Player Matchup

Jing Wei
Jing Wei
Gamabunta00
Jing Wei
Level 8
God Stats
14W - 23L
1,226 SR
Queue Stats
59W - 80L
1,182 Elo+
Party 3
Sol
Sol
Kevix205
Sol
Level 37
God Stats
5W - 5L
1,304 SR
Queue Stats
25W - 31L
1,167 Elo+
Party 1
Cupid
Cupid
NinjaSquid71
Cupid
Level 8
God Stats
10W - 7L
1,364 SR
Queue Stats
30W - 34L
1,093 Elo+
Party 1
Apollo
Apollo
Rafa15001
Apollo
Level 8
God Stats
9W - 7L
1,668 SR
Queue Stats
43W - 40L
1,127 Elo+
Party 1
Cthulhu
Cthulhu
SmonkSkull
Cthulhu
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 3
Team Averages
Level 13
1,412 SR
1,214 Elo+

VS

Team Averages
Level 16
1,571 SR
1,294 Elo+
Sun Wukong
Sun Wukong
ZeFreeformLotus
Sun Wukong
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 17L
1,021 Elo+
Party 2
Hun Batz
Hun Batz
hanakiri66
Hun Batz
Level 25
God Stats
8W - 7L
1,438 SR
Queue Stats
40W - 45L
1,368 Elo+
Solo
Olorun
Olorun
lucaswarn
Olorun
Level 8
God Stats
1W - 3L
1,706 SR
Queue Stats
29W - 25L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
oricuto
Danzaburou
Level 27
God Stats
8W - 4L
1,583 SR
Queue Stats
64W - 44L
1,417 Elo+
Solo
Poseidon
Poseidon
osvakun
Poseidon
Level 12
God Stats
13W - 13L
1,628 SR
Queue Stats
27W - 44L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gamabunta00
Jing Wei
20
11 / 4 / 13
17,062
1,137
24,214
28,508
15,551
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 15
14,957
997
36,263
27,507
13,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 6 / 10
15,118
1,008
18,785
23,394
15,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Rafa15001
Apollo
19
1 / 9 / 14
12,552
837
10,022
16,907
8,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
SmonkSkull
Cthulhu
20
2 / 5 / 18
14,753
984
17,121
30,261
50,528
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ZeFreeformLotus
Sun Wukong
20
5 / 9 / 13
13,670
911
14,312
32,985
30,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
hanakiri66
Hun Batz
16
0 / 5 / 2
11,174
745
4,239
8,537
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
lucaswarn
Olorun
20
4 / 4 / 21
15,144
1,010
18,400
22,442
10,824
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
oricuto
Danzaburou
20
16 / 3 / 11
18,812
1,254
54,254
23,754
11,874
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
osvakun
Poseidon
20
6 / 10 / 13
15,097
1,006
27,777
24,950
17,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
91
31
Kills
31
31
Deaths
31
70
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Gamabunta00
Jing Wei
11
4
13
4.38
W
5
7
15
1.79
W
12
6
10
2.83
W
Apollo
Rafa15001
Apollo
1
9
14
0.89
W
Cthulhu
SmonkSkull
Cthulhu
2
5
18
2.2
L
Sun Wukong
ZeFreeformLotus
Sun Wukong
5
9
13
1.28
L
Hun Batz
hanakiri66
Hun Batz
0
5
2
0.2
L
Olorun
lucaswarn
Olorun
4
4
21
3.63
L
Danzaburou
oricuto
Danzaburou
16
3
11
7.17
L
Poseidon
osvakun
Poseidon
6
10
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,405
Damage
118,982
126,577
Taken
112,668
103,431
Mitigated
74,262
24,146
Healing
22,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Gamabunta00
Jing Wei
24,214
22,638
0
8,706
28,508
15,551
0
8,625
19,883
0
66,871
W
36,263
11,028
180
8,172
27,507
13,332
0
12,622
14,885
80,784
0
W
18,785
10,349
648
4,592
23,394
15,210
0
7,311
16,083
0
35,433
W
Apollo
Rafa15001
Apollo
10,022
6,310
0
70
16,907
8,810
0
7,439
9,468
0
16,242
W
Cthulhu
SmonkSkull
Cthulhu
17,121
1,625
810
968
30,261
50,528
0
10,180
20,081
45,321
0
L
Sun Wukong
ZeFreeformLotus
Sun Wukong
14,312
3,397
0
2,101
32,985
30,660
0
14,874
17,611
0
29,122
L
Hun Batz
hanakiri66
Hun Batz
4,239
1,158
0
288
8,537
3,123
0
3,064
5,398
0
9,708
L
Olorun
lucaswarn
Olorun
18,400
8,464
2,427
7,513
22,442
10,824
0
12,510
9,757
49,799
0
L
Danzaburou
oricuto
Danzaburou
54,254
36,768
0
9,166
23,754
11,874
0
10,847
12,663
0
94,994
L
Poseidon
osvakun
Poseidon
27,777
2,453
40
534
24,950
17,781
0
10,970
13,855
52,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,442
Gold Earned
73,897
304
Minions Killed
263
8
Camps Cleared
4
1,304,115
Distance Traveled
1,074,143
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,062
1,137
81
5
4
311,761
0
W
Sol
14,957
997
97
6
2
240,467
0
W
Cupid
15,118
1,008
40
3
0
254,396
0
W
Apollo
12,552
837
10
1
0
210,099
0
W
Cthulhu
14,753
984
76
5
2
287,392
1
L
Sun Wukong
13,670
911
31
2
0
262,504
0
L
Hun Batz
11,174
745
12
1
0
89,118
2
L
Olorun
15,144
1,010
66
4
2
226,041
0
L
Danzaburou
18,812
1,254
100
7
2
263,736
0
L
Poseidon
15,097
1,006
54
4
0
232,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role