Player Matchup

Cupid
Cupid
Clerkedd
Cupid
Level 28
God Stats
26W - 17L
1,679 SR
Queue Stats
154W - 149L
1,632 Elo+
Solo
Ratatoskr
Ratatoskr
CrystalJams
Ratatoskr
Level 15
God Stats
9W - 3L
1,846 SR
Queue Stats
20W - 12L
1,658 Elo+
Party 1
Athena
Athena
Dobat
Athena
Level 17
God Stats
2W - 1L
1,774 SR
Queue Stats
19W - 11L
1,669 Elo+
Party 1
Persephone
Persephone
Gordramus
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,675 Elo+
Party 1
Mulan
Mulan
Settright00
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo
Team Averages
Level 18
1,660 SR
1,669 Elo+

VS

Team Averages
Level 16
1,736 SR
1,686 Elo+
Cerberus
Cerberus
Ares100winRate
Cerberus
Level 8
God Stats
2W - 1L
1,689 SR
Queue Stats
10W - 7L
1,790 Elo+
Party 2
Danzaburou
Danzaburou
CarrySenpai
Danzaburou
Level 11
God Stats
6W - 2L
1,865 SR
Queue Stats
27W - 10L
1,810 Elo+
Party 2
Apollo
Apollo
JungleSenpai
Apollo
Level 15
God Stats
12W - 4L
1,936 SR
Queue Stats
64W - 39L
1,789 Elo+
Party 2
Anubis
Anubis
LeaveMyDojo
Anubis
Level 29
God Stats
6W - 1L
1,689 SR
Queue Stats
261W - 202L
1,644 Elo+
Solo
Fenrir
Fenrir
steamyburro
Fenrir
Level 17
God Stats
19W - 20L
1,500 SR
Queue Stats
315W - 288L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Clerkedd
Cupid
7
1 / 7 / 1
4,614
419
1,196
7,967
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
CrystalJams
Ratatoskr
3
1 / 1 / 1
4,235
385
506
1,260
191
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Dobat
Athena
8
2 / 5 / 0
5,377
489
2,908
7,123
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Gordramus
Persephone
8
0 / 6 / 2
5,013
456
2,982
6,313
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 7 / 1
4,508
410
1,373
7,840
3,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 1 / 9
6,776
616
2,479
6,406
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
CarrySenpai
Danzaburou
12
8 / 0 / 2
7,782
707
6,777
6,277
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Apollo
13
8 / 1 / 4
7,918
720
7,895
4,254
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
12
3 / 1 / 4
7,133
648
3,274
3,582
1,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
4 / 1 / 6
7,257
660
3,157
6,696
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
26
26
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
9
7.5
W
Danzaburou
CarrySenpai
Danzaburou
8
0
2
9
L
Cupid
Clerkedd
Cupid
1
7
1
0.21
L
Ratatoskr
CrystalJams
Ratatoskr
1
1
1
1.5
L
Athena
Dobat
Athena
2
5
0
0.4
L
Persephone
Gordramus
Persephone
0
6
2
0.17
W
Apollo
8
1
4
10
W
Anubis
3
1
4
5
L
0
7
1
0.07
W
Fenrir
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,965
Damage
23,582
30,503
Taken
27,215
9,099
Mitigated
11,803
3,407
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,479
250
0
2,957
6,406
2,607
280
745
5,636
26,989
0
W
Danzaburou
CarrySenpai
Danzaburou
6,777
4,058
0
4,550
6,277
2,666
3,228
787
5,490
0
44,718
L
Cupid
Clerkedd
Cupid
1,196
604
0
1,626
7,967
1,312
0
705
7,132
0
12,963
L
Ratatoskr
CrystalJams
Ratatoskr
506
162
0
379
1,260
191
0
60
1,196
0
4,038
L
Athena
Dobat
Athena
2,908
1,194
0
559
7,123
2,400
0
1,088
5,971
8,108
0
L
Persephone
Gordramus
Persephone
2,982
573
0
673
6,313
1,508
0
3,355
2,932
16,153
0
W
Apollo
7,895
4,969
0
1,210
4,254
2,598
4,105
1,462
2,682
0
40,646
W
Anubis
3,274
138
0
2,063
3,582
1,481
972
1,947
1,635
34,156
0
L
1,373
386
0
170
7,840
3,688
0
279
7,519
0
11,554
W
Fenrir
3,157
1,004
0
4,032
6,696
2,451
0
949
5,722
0
32,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,747
Gold Earned
36,866
120
Minions Killed
399
0
Camps Cleared
0
721,729
Distance Traveled
953,775
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,776
616
96
9
0
195,648
2
W
Danzaburou
7,782
707
73
7
0
178,703
3
L
Cupid
4,614
419
29
3
0
152,744
0
L
Ratatoskr
4,235
385
16
1
0
50,483
2
L
Athena
5,377
489
17
2
0
188,320
2
L
Persephone
5,013
456
26
2
0
145,926
1
W
Apollo
7,918
720
85
8
0
185,548
1
W
Anubis
7,133
648
78
7
0
180,500
1
L
Mulan
4,508
410
32
3
0
184,256
1
W
Fenrir
7,257
660
67
6
0
213,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role