Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold V
BigLuuuu
Scylla
Gold V
Level 66
God Stats
10W - 8L
1,549 SR
Queue Stats
18W - 21L
1,595 MMR
Party 1
Heimdallr
Heimdallr
Gold V
DiirtyDole
Heimdallr
Gold V
Level 99
God Stats
1W - 0L
1,467 SR
Queue Stats
21W - 21L
1,496 MMR
Party 1
Ganesha
Ganesha
Gold II
OverLordSeb7
Ganesha
Gold II
Level 143
God Stats
13W - 13L
1,678 SR
Queue Stats
95W - 94L
1,688 MMR
Party 2
Nike
Nike
Silver II
Rique2002
Nike
Silver II
Level 153
God Stats
1W - 0L
1,297 SR
Queue Stats
38W - 29L
1,551 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,498 SR
1,566 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,559 SR
1,550 MMR
Cupid
Cupid
Silver I
AglitterCake383
Cupid
Silver I
Level 46
God Stats
8W - 4L
1,321 SR
Queue Stats
48W - 62L
1,537 MMR
Solo
Nemesis
Nemesis
Silver II
Go-h-an
Nemesis
Silver II
Level 158
God Stats
6W - 2L
1,817 SR
Queue Stats
237W - 247L
1,558 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Mammoth1292
Sun Wukong
Gold IV
Level 131
God Stats
3W - 6L
1,500 SR
Queue Stats
170W - 160L
1,551 MMR
Solo
Sobek
Sobek
Bronze III
Natty L1ght 420
Sobek
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,541 MMR
Solo
Chronos
Chronos
Gold IV
p00py__Pube
Chronos
Gold IV
Level 100
God Stats
47W - 45L
1,656 SR
Queue Stats
101W - 104L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 0 / 2
6,437
536
2,601
3,727
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
BigLuuuu
Scylla
12
2 / 0 / 0
6,535
545
3,421
2,369
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
DiirtyDole
Heimdallr
12
1 / 0 / 0
6,732
561
4,970
3,065
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
OverLordSeb7
Ganesha
10
0 / 1 / 3
5,975
498
4,261
6,957
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
12
1 / 0 / 0
6,682
557
4,862
5,689
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
SetDanzaburouPersephoneCu ChulainnCthulhu

VS

Bans
Nu WaApolloCerberusSkadiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,750
479
1,019
4,273
1,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Go-h-an
Nemesis
8
0 / 0 / 0
5,033
419
542
3,953
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Mammoth1292
Sun Wukong
12
0 / 1 / 0
6,540
545
3,585
9,222
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 1 / 0
4,624
385
1,254
7,823
3,713
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
p00py__Pube
Chronos
11
0 / 2 / 1
6,375
531
2,437
9,036
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
0
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
2
1
L
0
0
0
0
W
Scylla
BigLuuuu
Scylla
2
0
0
2
W
Heimdallr
DiirtyDole
Heimdallr
1
0
0
1
L
Nemesis
Go-h-an
Nemesis
0
0
0
0
L
Sun Wukong
Mammoth1292
Sun Wukong
0
1
0
0
L
0
1
0
0
W
Ganesha
OverLordSeb7
Ganesha
0
1
3
1.5
W
Nike
1
0
0
1
L
Chronos
p00py__Pube
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,115
Damage
8,837
21,807
Taken
34,307
10,099
Mitigated
16,520
11,520
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,601
886
0
2,777
3,727
1,462
0
162
3,540
0
46,872
L
1,019
608
804
2,825
4,273
1,057
0
658
3,615
0
37,438
W
Scylla
BigLuuuu
Scylla
3,421
80
0
858
2,369
782
19
1,303
1,066
33,560
0
W
Heimdallr
DiirtyDole
Heimdallr
4,970
3,717
0
2,269
3,065
1,153
0
181
2,884
0
45,245
L
Nemesis
Go-h-an
Nemesis
542
72
0
248
3,953
2,223
0
0
3,953
0
25,803
L
Sun Wukong
Mammoth1292
Sun Wukong
3,585
492
0
4,191
9,222
6,942
0
0
8,722
0
42,411
L
1,254
95
0
1,716
7,823
3,713
0
2,039
5,773
10,589
0
W
Ganesha
OverLordSeb7
Ganesha
4,261
303
0
3,026
6,957
3,143
0
2,045
4,912
19,382
0
W
Nike
4,862
935
0
2,590
5,689
3,559
0
0
5,239
0
42,598
L
Chronos
p00py__Pube
Chronos
2,437
864
0
2,983
9,036
2,585
0
4,703
4,062
38,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
28,322
405
Minions Killed
340
0
Camps Cleared
0
1,162,917
Distance Traveled
1,009,212
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,437
536
105
9
0
271,244
0
L
Cupid
5,750
479
87
7
0
215,401
4
W
Scylla
6,535
545
100
8
0
227,180
4
W
Heimdallr
6,732
561
104
9
0
195,907
4
L
Nemesis
5,033
419
51
4
0
143,812
1
L
Sun Wukong
6,540
545
96
8
0
214,433
1
L
Sobek
4,624
385
8
1
0
232,578
2
W
Ganesha
5,975
498
2
0
0
239,118
6
W
Nike
6,682
557
94
8
0
229,468
3
L
Chronos
6,375
531
98
8
0
202,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role