Player Matchup

Medusa
Medusa
Kamil8231
Medusa
Level 10
God Stats
41W - 98L
1,153 SR
Queue Stats
64W - 121L
1,263 Elo+
Party 1
Sol
Sol
Kamilek8231
Sol
Level 15
God Stats
8W - 8L
1,808 SR
Queue Stats
55W - 94L
1,344 Elo+
Party 1
Anubis
Anubis
Pandanemiya
Anubis
Level 26
God Stats
1W - 1L
1,666 SR
Queue Stats
4W - 4L
1,243 Elo+
Solo
Neith
Neith
grzesioscheffer
Neith
Level 94
God Stats
489W - 515L
1,339 SR
Queue Stats
649W - 694L
1,364 Elo+
Party 1
Agni
Agni
mutlucan1982
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,202 Elo+
Solo
Team Averages
Level 31
1,493 SR
1,283 Elo+

VS

Team Averages
Level 21
1,674 SR
1,568 Elo+
Baron Samedi
Baron Samedi
AlbinusOfAngers
Baron Samedi
Level 22
God Stats
43W - 21L
1,777 SR
Queue Stats
102W - 69L
1,600 Elo+
Party 2
Neith
Neith
TeeTop
Neith
Level 47
God Stats
93W - 40L
1,872 SR
Queue Stats
204W - 151L
1,608 Elo+
Party 2
Hou Yi
Hou Yi
Temporalos
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
boujeebill
Ymir
Level 6
God Stats
8W - 3L
1,720 SR
Queue Stats
22W - 6L
1,612 Elo+
Party 2
Artemis
Artemis
coohary
Artemis
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kamil8231
Medusa
14
1 / 11 / 6
8,174
1,022
5,421
18,827
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 7 / 7
8,485
1,061
11,770
18,220
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
15
4 / 9 / 7
9,945
1,243
18,257
18,705
10,089
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 7 / 4
9,372
1,172
13,240
16,482
6,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 16 / 4
8,201
1,025
3,642
16,230
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlbinusOfAngers
Baron Samedi
17
8 / 1 / 29
10,457
1,307
15,248
10,096
7,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
TeeTop
Neith
19
20 / 0 / 25
13,324
1,666
34,810
14,828
5,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Temporalos
Hou Yi
15
7 / 4 / 19
9,238
1,155
9,521
9,356
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 4 / 25
10,503
1,313
7,007
11,671
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
coohary
Artemis
18
10 / 3 / 28
11,339
1,417
15,486
12,308
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
176
12
Kills
50
50
Deaths
12
28
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlbinusOfAngers
Baron Samedi
8
1
29
22.5
L
Medusa
Kamil8231
Medusa
1
11
6
0.36
L
1
7
7
0.64
L
Anubis
4
9
7
0.83
W
Neith
TeeTop
Neith
20
0
25
32.5
W
Hou Yi
Temporalos
Hou Yi
7
4
19
4.13
W
5
4
25
4.38
W
Artemis
coohary
Artemis
10
3
28
8
L
5
7
4
1
L
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,330
Damage
82,072
88,464
Taken
58,259
37,099
Mitigated
31,008
8,864
Healing
27,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlbinusOfAngers
Baron Samedi
15,248
1,385
3,931
6,041
10,096
7,120
0
6,829
3,267
26,247
0
L
Medusa
Kamil8231
Medusa
5,421
2,978
0
1,195
18,827
7,594
0
6,523
12,304
0
11,082
L
11,770
2,245
0
3,327
18,220
6,712
0
4,910
13,310
22,031
0
L
Anubis
18,257
869
0
3,448
18,705
10,089
0
5,288
13,417
44,100
0
W
Neith
TeeTop
Neith
34,810
25,148
0
10,331
14,828
5,985
0
6,658
8,170
0
55,320
W
Hou Yi
Temporalos
Hou Yi
9,521
5,051
0
1,463
9,356
3,465
0
5,457
3,899
0
24,218
W
7,007
1,228
0
1,048
11,671
9,667
0
6,227
5,444
9,950
0
W
Artemis
coohary
Artemis
15,486
10,144
0
4,400
12,308
4,771
0
8,498
3,810
0
31,220
L
13,240
7,420
0
894
16,482
6,900
0
3,740
12,742
0
24,716
L
3,642
804
0
0
16,230
5,804
0
1,794
14,436
8,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,177
Gold Earned
54,861
113
Minions Killed
139
4
Camps Cleared
3
596,403
Distance Traveled
668,924
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,457
1,307
15
2
0
154,654
0
L
Medusa
8,174
1,022
8
1
1
118,495
0
L
Sol
8,485
1,061
21
3
1
147,705
0
L
Anubis
9,945
1,243
55
7
1
139,168
1
W
Neith
13,324
1,666
43
5
0
155,575
0
W
Hou Yi
9,238
1,155
32
4
0
101,900
0
W
Ymir
10,503
1,313
10
1
0
131,522
0
W
Artemis
11,339
1,417
39
5
3
125,273
2
L
Neith
9,372
1,172
24
3
0
120,306
0
L
Agni
8,201
1,025
5
1
1
70,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role