Player Matchup

Jormungandr
Jormungandr
HeitorGuerreiro_
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,149 Elo+
Party 2
Ymir
Ymir
Maseman13
Ymir
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 146L
1,243 Elo+
Solo
Apollo
Apollo
OzajuninhoPlay
Apollo
Level 5
God Stats
1W - 2L
1,317 SR
Queue Stats
2W - 9L
1,204 Elo+
Party 2
Kukulkan
Kukulkan
X6tencee
Kukulkan
Level 17
God Stats
3W - 4L
1,687 SR
Queue Stats
54W - 67L
1,322 Elo+
Solo
Anhur
Anhur
kramretolk
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,262 Elo+
Solo
Team Averages
Level 9
1,501 SR
1,236 Elo+

VS

Team Averages
Level 17
1,596 SR
1,360 Elo+
Fenrir
Fenrir
ClairesSla9
Fenrir
Level 16
God Stats
18W - 15L
1,740 SR
Queue Stats
395W - 388L
1,363 Elo+
Party 1
Nemesis
Nemesis
Dytka007
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Jaeishere6
Arachne
Level 29
God Stats
3W - 1L
1,776 SR
Queue Stats
214W - 247L
1,331 Elo+
Solo
Ares
Ares
LEGEND_OKAN27
Ares
Level 26
God Stats
26W - 36L
1,365 SR
Queue Stats
270W - 276L
1,329 Elo+
Solo
Merlin
Merlin
danielolivxr
Merlin
Level 9
God Stats
6W - 6L
1,597 SR
Queue Stats
129W - 137L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HeitorGuerreiro_
Jormungandr
7
0 / 8 / 3
4,745
475
1,127
7,806
2,580
Ymir
6
1 / 2 / 0
4,796
480
1,077
5,624
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 5 / 0
4,452
445
1,707
5,629
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
X6tencee
Kukulkan
9
5 / 4 / 2
5,855
586
5,450
4,769
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
2
1 / 2 / 0
4,101
410
185
2,421
438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
8 / 0 / 3
6,093
609
4,760
3,211
1,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
Dytka007
Nemesis
7
2 / 7 / 6
5,083
508
845
6,227
1,867
Arachne
Jaeishere6
Arachne
11
2 / 0 / 4
6,335
634
1,688
6,100
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
5 / 1 / 6
5,902
590
4,296
6,121
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
8
3 / 0 / 7
5,557
556
2,214
3,051
814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
20
21
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
0
3
9.5
W
Nemesis
Dytka007
Nemesis
2
7
6
0.71
L
Jormungandr
HeitorGuerreiro_
Jormungandr
0
8
3
0.19
W
Arachne
Jaeishere6
Arachne
2
0
4
4
W
5
1
6
8
L
Ymir
1
2
0
0.5
L
1
5
0
0.2
L
Kukulkan
X6tencee
Kukulkan
5
4
2
1.5
W
Merlin
3
0
7
6.5
L
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,546
Damage
13,803
26,249
Taken
24,710
8,273
Mitigated
10,473
854
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,760
922
0
1,871
3,211
1,384
0
873
2,338
0
20,070
W
Nemesis
Dytka007
Nemesis
845
207
0
123
6,227
1,867
0
4,033
2,194
0
6,416
L
Jormungandr
HeitorGuerreiro_
Jormungandr
1,127
631
0
0
7,806
2,580
187
2,153
5,550
9,885
0
W
Arachne
Jaeishere6
Arachne
1,688
1,079
0
1,260
6,100
3,365
2,466
294
5,806
0
28,681
W
4,296
686
0
2,028
6,121
3,043
80
1,430
4,691
14,780
0
L
Ymir
1,077
393
0
357
5,624
2,327
313
1,417
4,157
9,746
0
L
1,707
1,303
0
0
5,629
1,571
58
1,979
3,650
0
12,190
L
Kukulkan
X6tencee
Kukulkan
5,450
903
0
0
4,769
1,357
651
476
4,243
24,262
0
W
Merlin
2,214
473
282
1,169
3,051
814
0
1,024
2,027
14,042
0
L
Anhur
185
185
0
497
2,421
438
0
485
1,936
0
3,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,949
Gold Earned
28,970
119
Minions Killed
176
0
Camps Cleared
0
840,820
Distance Traveled
980,905
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,093
609
39
4
0
230,416
0
W
Nemesis
5,083
508
12
1
0
138,199
2
L
Jormungandr
4,745
475
26
3
0
168,980
0
W
Arachne
6,335
634
75
8
0
203,859
3
W
Ares
5,902
590
20
2
0
216,080
0
L
Ymir
4,796
480
15
2
0
175,810
1
L
Apollo
4,452
445
21
2
0
198,536
1
L
Kukulkan
5,855
586
49
5
0
219,544
5
W
Merlin
5,557
556
30
3
0
192,351
0
L
Anhur
4,101
410
8
1
0
77,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role