Player Matchup

Sol
Sol
Benny713x
Sol
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 42L
1,678 Elo+
Party 1
Guan Yu
Guan Yu
CallMeBigPapa21
Guan Yu
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
Cyrano72
Da Ji
Level 85
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
EternalThundr
Scylla
Level 16
God Stats
1W - 2L
1,296 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Odin
Odin
Littlevon
Odin
Level 2
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 26
1,377 SR
1,536 Elo+

VS

Team Averages
Level 39
1,556 SR
1,628 Elo+
Susano
Susano
Churrovski
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CthulhuGX
Hachiman
Level 22
God Stats
10W - 14L
1,472 SR
Queue Stats
105W - 103L
1,453 Elo+
Solo
Yemoja
Yemoja
Seb_pineapple
Yemoja
Level 15
God Stats
10W - 6L
1,799 SR
Queue Stats
17W - 12L
1,707 Elo+
Party 2
Achilles
Achilles
UnbarredAunt54
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,795 Elo+
Party 2
Ra
Ra
elbeny001
Ra
Level 13
God Stats
10W - 10L
1,508 SR
Queue Stats
134W - 130L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
6,260
626
11,888
7,794
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 0
4,435
444
477
3,682
1,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Cyrano72
Da Ji
9
2 / 0 / 0
5,417
542
878
5,810
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
4,447
445
539
3,827
1,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
8
3 / 2 / 6
5,486
549
2,953
4,151
1,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Churrovski
Susano
10
2 / 1 / 2
5,857
586
1,876
6,285
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
CthulhuGX
Hachiman
8
2 / 5 / 1
5,036
504
3,967
8,071
2,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 1
4,999
500
1,411
7,558
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
9
1 / 0 / 0
5,477
548
1,988
1,931
1,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 0
5,416
542
1,774
2,589
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
6
7
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
0
2
0
0
L
Susano
Churrovski
Susano
2
1
2
3
L
Hachiman
CthulhuGX
Hachiman
2
5
1
0.5
W
Da Ji
Cyrano72
Da Ji
2
0
0
2
W
0
2
0
0
W
Odin
3
2
6
3
L
1
3
1
0.5
L
Achilles
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,735
Damage
11,016
25,264
Taken
26,434
8,011
Mitigated
9,513
10,673
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,888
3,814
0
5,330
7,794
1,882
339
1,030
6,764
43,629
0
W
477
140
0
650
3,682
1,761
0
0
3,407
0
9,469
L
Susano
Churrovski
Susano
1,876
388
0
2,389
6,285
2,003
0
1,400
4,860
0
28,538
L
Hachiman
CthulhuGX
Hachiman
3,967
3,050
0
2,400
8,071
2,520
0
5,535
2,461
0
19,731
W
Da Ji
Cyrano72
Da Ji
878
72
0
3,196
5,810
1,546
0
0
5,810
0
27,896
W
539
0
0
1,322
3,827
1,070
0
1,610
2,053
15,298
0
W
Odin
2,953
815
0
175
4,151
1,752
349
381
3,770
0
11,907
L
1,411
669
1,127
844
7,558
3,195
0
4,953
2,505
7,427
0
L
Achilles
1,988
227
0
204
1,931
1,038
132
0
1,806
0
20,293
L
1,774
0
80
575
2,589
757
70
539
2,050
26,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,045
Gold Earned
26,785
202
Minions Killed
237
0
Camps Cleared
0
886,543
Distance Traveled
971,079
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,260
626
73
7
0
169,433
2
W
Guan Yu
4,435
444
21
2
0
177,275
1
L
Susano
5,857
586
77
8
0
234,701
0
L
Hachiman
5,036
504
46
5
0
169,357
0
W
Da Ji
5,417
542
64
6
0
173,483
0
W
Scylla
4,447
445
24
2
0
175,138
0
W
Odin
5,486
549
20
2
0
191,214
0
L
Yemoja
4,999
500
12
1
0
180,401
1
L
Achilles
5,477
548
43
4
0
200,067
2
L
Ra
5,416
542
59
6
0
186,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role