Player Matchup

Achilles
Achilles
BetaVersion
Achilles
Level 157
God Stats
5W - 2L
1,583 SR
Queue Stats
37W - 32L
1,588 Elo+
Party 2
Skadi
Skadi
IamNekrotic
Skadi
Level 108
God Stats
1W - 0L
1,726 SR
Queue Stats
16W - 19L
1,575 Elo+
Party 2
Tiamat
Tiamat
TOX1N4T1ON
Tiamat
Level 154
God Stats
13W - 18L
1,484 SR
Queue Stats
286W - 274L
1,630 Elo+
Party 2
Team Averages
Level 140
1,598 SR
1,598 Elo+

VS

Team Averages
Level 104
1,598 SR
1,657 Elo+
Ah Muzen Cab
Ah Muzen Cab
DepressionX4
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,624 Elo+
Party 1
Aphrodite
Aphrodite
Gapctorion
Aphrodite
Level 140
God Stats
0W - 1L
1,772 SR
Queue Stats
10W - 14L
1,672 Elo+
Solo
Osiris
Osiris
ultramanj
Osiris
Level 57
God Stats
8W - 8L
1,523 SR
Queue Stats
57W - 50L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BetaVersion
Achilles
15
1 / 3 / 9
11,313
595
7,164
17,652
28,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 9
12,821
675
19,198
14,129
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
TOX1N4T1ON
Tiamat
17
9 / 4 / 4
13,226
696
16,818
14,259
15,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DepressionX4
Ah Muzen Cab
14
2 / 4 / 5
11,491
605
19,993
14,273
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Gapctorion
Aphrodite
14
1 / 6 / 2
10,896
573
5,593
14,092
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
ultramanj
Osiris
16
5 / 4 / 3
12,668
667
9,797
20,736
16,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
8
8
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
BetaVersion
Achilles
1
3
9
1.83
L
Ah Muzen Cab
DepressionX4
Ah Muzen Cab
2
4
5
1.13
L
Aphrodite
Gapctorion
Aphrodite
1
6
2
0.33
W
4
1
9
8.5
W
Tiamat
TOX1N4T1ON
Tiamat
9
4
4
2.75
L
Osiris
ultramanj
Osiris
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,180
Damage
35,383
46,040
Taken
49,101
49,334
Mitigated
27,517
11,250
Healing
21,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BetaVersion
Achilles
7,164
1,142
0
1,680
17,652
28,503
289
2,640
15,012
0
28,098
L
Ah Muzen Cab
DepressionX4
Ah Muzen Cab
19,993
6,077
0
4,324
14,273
4,921
0
4,645
9,412
0
72,834
L
Aphrodite
Gapctorion
Aphrodite
5,593
275
7,697
7,027
14,092
6,583
0
6,012
7,702
37,240
0
W
19,198
10,381
0
4,236
14,129
5,637
1,274
884
13,245
0
89,261
W
Tiamat
TOX1N4T1ON
Tiamat
16,818
1,687
442
4,892
14,259
15,194
688
2,149
12,110
60,485
0
L
Osiris
ultramanj
Osiris
9,797
3,415
0
2,509
20,736
16,013
0
5,328
15,085
0
41,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,360
Gold Earned
35,055
276
Minions Killed
248
0
Camps Cleared
0
1,034,062
Distance Traveled
957,691
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,313
595
50
3
0
352,995
5
L
Ah Muzen Cab
11,491
605
124
7
0
332,759
0
L
Aphrodite
10,896
573
70
4
0
274,535
5
W
Skadi
12,821
675
122
6
0
347,272
0
W
Tiamat
13,226
696
104
5
0
333,795
4
L
Osiris
12,668
667
54
3
0
350,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role