Player Matchup

Chaac
Chaac
BigMeatBrandon
Chaac
Level 69
God Stats
13W - 11L
1,604 SR
Queue Stats
161W - 123L
1,567 Elo+
Party 1
Mercury
Mercury
BodegaOwner
Mercury
Level 28
God Stats
0W - 3L
1,328 SR
Queue Stats
244W - 209L
1,559 Elo+
Party 1
Cerberus
Cerberus
Deceive91
Cerberus
Level 27
God Stats
1W - 3L
1,290 SR
Queue Stats
26W - 38L
1,275 Elo+
Party 3
Hera
Hera
PromachosYt
Hera
Level 59
God Stats
0W - 1L
1,484 SR
Queue Stats
67W - 74L
1,275 Elo+
Party 3
Janus
Janus
coldhelios
Janus
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
41W - 39L
1,462 Elo+
Party 1
Team Averages
Level 42
1,484 SR
1,427 Elo+

VS

Team Averages
Level 68
1,568 SR
1,547 Elo+
Sylvanus
Sylvanus
LeKapitaiNEZE
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,514 Elo+
Solo
Izanami
Izanami
MaxWoodleaf
Izanami
Level 80
God Stats
9W - 2L
1,840 SR
Queue Stats
115W - 92L
1,584 Elo+
Party 2
Anubis
Anubis
Skxwo
Anubis
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,735 Elo+
Solo
Arachne
Arachne
Xepheros
Arachne
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 57L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
ihadthejewfro
Sun Wukong
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 17L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 5
13,800
986
19,783
29,652
29,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
BodegaOwner
Mercury
19
2 / 8 / 11
13,103
936
16,113
22,858
8,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Deceive91
Cerberus
19
0 / 10 / 10
12,870
919
10,996
38,879
33,448
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 5 / 9
13,790
985
26,491
12,702
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
18
4 / 12 / 6
12,920
923
22,087
20,208
6,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LeKapitaiNEZE
Sylvanus
20
4 / 0 / 32
15,433
1,102
13,235
26,670
35,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
MaxWoodleaf
Izanami
20
11 / 2 / 21
15,494
1,107
36,573
14,746
7,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Skxwo
Anubis
20
16 / 5 / 15
15,884
1,135
35,084
19,687
10,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
Xepheros
Arachne
20
8 / 4 / 17
13,835
988
16,905
16,621
8,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
ihadthejewfro
Sun Wukong
20
4 / 4 / 27
13,809
986
16,955
24,828
22,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
155
15
Kills
43
43
Deaths
15
41
Assists
112
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
L
Mercury
BodegaOwner
Mercury
2
8
11
0.94
L
Cerberus
Deceive91
Cerberus
0
10
10
0.5
W
Sylvanus
LeKapitaiNEZE
Sylvanus
4
0
32
20
W
Izanami
MaxWoodleaf
Izanami
11
2
21
10.75
L
4
5
9
1.7
W
Anubis
Skxwo
Anubis
16
5
15
4.7
W
Arachne
Xepheros
Arachne
8
4
17
4.13
L
Janus
4
12
6
0.58
W
Sun Wukong
ihadthejewfro
Sun Wukong
4
4
27
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,470
Damage
118,752
124,299
Taken
102,552
83,200
Mitigated
85,004
15,296
Healing
28,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,783
3,544
0
6,919
29,652
29,622
0
10,564
19,038
874
53,351
L
Mercury
BodegaOwner
Mercury
16,113
6,764
0
1,064
22,858
8,654
0
7,801
15,007
0
32,844
L
Cerberus
Deceive91
Cerberus
10,996
950
0
7,313
38,879
33,448
0
20,321
18,483
27,559
0
W
Sylvanus
LeKapitaiNEZE
Sylvanus
13,235
3,839
3,300
6,835
26,670
35,325
0
16,401
9,374
31,838
0
W
Izanami
MaxWoodleaf
Izanami
36,573
29,467
0
3,325
14,746
7,921
0
7,437
6,822
0
76,273
L
26,491
5,962
0
0
12,702
5,014
0
1,775
10,902
62,763
0
W
Anubis
Skxwo
Anubis
35,084
1,539
0
7,030
19,687
10,790
0
11,544
6,767
68,893
0
W
Arachne
Xepheros
Arachne
16,905
11,067
0
3,497
16,621
8,944
0
9,141
7,116
0
25,667
L
Janus
22,087
846
0
0
20,208
6,462
0
7,858
12,325
45,567
0
W
Sun Wukong
ihadthejewfro
Sun Wukong
16,955
4,277
1,063
3,469
24,828
22,024
0
13,694
10,378
0
33,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,483
Gold Earned
74,455
327
Minions Killed
263
5
Camps Cleared
12
1,302,355
Distance Traveled
1,262,403
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,800
986
80
6
1
292,024
0
L
Mercury
13,103
936
31
2
0
322,878
0
L
Cerberus
12,870
919
52
4
0
256,437
0
W
Sylvanus
15,433
1,102
26
2
1
233,219
0
W
Izanami
15,494
1,107
97
7
5
257,450
2
L
Hera
13,790
985
88
6
2
243,062
0
W
Anubis
15,884
1,135
96
7
2
212,898
0
W
Arachne
13,835
988
20
1
1
275,058
1
L
Janus
12,920
923
76
5
2
187,954
0
W
Sun Wukong
13,809
986
24
2
3
283,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role