Player Matchup

Artemis
Artemis
DeadResort
Artemis
Level 83
God Stats
16W - 25L
1,269 SR
Queue Stats
80W - 81L
1,342 Elo+
Party 2
Thoth
Thoth
Gamerofaction
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,613 Elo+
Party 2
Jing Wei
Jing Wei
HehRonaldReagan
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,680 Elo+
Party 2
Erlang Shen
Erlang Shen
IBigAl14
Erlang Shen
Level 63
God Stats
18W - 12L
1,491 SR
Queue Stats
197W - 189L
1,528 Elo+
Solo
Tiamat
Tiamat
Yuzobro
Tiamat
Level 56
God Stats
115W - 122L
1,496 SR
Queue Stats
306W - 293L
1,512 Elo+
Solo
Team Averages
Level 79
1,451 SR
1,535 Elo+

VS

Team Averages
Level 131
1,493 SR
1,529 Elo+
Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Alocs
Yemoja
Level 160
God Stats
3W - 3L
1,323 SR
Queue Stats
122W - 125L
1,512 Elo+
Solo
Poseidon
Poseidon
Col darkblade
Poseidon
Level 126
God Stats
76W - 65L
1,600 SR
Queue Stats
323W - 328L
1,496 Elo+
Solo
Artemis
Artemis
IBB LeoMapelli
Artemis
Level 100
God Stats
6W - 5L
1,288 SR
Queue Stats
246W - 250L
1,590 Elo+
Party 1
Chang'e
Chang'e
Switouski
Chang'e
Level 124
God Stats
12W - 1L
1,756 SR
Queue Stats
65W - 55L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeadResort
Artemis
15
2 / 12 / 2
9,862
986
13,804
18,242
7,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 9 / 3
9,167
917
8,306
15,672
6,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
13
0 / 2 / 3
8,293
829
2,936
4,879
1,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
IBigAl14
Erlang Shen
15
1 / 6 / 3
9,238
924
8,747
18,285
11,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Yuzobro
Tiamat
14
0 / 6 / 4
8,647
865
10,960
19,583
17,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

45

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 0 / 23
11,046
1,105
14,051
13,030
13,138
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Alocs
Yemoja
18
4 / 0 / 24
12,031
1,203
13,190
11,478
9,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Col darkblade
Poseidon
17
13 / 1 / 14
12,384
1,238
15,067
5,913
2,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 2 / 16
9,986
999
13,209
9,866
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Switouski
Chang'e
18
9 / 1 / 18
11,865
1,187
15,161
10,179
4,343
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
130
4
Kills
35
35
Deaths
4
15
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
23
17.5
W
Yemoja
Alocs
Yemoja
4
0
24
16
W
Poseidon
Col darkblade
Poseidon
13
1
14
20
L
Artemis
DeadResort
Artemis
2
12
2
0.25
L
1
9
3
0.28
L
Jing Wei
0
2
3
0.75
W
3
2
16
5.5
L
Erlang Shen
IBigAl14
Erlang Shen
1
6
3
0.42
W
Chang'e
Switouski
Chang'e
9
1
18
18
L
Tiamat
Yuzobro
Tiamat
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,753
Damage
70,678
76,661
Taken
50,466
44,553
Mitigated
33,416
8,240
Healing
23,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,051
6,852
474
572
13,030
13,138
0
3,959
8,821
0
23,496
W
Yemoja
Alocs
Yemoja
13,190
1,802
2,593
3,050
11,478
9,579
0
5,489
5,864
26,221
0
W
Poseidon
Col darkblade
Poseidon
15,067
1,962
878
618
5,913
2,170
0
2,045
3,768
20,927
0
L
Artemis
DeadResort
Artemis
13,804
7,278
62
292
18,242
7,204
0
11,382
6,836
0
34,947
L
8,306
93
68
1,547
15,672
6,779
0
8,594
7,044
22,999
0
L
Jing Wei
2,936
1,921
0
0
4,879
1,628
0
3,382
1,497
0
9,766
W
13,209
6,413
0
1,794
9,866
4,186
0
3,963
5,853
0
35,933
L
Erlang Shen
IBigAl14
Erlang Shen
8,747
4,721
0
3,739
18,285
11,706
0
10,276
7,929
0
25,759
W
Chang'e
Switouski
Chang'e
15,161
393
6,881
6,717
10,179
4,343
0
3,235
6,894
48,736
0
L
Tiamat
Yuzobro
Tiamat
10,960
1,200
128
2,404
19,583
17,236
0
9,540
9,937
22,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,207
Gold Earned
57,312
144
Minions Killed
205
3
Camps Cleared
9
863,057
Distance Traveled
975,388
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,046
1,105
18
2
3
224,159
0
W
Yemoja
12,031
1,203
17
2
1
191,082
0
W
Poseidon
12,384
1,238
12
1
1
198,702
0
L
Artemis
9,862
986
48
5
1
150,225
0
L
Thoth
9,167
917
40
4
2
186,501
1
L
Jing Wei
8,293
829
10
1
0
185,774
0
W
Artemis
9,986
999
51
5
1
156,286
0
L
Erlang Shen
9,238
924
32
3
0
180,889
0
W
Chang'e
11,865
1,187
107
11
3
205,159
0
L
Tiamat
8,647
865
14
1
0
159,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role