,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,296
645
0
522
9,768
4,260
1,560
5,733
4,035
28,831
0
W
Raijin
ClashNDash
Raijin
9,784
724
1,336
1,745
10,099
4,000
372
4,981
5,118
28,352
0
W
Zhong Kui
Flippinn
Zhong Kui
11,802
1,057
58
5,285
15,578
11,627
1,755
7,653
7,925
28,234
0
L
13,332
3,864
1,305
1,143
11,891
4,840
120
8,160
3,509
19,149
0
W
10,541
1,005
3,744
11,575
24,897
17,152
757
12,853
12,044
0
17,054
L
Hou Yi
8,112
3,236
1,516
4,174
14,259
5,664
1,081
6,953
7,036
0
18,150
L
11,342
4,918
549
3,924
21,160
11,569
0
10,550
10,087
0
21,344
L
Tiamat
14,706
708
1,280
3,509
12,859
10,992
204
7,959
4,608
34,584
0
L
8,260
184
1,027
858
9,863
3,391
0
3,737
5,910
15,516
0
W
Chiron
THCXTCNLSD
Chiron
14,466
5,130
4,732
2,637
9,169
5,829
367
5,078
4,091
0
28,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
54,322
122
Minions Killed
144
0
Camps Cleared
0
1,060,465
Distance Traveled
1,200,381
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,986
845
26
2
0
231,574
1
W
Raijin
11,082
852
39
3
0
200,057
1
W
Zhong Kui
10,246
788
42
3
0
242,555
1
L
Hera
10,148
781
19
1
0
212,875
1
W
Odin
10,929
841
12
1
0
274,694
0
L
Hou Yi
9,502
731
29
2
0
195,911
3
L
Vamana
9,912
762
15
1
0
201,380
3
L
Tiamat
10,534
810
42
3
0
230,508
0
L
Agni
9,492
730
17
1
0
219,791
0
W
Chiron
11,079
852
25
2
0
251,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role