Player Matchup

Fafnir
Fafnir
Alphomega81
Fafnir
Level 29
God Stats
8W - 17L
1,389 SR
Queue Stats
108W - 132L
1,450 Elo+
Solo
Cupid
Cupid
Bevtown
Cupid
Level 28
God Stats
42W - 26L
1,594 SR
Queue Stats
136W - 120L
1,542 Elo+
Solo
Ra
Ra
CaptainNuttt
Ra
Level 23
God Stats
14W - 10L
1,605 SR
Queue Stats
70W - 63L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Hunterkey
Cthulhu
Level 17
God Stats
3W - 5L
1,474 SR
Queue Stats
116W - 135L
1,431 Elo+
Party 1
Arachne
Arachne
PPFOREHEAD
Arachne
Level 6
God Stats
50W - 42L
1,500 SR
Queue Stats
159W - 215L
1,298 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,444 Elo+

VS

Team Averages
Level 17
1,615 SR
1,514 Elo+
Athena
Athena
Bones1313
Athena
Level 7
God Stats
1W - 1L
1,703 SR
Queue Stats
5W - 5L
1,526 Elo+
Party 3
Ao Kuang
Ao Kuang
Monseuir
Ao Kuang
Level 25
God Stats
19W - 10L
1,690 SR
Queue Stats
118W - 101L
1,545 Elo+
Solo
Danzaburou
Danzaburou
PollyPwns
Danzaburou
Level 17
God Stats
2W - 1L
1,826 SR
Queue Stats
18W - 16L
1,560 Elo+
Party 3
Ra
Ra
PrensadoPiola
Ra
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 61L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
juanvdz
Guan Yu
Level 14
God Stats
2W - 4L
1,357 SR
Queue Stats
28W - 34L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
3 / 2 / 11
13,068
503
11,816
18,611
23,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Bevtown
Cupid
19
1 / 6 / 4
12,117
466
10,498
18,905
7,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 3
14,061
541
19,903
14,409
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Hunterkey
Cthulhu
20
8 / 3 / 7
13,661
525
15,448
25,314
27,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
PPFOREHEAD
Arachne
15
4 / 9 / 2
11,314
435
6,861
16,205
8,322
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bones1313
Athena
16
7 / 2 / 8
11,624
447
11,561
16,748
16,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Monseuir
Ao Kuang
17
4 / 5 / 4
10,751
414
9,813
20,808
7,500
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
PollyPwns
Danzaburou
18
4 / 5 / 9
12,084
465
20,430
21,962
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 6 / 6
11,774
453
15,828
17,035
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
juanvdz
Guan Yu
15
2 / 4 / 2
9,851
379
2,413
11,255
7,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
50
22
Kills
21
21
Deaths
22
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
2
11
4.25
W
Cupid
Bevtown
Cupid
1
6
4
0.5
L
Athena
Bones1313
Athena
7
2
8
5.5
W
6
1
3
7.5
W
Cthulhu
Hunterkey
Cthulhu
8
3
7
3.83
L
Ao Kuang
Monseuir
Ao Kuang
4
5
4
1.2
W
Arachne
PPFOREHEAD
Arachne
4
9
2
0.56
L
Danzaburou
PollyPwns
Danzaburou
4
5
9
1.7
L
4
6
6
1.17
L
Guan Yu
juanvdz
Guan Yu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,526
Damage
60,045
93,444
Taken
87,808
72,735
Mitigated
47,021
43,967
Healing
26,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
11,816
2,678
0
5,928
18,611
23,454
518
7,340
10,949
43,811
0
W
Cupid
Bevtown
Cupid
10,498
5,742
1,256
7,625
18,905
7,375
2,386
5,905
12,920
0
91,874
L
Athena
Bones1313
Athena
11,561
2,289
0
1,452
16,748
16,815
196
8,201
8,232
31,676
0
W
19,903
614
5,611
7,668
14,409
6,044
2,319
9,437
4,610
128,219
0
W
Cthulhu
Hunterkey
Cthulhu
15,448
766
1,671
8,990
25,314
27,540
968
11,595
13,453
76,501
0
L
Ao Kuang
Monseuir
Ao Kuang
9,813
2,735
0
6,148
20,808
7,500
0
11,131
9,281
71,829
0
W
Arachne
PPFOREHEAD
Arachne
6,861
4,338
0
5,218
16,205
8,322
523
7,467
8,553
0
48,159
L
Danzaburou
PollyPwns
Danzaburou
20,430
11,531
0
11,708
21,962
8,276
1,132
9,253
12,604
0
91,344
L
15,828
2,134
1,162
4,556
17,035
6,900
0
8,729
7,968
91,299
0
L
Guan Yu
juanvdz
Guan Yu
2,413
400
85
1,210
11,255
7,530
154
8,249
2,556
0
29,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,221
Gold Earned
56,084
577
Minions Killed
538
0
Camps Cleared
0
2,306,471
Distance Traveled
2,318,429
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,068
503
44
2
0
496,247
1
W
Cupid
12,117
466
132
5
0
420,237
3
L
Athena
11,624
447
44
2
0
554,230
1
W
Ra
14,061
541
223
9
0
531,286
4
W
Cthulhu
13,661
525
107
4
0
420,342
0
L
Ao Kuang
10,751
414
107
4
0
450,038
5
W
Arachne
11,314
435
71
3
0
438,359
0
L
Danzaburou
12,084
465
155
6
0
438,145
7
L
Ra
11,774
453
173
7
0
449,358
1
L
Guan Yu
9,851
379
59
2
0
426,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role