Player Matchup

Mercury
Mercury
CC Cooki3
Mercury
Level 136
God Stats
15W - 8L
1,731 SR
Queue Stats
76W - 99L
1,473 Elo+
Party 2
Poseidon
Poseidon
KingJanky
Poseidon
Level 26
God Stats
8W - 11L
1,632 SR
Queue Stats
67W - 93L
1,428 Elo+
Party 2
Apollo
Apollo
Rimplstein
Apollo
Level 107
God Stats
4W - 4L
1,336 SR
Queue Stats
288W - 247L
1,530 Elo+
Party 3
Ares
Ares
SunTea87877
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
TrueJoJo115
King Arthur
Level 29
God Stats
36W - 30L
1,499 SR
Queue Stats
135W - 154L
1,421 Elo+
Party 3
Team Averages
Level 84
1,539 SR
1,470 Elo+

VS

Team Averages
Level 49
1,630 SR
1,509 Elo+
Cernunnos
Cernunnos
Dogecoin2DaMoon
Cernunnos
Level 17
God Stats
8W - 4L
1,651 SR
Queue Stats
74W - 109L
1,499 Elo+
Party 1
Neith
Neith
ninjaballs
Neith
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,522 Elo+
Solo
Geb
Geb
oLd-Jango
Geb
Level 15
God Stats
1W - 5L
1,717 SR
Queue Stats
97W - 103L
1,593 Elo+
Party 1
Osiris
Osiris
orlandojp89
Osiris
Level 66
God Stats
0W - 5L
1,500 SR
Queue Stats
63W - 113L
1,509 Elo+
Party 1
Bellona
Bellona
spewdawg
Bellona
Level 107
God Stats
6W - 5L
1,785 SR
Queue Stats
657W - 865L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CC Cooki3
Mercury
19
7 / 2 / 13
11,888
566
11,496
18,445
9,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
KingJanky
Poseidon
19
15 / 4 / 9
13,207
629
22,064
12,743
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Rimplstein
Apollo
17
3 / 4 / 6
11,234
535
7,580
9,901
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 3 / 14
10,282
490
6,938
14,634
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
TrueJoJo115
King Arthur
15
3 / 3 / 9
9,895
471
7,224
19,370
13,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dogecoin2DaMoon
Cernunnos
17
3 / 3 / 6
10,473
499
9,051
11,870
4,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
11
1 / 9 / 1
7,503
357
6,655
12,062
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 7 / 7
10,187
485
10,255
20,046
13,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
15
1 / 6 / 4
9,241
440
10,484
17,807
16,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
spewdawg
Bellona
16
9 / 5 / 2
10,950
521
14,028
15,175
13,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
30
Kills
16
16
Deaths
30
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
CC Cooki3
Mercury
7
2
13
6.75
L
Cernunnos
Dogecoin2DaMoon
Cernunnos
3
3
6
2
W
Poseidon
KingJanky
Poseidon
15
4
9
4.88
W
Apollo
Rimplstein
Apollo
3
4
6
1.5
W
2
3
14
3
W
King Arthur
TrueJoJo115
King Arthur
3
3
9
2.5
L
Neith
1
9
1
0.17
L
2
7
7
0.79
L
Osiris
1
6
4
0.5
L
Bellona
spewdawg
Bellona
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,302
Damage
50,473
75,093
Taken
76,960
45,093
Mitigated
51,199
19,356
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CC Cooki3
Mercury
11,496
5,540
0
5,669
18,445
9,654
4,721
1,695
16,750
0
80,703
L
Cernunnos
Dogecoin2DaMoon
Cernunnos
9,051
3,723
0
4,202
11,870
4,653
1,454
3,604
8,241
0
65,758
W
Poseidon
KingJanky
Poseidon
22,064
3,889
0
5,061
12,743
5,335
2,236
2,731
10,012
99,891
0
W
Apollo
Rimplstein
Apollo
7,580
5,055
0
730
9,901
3,794
852
2,228
7,673
0
72,143
W
6,938
330
0
2,400
14,634
13,094
471
3,634
11,000
13,701
0
W
King Arthur
TrueJoJo115
King Arthur
7,224
665
0
5,496
19,370
13,216
324
2,805
16,565
0
39,003
L
Neith
6,655
2,535
0
1,794
12,062
4,148
952
3,913
7,999
0
29,579
L
10,255
871
0
4,307
20,046
13,008
114
9,409
10,562
38,100
0
L
Osiris
10,484
2,450
231
3,292
17,807
16,387
37
8,314
9,191
8,013
45,406
L
Bellona
spewdawg
Bellona
14,028
3,256
0
2,106
15,175
13,003
119
3,762
11,303
0
75,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,506
Gold Earned
48,354
482
Minions Killed
411
0
Camps Cleared
0
2,067,184
Distance Traveled
1,857,517
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,888
566
114
5
0
459,013
5
L
Cernunnos
10,473
499
137
7
0
387,929
7
W
Poseidon
13,207
629
156
7
0
386,455
0
W
Apollo
11,234
535
130
6
0
410,539
6
W
Ares
10,282
490
13
1
0
387,443
7
W
King Arthur
9,895
471
69
3
0
423,734
5
L
Neith
7,503
357
44
2
0
309,796
0
L
Geb
10,187
485
46
2
0
404,420
11
L
Osiris
9,241
440
85
4
0
350,610
3
L
Bellona
10,950
521
99
5
0
404,762
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role